Example usage for com.badlogic.gdx.scenes.scene2d.ui TextButton TextButton

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui TextButton TextButton

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui TextButton TextButton.

Prototype

public TextButton(String text, TextButtonStyle style) 

Source Link

Usage

From source file:Credits.java

License:Apache License

public Credits() {
    Sink.setBackground("title");
    Table grid = new Table();
    grid.setSize(Sink.targetWidth, Sink.targetHeight);
    grid.setFillParent(true);//from w  w w . j a v a2s. c  om
    grid.setPosition(0, 0);
    grid.top().left();
    grid.center();
    grid.setPosition(0, -250);
    grid.addAction(Actions.moveTo(0, 110, 2.0f));
    grid.center();
    /*   ________________________
    * |_______Credits__________|
    * |        |            |
    * |        |            |
    * |        |            |
    * |__________|_____________|
    * |_________Back___________|
    */
    TextButton title = new TextButton("Credits", Asset.skin);
    TextButton back = new TextButton("Back", Asset.skin);
    back.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            Sink.setScene("Menu");
        }
    });
    grid.add(title).size(200, 75);
    grid.row();
    grid.add(back).size(200, 75).center();
    Sink.addActor(grid);
}

From source file:Levels.java

License:Apache License

public Levels() {
    Table grid = new Table();
    grid.setSize(Sink.targetWidth, Sink.targetHeight);
    grid.setFillParent(true);//from   w  w w.j  a  v  a2s.c  o m
    grid.setPosition(0, 0);
    grid.top().left();
    grid.center();
    grid.setPosition(-999, 0);
    grid.addAction(Actions.moveTo(0, 0, 0.3f));
    grid.top().left().pad(10, 10, 10, 10);
    /*   _____________________
     * | [1] [2] [3] [4] [5] |
     * |                  | 
     * |                  |
     * |                 |
     * |_____________________|
    */

    for (int i = 0; i < maxLevel; i++) {
        final int index = i;
        TextButton btn = new TextButton("" + (i + 1), Asset.skin);
        if (i > Config.levels() - 0)
            btn.setVisible(false);
        if (i % 5 == 0)
            grid.row();
        grid.add(btn).size(100, 100).pad(5, 0, 0, 0).expandX();
        btn.addListener(new ClickListener() {
            @Override
            public void clicked(InputEvent event, float x, float y) {
                super.clicked(event, x, y);
                Game.currentLevel = index;
                Sink.setScene("Game");
            }
        });
    }
    Sink.addActor(grid);
}

From source file:Options.java

License:Apache License

public Options() {
    Sink.setBackground("title");
    Sink.transitionDownToUp();//from  w w  w . ja va2 s.  com
    grid = new Table();
    grid.setSize(Sink.targetWidth, Sink.targetHeight);
    grid.setFillParent(true);
    grid.setPosition(0, 0);
    grid.top().left();
    grid.center();
    float yoffset = Sink.targetHeight - 80;
    float xcenter = Sink.targetWidth / 2;

    /*   ________________________
     * |_______Options__________|
     * |        |            |
     * |        |            |
     * |        |            |
     * |__________|_____________|
     * |_________Back___________|
    */
    TextButton title = new TextButton("Options", Asset.skin);
    title.setSize(200, 75);
    TextButton back = new TextButton("Back", Asset.skin);
    back.setSize(200, 75);
    back.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            Sink.setScene("Menu");
        }
    });

    CheckBox soundbtn = new CheckBox("  Sound ", Asset.skin);
    soundbtn.setChecked(Config.isSound);

    CheckBox musicbtn = new CheckBox("  Music ", Asset.skin);
    musicbtn.setChecked(Config.isMusic);

    CheckBox battbtn = new CheckBox("  Battle ", Asset.skin);
    battbtn.setChecked(Config.isBattleEnabled());

    CheckBox semibtn = new CheckBox(" Semi-Auto ", Asset.skin);
    semibtn.setChecked(Config.isSemiAutomatic());

    CheckBox panbtn = new CheckBox("  PanScroll ", Asset.skin);
    panbtn.setChecked(Config.usePan);

    CheckBox dragbtn = new CheckBox("  DragScroll ", Asset.skin);
    dragbtn.setChecked(Config.useDrag);

    CheckBox keybtn = new CheckBox("  UseKeyboard ", Asset.skin);
    keybtn.setChecked(Config.useKeyboard);

    Slider musicSlider = new Slider(0f, 1f, 0.1f, false, Asset.skin);
    Slider soundSlider = new Slider(0f, 1f, 0.1f, false, Asset.skin);

