List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Skin get
public <T> T get(Class<T> type)
From source file:com.agateau.ui.menu.RangeMenuItem.java
License:Apache License
private static Button createButton(Drawable drawable, Skin skin) { ImageButton.ImageButtonStyle style = new ImageButton.ImageButtonStyle( skin.get(ImageButton.ImageButtonStyle.class)); style.imageUp = drawable;//ww w .j a va2s . co m return new ImageButton(style); }
From source file:com.aia.hichef.ui.n.MyDialog.java
License:Apache License
public MyDialog(String title, Skin skin) { super(title, skin.get(WindowStyle.class)); this.skin = skin; WindowStyle style = skin.get(WindowStyle.class); style.titleFont = Assets.instance.fontFactory.getRegular20(); setStyle(skin.get(WindowStyle.class)); initialize();//from ww w. ja va 2 s .c o m }
From source file:com.aia.hichef.ui.n.MyWindow.java
License:Apache License
public MyWindow(String title, Skin skin) { this(title, skin.get(WindowStyle.class)); setSkin(skin); }
From source file:com.anstrat.gui.SnapScrollPane.java
License:Apache License
/** @param widget May be null. */ public SnapScrollPane(Actor widget, Skin skin) { this(widget, skin.get(SnapScrollPaneStyle.class)); }
From source file:com.apptogo.roperace.custom.MyTouchpad.java
License:Apache License
/** @param deadzoneRadius The distance in pixels from the center of the touchpad required for the knob to be moved. */ public MyTouchpad(float deadzoneRadius, Skin skin) { this(deadzoneRadius, skin.get(TouchpadStyle.class)); }
From source file:com.badlogic.gdx.ai.tests.utils.scene2d.FloatValueLabel.java
License:Apache License
public FloatValueLabel(CharSequence text, float initialValue, Skin skin) { this(text, initialValue, skin.get(LabelStyle.class)); }
From source file:com.badlogic.gdx.ai.tests.utils.scene2d.FpsLabel.java
License:Apache License
public FpsLabel(CharSequence text, Skin skin) { this(text, skin.get(LabelStyle.class)); }
From source file:com.badlogic.gdx.ai.tests.utils.scene2d.IntValueLabel.java
License:Apache License
public IntValueLabel(CharSequence text, int initialValue, Skin skin) { this(text, initialValue, skin.get(LabelStyle.class)); }
From source file:com.badlogic.gdx.ai.tests.utils.scene2d.PauseButton.java
public PauseButton(Actor cover, Skin skin) { super(PAUSE_AI, skin.get(TextButtonStyle.class)); initialize(cover); }
From source file:com.badlogic.gdx.ai.tests.utils.scene2d.TabbedPane.java
License:Apache License
/** Creates a {@code TabbedPane} using the specified skin. * @param skin the skin *//* w w w . j av a 2 s . c om*/ public TabbedPane(Skin skin) { super(skin); initialize(skin.get(TabbedPaneStyle.class)); }