Example usage for com.badlogic.gdx.scenes.scene2d.ui TextField getText

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui TextField getText

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui TextField getText.

Prototype

public String getText() 

Source Link

Usage

From source file:at.highstreeto.xnllayoutparser.element.TextFieldParser.java

License:Apache License

@Override
public void save(XmlWriter writer, Actor actor, LayoutParserContext context) throws LayoutParseException {
    try {/*from   w ww. j  a va2s .co m*/
        TextField textField = (TextField) actor;
        writer.element(getElementName());
        ElementParserHelper.writeDefaultAttributes(writer, actor);

        if (!textField.getText().isEmpty()) {
            writer.text(textField.getText());
        }

        writer.pop();
    } catch (IOException e) {
        throw new LayoutParseException(e);
    }
}

From source file:ateamproject.kezuino.com.github.render.screens.LoginScreen.java

public LoginScreen(Game game) {
    super(game);/*from   w  w w.ja v  a2  s  .  c o  m*/

    TextField txtUsername = new TextField("pactales1@gmail.com", skin);

    TextField txtPassword = new TextField("pactales!", skin);
    txtPassword.setPasswordCharacter('*');
    txtPassword.setPasswordMode(true);

    TextButton btnLogin = new TextButton("Inloggen", skin);

    btnLogin.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            btnLogin.setTouchable(Touchable.disabled);
            btnLogin.setText("Laden");
            Thread loginThread = new Thread(() -> {
                PacketLoginAuthenticate packet = new PacketLoginAuthenticate(txtUsername.getText(),
                        txtPassword.getText(), null);
                Client.getInstance().send(packet);

                Gdx.app.postRunnable(() -> {
                    // Login was successful..
                    if (Client.getInstance().getId() != null) {
                        PacketLoginUserExists packetUserExists = new PacketLoginUserExists(
                                txtUsername.getText(), null);
                        Client.getInstance().send(packetUserExists);

                        // Handle user doesn't exist.
                        if (!packetUserExists.getResult()) {
                            Dialog d = new Dialog("Geen gebruiker gevonden", skin);
                            d.add("Gebruikersnaam:");
                            TextField f = new TextField("", skin);
                            d.add(f);
                            bExit = new TextButton("Oke", skin);
                            bExit.addListener(new ClickListener() {
                                @Override
                                public void clicked(InputEvent event, float x, float y) {
                                    if (!f.getText().isEmpty()) {
                                        PacketLoginCreateNewUser packet1;
                                        packet1 = new PacketLoginCreateNewUser(f.getText(),
                                                txtUsername.getText());
                                        Client.getInstance().send(packet1);
                                        if (!packet1.getResult()) {
                                            new Dialog("Error", skin) {
                                                {
                                                    text("De naam bestaat al.");
                                                    button("Oke");
                                                }
                                            }.show(stage);
                                        } else {
                                            d.hide();
                                            Client.getInstance().setUsername(f.getText());
                                            game.setScreen(new MainScreen(game));
                                        }
                                    }
                                }
                            });
                            d.add(bExit);
                            d.show(stage);
                        } else {
                            game.setScreen(new MainScreen(game));
                        }
                    } else {
                        new Dialog("Error", skin) {
                            {
                                text(packet.getResult().getMessage());
                                button("Oke");
                            }
                        }.show(stage);
                    }
                    btnLogin.setText("Inloggen");
                    btnLogin.setTouchable(Touchable.enabled);//enable button touch
                });
            });
            loginThread.start();
        }
    });

    txtUsername.setSize(300, 40);
    txtPassword.setSize(300, 40);
    txtPassword.setPasswordMode(true);
    btnLogin.setSize(300, 40);

    btnLogin.setPosition(stage.getWidth() / 2 - btnLogin.getWidth() / 2, 150);
    txtUsername.setPosition(stage.getWidth() / 2 - txtUsername.getWidth() / 2, 300);
    txtPassword.setPosition(stage.getWidth() / 2 - txtPassword.getWidth() / 2, 250);