    Sink.addActor(title, xcenter - title.getWidth() + 30, yoffset);
    Sink.addActor(musicbtn, xcenter - musicbtn.getWidth(), yoffset - 60);
    Sink.addActor(musicSlider, xcenter + 30, yoffset - 60);
    Sink.addActor(soundbtn, xcenter - soundbtn.getWidth(), yoffset - 90);
    Sink.addActor(soundSlider, xcenter + 30, yoffset - 90);

    Sink.addActor(battbtn, xcenter - battbtn.getWidth(), yoffset - 120);
    Sink.addActor(panbtn, xcenter + 30, yoffset - 120);

    Sink.addActor(semibtn, xcenter - semibtn.getWidth(), yoffset - 150);
    Sink.addActor(dragbtn, xcenter + 30, yoffset - 150);
    Sink.addActor(dragbtn, xcenter + 30, yoffset - 180);

    Sink.addActor(back, xcenter - back.getWidth() + 30, 20);
}

From source file:at.hid.tabletopsimulator.screens.About.java

License:Apache License

@Override
public void show() {
    TableTopSimulator.debug(this.getClass().toString(), "creating About screen");
    stage = new Stage(new ExtendViewport(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()));

    Gdx.input.setInputProcessor(stage);//ww w  .  j a  v a  2s  .c om

    // creating skin
    TableTopSimulator.debug(this.getClass().toString(), "creating skin");
    skin = TableTopSimulator.assets.get("ui/gui.json", Skin.class);

    table = new Table(skin);
    //      table.setFillParent(true);
    //      table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());

    // creating heading
    TableTopSimulator.debug(this.getClass().toString(), "creating heading");
    Label lblHeading = new Label(TableTopSimulator.getLangBundle().format("About.lblHeading.text"), skin);

    final Label lblContent = new Label("http://libgdx.badlogicgames.com/\r\n" + "\r\n"
            + "libGDX is licensed under the Apache 2 License,\r\n"
            + "meaning you can use it free of charge, without strings attached in commercial and non-commercial projects.\r\n"
            + "We love to get (non-mandatory) credit in case you release a game or app using libgdx!", skin,
            "content");

    // creating list

    final List<String> listAbout = new List<String>(skin, "content");
    ArrayList<String> newItems = new ArrayList<String>();
    newItems.add("libgdx");
    newItems.add("libgdx-utils");
    newItems.add("flare gameart");
    String[] data = new String[newItems.size()];
    listAbout.setItems(newItems.toArray(data));
    listAbout.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            if (listAbout.getSelected().equals("libgdx")) {
                lblContent.clear();
                lblContent.setText("http://libgdx.badlogicgames.com/\r\n" + "\r\n"
                        + "libGDX is licensed under the Apache 2 License,\r\n"
                        + "meaning you can use it free of charge, without strings attached in commercial and non-commercial projects.\r\n"
                        + "We love to get (non-mandatory) credit in case you release a game or app using libgdx!");
            } else if (listAbout.getSelected().equals("libgdx-utils")) {
                lblContent.clear();
                lblContent.setText("https://bitbucket.org/dermetfan/libgdx-utils/wiki/Home\r\n" + "\r\n"
                        + "/* Copyright (c) 2014 PixelScientists\r\n" + "*\r\n" + "* The MIT License (MIT)\r\n"
                        + "*\r\n"
                        + "* Permission is hereby granted, free of charge, to any person obtaining a copy of\r\n"
                        + "* this software and associated documentation files (the \"Software\"), to deal in\r\n"
                        + "* the Software without restriction, including without limitation the rights to\r\n"
                        + "* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of\r\n"
                        + "* the Software, and to permit persons to whom the Software is furnished to do so,\r\n"
                        + "* subject to the following conditions:\r\n" + "*\r\n"
                        + "* The above copyright notice and this permission notice shall be included in all\r\n"
                        + "* copies or substantial portions of the Software.\r\n" + "*\r\n"
                        + "* THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\r\n"
                        + "* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS\r\n"
                        + "* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR\r\n"
                        + "* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER\r\n"
                        + "* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN\r\n"
                        + "* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r\n"
                        + "*/");
            } else if (listAbout.getSelected().equals("flare gameart")) {
                lblContent.clear();
                lblContent.setText("https://github.com/clintbellanger/flare-game\r\n" + "\r\n"
                        + "Flare (the game) is Copyright 2010-2013 Clint Bellanger. Contributors retain copyrights to their original contributions.\r\n"
                        + "\r\n" + "The Flare Engine is released under GPL version 3 or later.\r\n" + "\r\n"
                        + "All of Flare's art and data files are released under CC-BY-SA 3.0. Later versions are permitted.\r\n"
                        + "\r\n"
                        + "The Liberation Sans fonts version 2 are released under the SIL Open Font License, Version 1.1.\r\n"
                        + "\r\n"
                        + "The GNU Unifont font is released under GPL v2, with the exception that embedding the font in a document does not in itself bind that document to the terms of the GPL.");
            }
        }
    });

