Example usage for com.badlogic.gdx.scenes.scene2d.ui TextButton subclass-usage

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui TextButton subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui TextButton subclass-usage.

Usage

From source file com.agateau.ui.menu.ButtonMenuItem.java

/**
 * A clickable menu item
 */
public class ButtonMenuItem extends TextButton implements MenuItem {
    private final Rectangle mRect = new Rectangle();

From source file com.badlogic.gdx.ai.tests.utils.scene2d.PauseButton.java

/** A text button to pause/resume tests. The cover actor (if any) is made visible when the button is checked, invisible otherwise.
 * 
 * @author davebaol */
public class PauseButton extends TextButton {

    private static final String PAUSE_AI = "Pause AI";

From source file com.jupiter.europa.scene2d.ui.EuropaButton.java

/**
 *
 * @author Nathan Templon
 */
public class EuropaButton extends TextButton {

From source file com.kamigaku.dungeoncrawler.hud.AttackButton.java

/**
 *
 * @author Kamigaku
 */
public class AttackButton extends TextButton {

From source file com.kotcrab.vis.ui.widget.VisTextButton.java

/**
 * Extends functionality of standard {@link TextButton}, supports focus border. Compatible with standard {@link TextButton}.
 * <p>
 * When listening for button press {@link ChangeListener} should be always preferred (instead of {@link ClickListener}).
 * {@link ClickListener} does not support disabling button and will still report button presses.
 * @author Kotcrab

From source file com.ray3k.skincomposer.MenuButton.java

public class MenuButton<T> extends TextButton {
    private MenuList<T> menuList;
    private MenuButtonStyle style;
    private Vector2 menuListPosition;
    private StageHideListener hideListener;
    private MenuButtonGroup menuButtonGroup;

From source file com.strategames.engine.scenes.scene2d.ui.TextButton.java

public class TextButton extends com.badlogic.gdx.scenes.scene2d.ui.TextButton {

    private EventHandler eventHandler = new EventHandler(this);
    private Object tag;

    public TextButton(String text, Skin skin) {

From source file com.theosirian.ppioo.widget.TextButton.java

/**
 * Created by theosirian on 09/01/2016.
 */
public class TextButton extends com.badlogic.gdx.scenes.scene2d.ui.TextButton implements IExtra {
    private HashMap<String, Object> extras;

From source file com.tm4rkus.helperclasses.MyCheckBox.java

/** A checkbox is a button that contains an image indicating the checked or unchecked state and a label.
 * @author Nathan Sweet */
public class MyCheckBox extends TextButton {
    private Image image;
    private CheckBoxStyle style;
    private MyCheckBoxGroup group;

From source file com.vlaaad.dice.ui.scene2d.LocTextButton.java

/**
 * Created 06.11.13 by vlaaad
 */
public class LocTextButton extends TextButton implements Localizable {
    private boolean useDisabledOffset;
    private int disabledOffsetX;