    stage.addActor(btnLogin);
    stage.addActor(txtUsername);
    stage.addActor(txtPassword);

    backgroundMusic = Assets.getMusicStream("menu.mp3");
}

From source file:ca.hiphiparray.amazingmaze.ContinueScreen.java

License:Open Source License

/**
 * Displays the high score dialog.//from  w  ww.  jav  a2 s .com
 */
public void highScoreDialog() {
    Label.LabelStyle labelStyle = new Label.LabelStyle(
            game.assets.getFont(Assets.MONO_REGULAR, Assets.SMALL_FONT_SIZE), Color.WHITE);
    final Dialog dialog = new Dialog("High Score", game.assets.skin);
    final TextButton okButton = new TextButton("OK", game.assets.skin);
    dialog.getButtonTable().bottom();
    Label label = new Label("Enter your name:", labelStyle);
    label.setScale(.5f);
    label.setWrap(true);
    label.setAlignment(Align.center);
    final TextField nameField = new TextField("", game.assets.skin);
    dialog.add(label).width(500).pad(50);
    dialog.add(nameField);
    dialog.add(okButton).bottom();
    nameField.setTextFieldListener(new TextFieldListener() {
        @Override
        public void keyTyped(TextField textField, char key) {
            name = formatString(nameField.getText());
            if (!name.equals("")) {
                if (key == (char) 13) {
                    displayHighScores(name);
                }
            }
        }
    });
    okButton.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeEvent event, Actor actor) {
            name = formatString(nameField.getText());
            if (!name.equals("")) {
                if (okButton.isPressed()) {
                    dialog.hide();
                    displayHighScores(name);
                }
            }
        }
    });
    dialog.addListener(new InputListener() {
        @Override
        public boolean keyDown(InputEvent event, int keycode) {
            name = formatString(nameField.getText());
            if (!name.equals("")) {
                if (keycode == Keys.ENTER) {
                    displayHighScores(name);
                    return true;
                }
            }
            return false;
        }
    });
    dialog.show(stage);
}

From source file:com.digitale.screens.CharCreator.java

License:Open Source License

public CharCreator(final Integer muser) {
    Stardust3d.currencharacteruid = "" + Stardust3d.charList[0].getUid();
    // populate avatardropdown
    for (int i = 0; i < Stardust3d.avatarList.size(); i++) {
        listEntries[i] = Stardust3d.avatarList.get(i).getDescription();
        // do avatar dropdown population from db here
    }/*w w w  .  ja  v a  2  s. c om*/
    selectedAvatar = ("avatar00.jpg");
    OrthographicCamera camera;
    batch = new SpriteBatch();
    skin = new Skin(Gdx.files.internal("data/uiskin.json"), Gdx.files.internal("data/uiskin.png"));
    xfadeTexture = new Texture(Gdx.files.internal("data/blackpixel.png"), Format.RGB565, true);
    xfadeTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear);
    background = new Texture(Gdx.files.internal("data/bgpland.jpg"));
    camera = new OrthographicCamera();
    camera.setToOrtho(false, Gdx.app.getGraphics().getWidth(), Gdx.app.getGraphics().getHeight());

    fadeIn();
    stage = new Stage(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), false);
    Gdx.input.setInputProcessor(stage);

    // Group.debug = true;