    // creating buttons
    TableTopSimulator.debug(this.getClass().toString(), "creating buttons");
    TextButton btnBack = new TextButton(TableTopSimulator.getLangBundle().format("About.btnBack.text"), skin);
    btnBack.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            TableTopSimulator.debug(this.getClass().toString(), "switching to Options screen");
            ((Game) Gdx.app.getApplicationListener()).setScreen(new Options());
            dispose();
        }
    });
    btnBack.pad(10);

    ScrollPane spAboutList = new ScrollPane(null, skin);
    ScrollPane spAboutContent = new ScrollPane(null, skin);

    SplitPane splitAbout = new SplitPane(spAboutList, spAboutContent, false, skin);
    splitAbout.setSplitAmount(0.2f);

    spAboutList.setWidget(listAbout);
    spAboutContent.setWidget(lblContent);

    // building ui
    TableTopSimulator.debug(this.getClass().toString(), "building ui");
    table.add(lblHeading).spaceBottom(100).row();
    table.add(splitAbout).spaceBottom(15).width(1200).row();
    table.add(btnBack).spaceBottom(15).row();
    if (TableTopSimulator.DEBUG) {
        table.debug(); // draw debug lines 
        splitAbout.debug(); // draw debug lines 
    }
    stage.addActor(table);
}

From source file:ateamproject.kezuino.com.github.render.screens.CreditsScreen.java

public CreditsScreen(Game game) {
    super(game);/*from   w w  w.  j ava2s. c o m*/
    this.maxNumberOfModifieingThreadsRandom = 40;
    this.maxNumberOfModifieingThreadsRow = 1;

    this.numberOfModifieingThreadsRow = new AtomicInteger(0);
    this.numberOfModifieingThreadsRandom = new AtomicInteger(0);

    content = new ArrayList<>();
    titelLabels = new ArrayList<>();
    contentLabels = new ArrayList<>();
    titelLabelsModified = new CopyOnWriteArrayList<>();
    contentLabelsModified = new CopyOnWriteArrayList<>();

    this.titel = "The A - Team";
    content.add("* Lead developer: Fatih Taskent*,");
    content.add("* Logic/Netcode: Anton van Dijk*,");
    content.add("* Logic/Clansystem: Jip van de Vijfeijke*,");
    content.add("* Logic/Syncing: Ken van de Linde*,");
    content.add("* Graphics/Testing: David Vlijmincx*,");
    content.add("* Documentation/Support: Sven Keunen*");

    backgroundMusic = Assets.getMusicStream("credits.mp3");
    backgroundMusic.setPosition(0);
    clearOnRenderColor = Color.BLACK;

    titelFont = new Label.LabelStyle(new BitmapFont(Gdx.files.internal("fonts/credits.fnt"),
            Gdx.files.internal("fonts/credits_0.png"), false), Color.BLUE);
    contentFont = new Label.LabelStyle(new BitmapFont(Gdx.files.internal("fonts/credits.fnt"),
            Gdx.files.internal("fonts/credits_0.png"), false), Color.WHITE);

    rand = new Random();

    Image i = new Image(new Texture("gui/credits.png"));
    i.setFillParent(true);
    stage.addActor(i);

    final Thread head = Thread.currentThread();

    TextButton exit = new TextButton("", skin);
    exit.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            head.interrupt();
            game.setScreen(new MainScreen(game));
        }
    });
    exit.setColor(Color.DARK_GRAY);
    exit.setPosition(stage.getWidth() - 35, stage.getHeight() - 30);
    stage.addActor(exit);

    createLabels();
    placeLabels();
    modifyLabels();
}

From source file:ateamproject.kezuino.com.github.render.screens.GameOverScreen.java

public GameOverScreen(Game game, Score score) {
    super(game);/*w  ww  .  j av a 2 s  .co  m*/

