Example usage for com.badlogic.gdx.scenes.scene2d.ui Skin get

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Skin get

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui Skin get.

Prototype

public <T> T get(String name, Class<T> type) 

Source Link

Usage

From source file:com.agateau.ui.menu.Menu.java

License:Apache License

public Menu(Skin skin, String styleName) {
    mSkin = skin;/*from   w  w  w . j  a  v a  2s .co m*/
    mStyle = skin.get(styleName, MenuStyle.class);

    mGroup = new MenuItemGroup(this);
    setLabelColumnWidth(LABEL_COLUMN_WIDTH);

    addActor(mGroup.getActor());
}

From source file:com.aia.hichef.ui.n.MyDialog.java

License:Apache License

public MyDialog(String title, Skin skin, String windowStyleName) {
    super(title, skin.get(windowStyleName, WindowStyle.class));
    setSkin(skin);/*  w ww .  j  a va 2  s.c  o m*/
    this.skin = skin;
    initialize();
}

From source file:com.aia.hichef.ui.n.MyWindow.java

License:Apache License

public MyWindow(String title, Skin skin, String styleName) {
    this(title, skin.get(styleName, WindowStyle.class));
    setSkin(skin);
}

From source file:com.anstrat.gui.SnapScrollPane.java

License:Apache License

/** @param widget May be null. */
public SnapScrollPane(Actor widget, Skin skin, String styleName) {
    this(widget, skin.get(styleName, SnapScrollPaneStyle.class));
}

From source file:com.apptogo.roperace.custom.MyTouchpad.java

License:Apache License

/** @param deadzoneRadius The distance in pixels from the center of the touchpad required for the knob to be moved. */
public MyTouchpad(float deadzoneRadius, Skin skin, String styleName) {
    this(deadzoneRadius, skin.get(styleName, TouchpadStyle.class));
}

From source file:com.badlogic.gdx.ai.tests.utils.scene2d.FloatValueLabel.java

License:Apache License

public FloatValueLabel(CharSequence text, float initialValue, Skin skin, String styleName) {
    this(text, initialValue, skin.get(styleName, LabelStyle.class));
}

From source file:com.badlogic.gdx.ai.tests.utils.scene2d.FpsLabel.java

License:Apache License

public FpsLabel(CharSequence text, Skin skin, String styleName) {
    this(text, skin.get(styleName, LabelStyle.class));
}

From source file:com.badlogic.gdx.ai.tests.utils.scene2d.IntValueLabel.java

License:Apache License

public IntValueLabel(CharSequence text, int initialValue, Skin skin, String styleName) {
    this(text, initialValue, skin.get(styleName, LabelStyle.class));
}

From source file:com.badlogic.gdx.ai.tests.utils.scene2d.PauseButton.java

public PauseButton(Actor cover, Skin skin, String styleName) {
    super(PAUSE_AI, skin.get(styleName, TextButtonStyle.class));
    initialize(cover);//  www  .  ja  v  a  2  s  .  c  o m
}

From source file:com.badlogic.gdx.ai.tests.utils.scene2d.TabbedPane.java

License:Apache License

/** Creates a {@code TabbedPane} using the specified skin and style name.
 * @param skin the skin// w  w w .j  a v  a2 s  .  co m
 * @param styleName the style name */
public TabbedPane(Skin skin, String styleName) {
    super(skin);
    initialize(skin.get(styleName, TabbedPaneStyle.class));
}