    final Button buttonSaveCharacter = new TextButton("Save Character", skin.getStyle(TextButtonStyle.class),
            "button-save-char");
    final Button buttonCancel = new TextButton("Cancel", skin.getStyle(TextButtonStyle.class), "button-cancel");
    final Button buttonRandName = new TextButton("Generate Random Name", skin.getStyle(TextButtonStyle.class),
            "button-random-name");
    final SelectBox dropdown = new SelectBox(listEntries, skin.getStyle(SelectBoxStyle.class), "combo");
    final SelectBox dropdownsex = new SelectBox(listsexEntries, skin.getStyle(SelectBoxStyle.class),
            "combosex");
    final SelectBox dropdownrace = new SelectBox(listraceEntries, skin.getStyle(SelectBoxStyle.class),
            "comborace");
    final TextField textfieldFirstName = new TextField("", "Firstname", skin.getStyle(TextFieldStyle.class),
            "textfieldfirstname");
    final TextField textfieldSurName = new TextField("", "Surname", skin.getStyle(TextFieldStyle.class),
            "textfieldsurname");
    final Label lableracepicker = new Label("Race", skin.getStyle(LabelStyle.class), "label-race-picker");
    final Label lablesexpicker = new Label("Sex", skin.getStyle(LabelStyle.class), "label-sex-picker");
    final Label lableportraitpicker = new Label("Portrait", skin.getStyle(LabelStyle.class),
            "label-portrait-picker");
    final Label lablefirstname = new Label("First name", skin.getStyle(LabelStyle.class), "label-firstname");
    final Label lablesurname = new Label("Surname", skin.getStyle(LabelStyle.class), "label-surname");

    imageActor = new Image(image0);

    final FlickScrollPane scrollPane = new FlickScrollPane(imageActor, "flickscroll");
    final List list = new List(listEntries, skin.getStyle(ListStyle.class), "list");
    final ScrollPane scrollPane2 = new ScrollPane(list, skin.getStyle(ScrollPaneStyle.class), "scroll");
    scrollPane2.setWidget(list);
    final SplitPane splitPane = new SplitPane(scrollPane, scrollPane, false,
            skin.getStyle("default-horizontal", SplitPaneStyle.class), "split");

    final Label lablerace = new Label(racetext, skin.getStyle(LabelStyle.class), "label-race");
    lablerace.setWrap(true);
    final ScrollPane scrollPanerace = new ScrollPane(lablerace, skin.getStyle(ScrollPaneStyle.class), "scroll");
    // set defaults
    selectedAvatar = (Stardust3d.avatarList.get(0).getImagename());

    racetext = "Humans small size compared to other races, nimble hands and excellent sight allows them to handle thier ships with more finesse than other races.";
    racetext = racetext + "\n\n Racial Bonus:- +1 to dexterity.";
    racetext = racetext + "\n Skilled with Human ships and weaponry.";
    PrimaryStat = "Stamina " + 1 + "\nIntelligence " + 1 + "\nSocial " + 1 + "\nDexterity " + 2
            + "\nLeadership " + 1 + "\nRecuperation " + 1 + "";
    final Label PrimaryStatLabel = new Label(PrimaryStat + Stardust3d.myCharacter.getIntelligence(),
            skin.getStyle(LabelStyle.class), "primary-stat");
    Window window = new Window("Create Character", skin.getStyle(WindowStyle.class), "window");
    if (Stardust3d.DEBUG)
        window.debug();
    window.x = window.y = 0;
    window.setFillParent(true);
    window.setMovable(false);
    window.defaults().pad(5);
    window.defaults().spaceBottom(5).align("top");
    window.row().fill().expandX();
    window.add(buttonCancel).colspan(2);
    window.add().colspan(2).maxWidth(200);
    window.add(buttonSaveCharacter).colspan(2);
    window.row();
    window.add(lableracepicker).align("middleleft");
    window.add(dropdownrace).colspan(1).maxHeight(32);
    window.add(lableportraitpicker).align("middleleft");
    window.add(dropdown).colspan(1).maxHeight(32);
    window.add(lablesexpicker).align("middleleft");
    window.add(dropdownsex).colspan(1).maxHeight(32);
    window.row();
    window.add(scrollPanerace).fill().expand().colspan(2).align("topleft");
    window.add(PrimaryStatLabel).colspan(2);
    window.add().minHeight(256).colspan(2);
    window.row();
    window.add(lablefirstname).align("middleleft");
    window.add(textfieldFirstName);
    window.add(lablesurname).align("middleleft");
    window.add(textfieldSurName);
    window.add(buttonRandName).colspan(2);

    window.pack();

    stage.addActor(window);

    dropdown.setSelectionListener(new SelectionListener() {
        @Override
        public void selected(Actor actor, int index, String value) {
            SoundManager.playuiclick();
            selectedAvatar = (Stardust3d.avatarList.get(index).getImagename());