    TextButton btnBack = new TextButton("Stoppen", skin);
    TextButton btnRetry = new TextButton("Opnieuw proberen", skin);
    Label lblEndGameText = new Label("Game Over\nJe score was:", skin);
    Label lblScore = new Label(Integer.toString(score.valueOf()), skin);
    btnBack.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Client.getInstance().send(new PacketKick(PacketKick.KickReasonType.GAME, "Left game.", null));
            game.setScreen(new MainScreen(game));
        }
    });
    btnRetry.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            Client.getInstance().send(new PacketLaunchGame(false, null));
            game.setScreen(new GameScreen(game));
        }
    });

    lblEndGameText.setPosition(stage.getWidth() / 2 - lblEndGameText.getWidth() / 2, stage.getHeight() - 50);
    lblScore.setPosition(stage.getWidth() / 2 - lblScore.getWidth() / 2, stage.getHeight() - 80);
    btnRetry.setSize(200, 40);
    btnBack.setSize(200, 40);
    btnRetry.setPosition((stage.getWidth() / 2) - (btnRetry.getWidth() / 2) + (btnBack.getWidth() / 2) + 5,
            stage.getHeight() / 4 - btnRetry.getHeight() / 2);
    btnBack.setPosition((stage.getWidth() / 2) - (btnBack.getWidth() / 2) - (btnRetry.getWidth() / 2) - 5,
            stage.getHeight() / 4 - btnBack.getHeight() / 2);

    if (Client.getInstance().isHost()) {
        stage.addActor(btnRetry);
    }
    stage.addActor(btnBack);
    stage.addActor(lblEndGameText);
    stage.addActor(lblScore);

    backgroundMusic = Assets.getMusicStream("menu.mp3");
}

From source file:ateamproject.kezuino.com.github.render.screens.GameScreen.java

private void createGui() {
    // Create pause menu.
    pauseMenu = new Dialog("Menu", skin);
    pauseMenu.setKeepWithinStage(false);

    TextButton bContinue = new TextButton("Doorgaan", skin);
    bContinue.addListener(new ClickListener() {
        @Override/*from  w w  w  .  j  a va 2 s  .  c  om*/
        public void clicked(InputEvent event, float x, float y) {
            MoveToAction action = Actions.action(MoveToAction.class);
            action.setPosition(stage.getWidth() / 2 - pauseMenu.getWidth() / 2,
                    stage.getHeight() + pauseMenu.getHeight());
            action.setDuration(0.1f);
            getSession().setPauseMenuShowing(false);

            pauseMenu.hide(action);
        }
    });
    pauseMenu.add(bContinue);

    TextButton bExit = new TextButton("Verlaten", skin);
    bExit.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            PacketKick packet = new PacketKick(PacketKick.KickReasonType.GAME, "Client afgesloten.", null);
            Client.getInstance().send(packet);

            game.setScreen(new MainScreen(game));
        }
    });

    pauseMenu.add(bExit);

    //Create player menu.
    this.playerMenu = new Dialog("Menu", skin) {
    };
}

From source file:ateamproject.kezuino.com.github.render.screens.GameScreen.java

@Override
public void render(float delta) {
    // Render Game and UI.
    super.render(delta);

    switch (getSession().getState()) {
    case GameOverHighscoreReached:
        PacketKick packet = new PacketKick(PacketKick.KickReasonType.GAME, null, null);
        Client.getInstance().send(packet);

        game.setScreen(new HighscoreScreen(game, true));
        break;/* ww  w.  j ava2s  . co  m*/
    case GameOver:
        //getSession().end();
        game.setScreen(new GameOverScreen(game, getSession().getScore()));
        break;

    case Completed:
        Actor btnContinue = new TextButton("Doorgaan", skin);
        Actor lblEndGameText = new Label("Je score is:", skin);
        Actor lblScore = new Label(Integer.toString(getSession().getScore().valueOf()), skin);
        btnContinue.addListener(new ClickListener() {
            @Override
            public void clicked(InputEvent event, float x, float y) {
                btnContinue.remove();
                lblEndGameText.remove();
                lblScore.remove();
                start(getSession().getScore());
                Client.getInstance().send(new PacketLaunchGame(false, BaseScreen.getSession().getLevel() + 1,
                        BaseScreen.getSession().getScore().valueOf(), Client.getInstance().getId()));
            }
        });

        lblEndGameText.setPosition(stage.getWidth() / 2 - lblEndGameText.getWidth() / 2,
                stage.getHeight() - 80);
        lblScore.setPosition(stage.getWidth() / 2 - lblScore.getWidth() / 2, stage.getHeight() - 100);
        btnContinue.setSize(200, 40);
        btnContinue.setPosition(stage.getWidth() / 2 - btnContinue.getWidth() / 2,
                stage.getHeight() / 4 - btnContinue.getHeight() / 2);

        if (Client.getInstance().isHost()) {
            stage.addActor(btnContinue);
        }
        stage.addActor(lblEndGameText);
        stage.addActor(lblScore);
        getSession().end();
        break;
    }
}