        }
    });
    dropdownsex.setSelectionListener(new SelectionListener() {
        @Override
        public void selected(Actor actor, int index, String value) {
            SoundManager.playuiclick();
            selectedSex = value;

        }
    });
    dropdownrace.setSelectionListener(new SelectionListener() {
        @Override
        public void selected(Actor actor, int index, String value) {
            SoundManager.playuiclick();
            switch (index) {
            case 0:
                racetext = "Humans small size compared to other races, nimble hands and excellent sight allows them to handle thier ships with more finesse than other races.";
                racetext = racetext + "\n\n Racial Bonus:- +1 to dexterity.";
                racetext = racetext + "\n Skilled with Human ships and weaponry.";
                selectedRace = "Human";

                PrimaryStat = "Stamina " + 1 + "\nIntelligence " + 1 + "\nSocial " + 1 + "\nDexterity " + 2
                        + "\nLeadership " + 1 + "\nRecuperation " + 1;
                break;
            case 1:
                racetext = "Jelkek are a war-like race, for generations they have subjugated the Orinians to further their technological advancement. Fearless and bloodthirsty tendencies make their combat pilots unequalled.";
                racetext = racetext + "\n\n Racial Bonus:- +1 to recuperation.";
                racetext = racetext + "\n Skilled with Jelkek ships and weaponry.";
                selectedRace = "Jelkek";
                PrimaryStat = "Stamina " + 1 + "\nIntelligence " + 1 + "\nSocial " + 1 + "\nDexterity " + 1
                        + "\nLeadership " + 1 + "\nRecuperation " + 2;
                break;
            case 2:
                racetext = "Orinians are masters of biotechnology, their skills make them the foremost manufacturers in the universe.";
                racetext = racetext + "\n\n Racial Bonus:- +1 to intelligence.";
                racetext = racetext + "\n Skilled with Orinian ships and weaponry.";
                selectedRace = "Orinian";
                PrimaryStat = "Stamina " + 1 + "\nIntelligence " + 2 + "\nSocial " + 1 + "\nDexterity " + 1
                        + "\nLeadership " + 1 + "\nRecuperation " + 1;
                break;
            case 3:
                racetext = "Gulhurg colonies are unarguably the most complex systems known to science. Their hive-like social structure gives them an unrivalled empathy with others, making them excellent traders.";
                racetext = racetext + "\n\n Racial Bonus:- +1 to social.";
                racetext = racetext + "\n Skilled with Gulhurg ships and weaponry.";
                selectedRace = "Gulhurg";
                PrimaryStat = "Stamina " + 1 + "\nIntelligence " + 1 + "\nSocial " + 2 + "\nDexterity " + 1
                        + "\nLeadership " + 1 + "\nRecuperation " + 1;
                break;
            }
        }
    });
    buttonSaveCharacter.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            if (Stardust3d.DEBUG)
                System.out.println("Charmaker Complete");

            if (textfieldFirstName.getText().length() < 1) {
                SoundManager.playError();
                stage.addActor(Actors.bottomToast("Character first name cannot be blank.", 4, skin));
            } else {
                SoundManager.playuiclick();
                // populate game from db, based on this char
                // Stardust3d.gameMode = 4;

                String result = Stardust3d.MyDataOp.makeAvatar(selectedAvatar, selectedRace, selectedSex,
                        textfieldFirstName.getText(), textfieldSurName.getText(), muser);
                if (Stardust3d.DEBUG)
                    System.out.println(LOG_TAG + "Everworld: char creation result: " + result);
                if (result.trim().equals("ok")) {
                    Stardust3d.gameMode = 3;
                    // repopulate players characters
                    Stardust3d.populateCharacterlist(Stardust3d.muser);

                    doneflag = true;
                } else {
                    SoundManager.playError();
                    stage.addActor(Actors.bottomToast("This character name is taken, please choose another.", 4,
                            skin));
                }
            }