From source file:ateamproject.kezuino.com.github.render.screens.GameScreen.java

public void showPlayersView() {
    this.playerMenu.clear();

    TextButton btExit = new TextButton("Oke", skin);
    btExit.addListener(new ClickListener() {
        @Override//from   w w w.j  a v a 2s. c  om
        public void clicked(InputEvent event, float x, float y) {
            getSession().setPlayerMenuShowing(false);
            playerMenu.hide();
        }
    });

    this.playerMenu.add(btExit);

    Table scrollTable = new Table(skin);

    ArrayList<String> people = new ArrayList<>();
    PacketGetKickInformation packetGetKickInfo = new PacketGetKickInformation();
    Client.getInstance().send(packetGetKickInfo);
    people.addAll(packetGetKickInfo.getResult());

    for (String person : people) {
        String[] peopleResult = person.split(" ");

        TextButton bKick = new TextButton("Kick", skin);
        bKick.addListener(new ClickListener() {
            @Override
            public void clicked(InputEvent event, float x, float y) {
                PacketSetKickInformation packetKick = new PacketSetKickInformation(
                        UUID.fromString(peopleResult[4]), null);
                Client.getInstance().send(packetKick);

                PacketGetKickInformation packetKickInfo = new PacketGetKickInformation();
                Client.getInstance().send(packetKickInfo);
                people.clear();
                people.addAll(packetKickInfo.getResult());
            }
        });

        scrollTable.add(peopleResult[0]);
        scrollTable.columnDefaults(0);
        scrollTable.add(bKick);
        scrollTable.columnDefaults(1);
        scrollTable.add(peopleResult[1] + "/" + peopleResult[2]);
        scrollTable.columnDefaults(2);
        scrollTable.row();

        if (peopleResult[3].equals("true")) {
            bKick.setDisabled(true);
            bKick.setTouchable(Touchable.disabled);
            bKick.setColor(255, 0, 0, 100);
        }
    }

    playerMenu.add(scrollTable);

    this.playerMenu.show(stage);
    getSession().showPlayerMenu();
}

From source file:ateamproject.kezuino.com.github.render.screens.HighscoreScreen.java

public HighscoreScreen(Game game, boolean top10HighscoreReached) {
    super(game);/*from  w  w  w.j  av  a 2s  . c o  m*/

    TextButton btnBack = new TextButton("Terug", skin);
    btnBack.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            if (top10HighscoreReached) {
                game.setScreen(new CreditsScreen(game));
            } else {
                game.setScreen(new MainScreen(game));
            }
        }
    });
    float x = 240;
    float y = stage.getHeight() / 4;
    btnBack.setSize(200, 40);
    btnBack.setPosition(stage.getWidth() / 2 - btnBack.getWidth() / 2,
            stage.getHeight() / 4 - btnBack.getHeight() / 2);

    Label lblTitle = new Label("Highscore", skin);
    if (top10HighscoreReached) {
        lblTitle = new Label("Gefeliciteerd met een top 10 plek!", skin);
        btnBack.setText("Haal mijn prijs op");
    }
    lblTitle.setColor(Color.YELLOW);
    lblTitle.setPosition(stage.getWidth() / 2 - lblTitle.getWidth() / 2, stage.getHeight() - 50);

    PacketGetHighscores packet = new PacketGetHighscores(Client.getInstance().getId());
    Client.getInstance().send(packet);

    Table table = new Table();
    table.setSkin(skin);

    int rankNr = 0;

    for (Map.Entry<String, Integer> entry : packet.getResult().entrySet()) {
        rankNr++;
        table.add(new Label(Integer.toString(rankNr), skin)).padRight(50);
        table.add(new Label(entry.getKey(), skin)).padRight(50);
        table.add(new Label(Integer.toString(entry.getValue()), skin));
        table.row();
    }

    table.setPosition(stage.getWidth() / 2 - table.getWidth() / 2, stage.getHeight() - 190);

    stage.addActor(btnBack);
    stage.addActor(lblTitle);
    stage.addActor(table);

    backgroundMusic = Assets.getMusicStream("menu.mp3");
}