        }
    });
    buttonCancel.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {

            SoundManager.playuiclick();

            stage.addActor(Actors.bottomToast("Cancelling character creation", 4, skin));
            doneflag = true;
            Stardust3d.gameMode = 3;
        }

    });
    buttonRandName.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {

            SoundManager.playuiclick();
            // generate human female name
            if (selectedSex.equals("Female") && selectedRace.equals("Human")) {
                Stardust3d.MyDataOp.getRandomHumanFemaleName();
                textfieldFirstName.setText(Stardust3d.generatedFirstName);
                textfieldSurName.setText(Stardust3d.generatedSurName);
                // generate human male name
            } else if (selectedSex.equals("Male") && selectedRace.equals("Human")) {
                Stardust3d.MyDataOp.getRandomHumanMaleName();
                textfieldFirstName.setText(Stardust3d.generatedFirstName);
                textfieldSurName.setText(Stardust3d.generatedSurName);

                // generate Jelkek female name
            } else if (selectedSex.equals("Female") && selectedRace.equals("Jelkek")) {
                Stardust3d.MyDataOp.getRandomHumanMaleName();
                textfieldFirstName.setText(Stardust3d.generatedFirstName);
                textfieldSurName.setText(Stardust3d.generatedSurName);
                // generate Jelkek male name
            } else if (selectedSex.equals("Male") && selectedRace.equals("Jelkek")) {
                Stardust3d.MyDataOp.getRandomHumanMaleName();
                textfieldFirstName.setText(Stardust3d.generatedFirstName);
                textfieldSurName.setText(Stardust3d.generatedSurName);

                // generate Orinian female name
            } else if (selectedSex.equals("Female") && selectedRace.equals("Orinian")) {
                Stardust3d.MyDataOp.getRandomHumanMaleName();
                textfieldFirstName.setText(Stardust3d.generatedFirstName);
                textfieldSurName.setText(Stardust3d.generatedSurName);
                // generate Orinain male name
            } else if (selectedSex.equals("Male") && selectedRace.equals("Orinain")) {
                Stardust3d.MyDataOp.getRandomHumanMaleName();
                textfieldFirstName.setText(Stardust3d.generatedFirstName);
                textfieldSurName.setText(Stardust3d.generatedSurName);

                // generate Gulhurg female name
            } else if (selectedSex.equals("Female") && selectedRace.equals("Gulhurg")) {
                Stardust3d.MyDataOp.getRandomHumanMaleName();
                textfieldFirstName.setText(Stardust3d.generatedFirstName);
                textfieldSurName.setText(Stardust3d.generatedSurName);
                // generate Gulhurg male name
            } else if (selectedSex.equals("Male") && selectedRace.equals("Gulhurg")) {
                Stardust3d.MyDataOp.getRandomHumanMaleName();
                textfieldFirstName.setText(Stardust3d.generatedFirstName);
                textfieldSurName.setText(Stardust3d.generatedSurName);
            }
        }

    });
    DialogListener dialogListener = (new DialogListener() {

        @Override
        public void optionSelected(int option) {
            if (Stardust3d.DEBUG)
                System.out.println("option " + option);
            if (option == 1) {
                if (Stardust3d.DEBUG)
                    System.out.println("no");
                stage.removeActor(dialog);
            }
            if (option == 0) {
                if (Stardust3d.DEBUG)
                    System.out.println("yes");
                stage.removeActor(dialog);
            }

        }

    });

}

From source file:com.digitale.screens.Chat.java

License:Open Source License

public Chat(String chatlines, Stage stage) {
    // populate channel dropdown
    for (int i = 0; i < Stardust3d.channelList.size(); i++) {
        listEntries[i] = Stardust3d.channelList.get(i).getChannelname();
    }//from   ww w . j  av a2  s.c  o  m
    //get prefs, if no prefs (-1) use factory setting
    int temp = prefs.getInteger("selectedchatchannel", -1);
    if (temp > 0) {
        selectedChannel = temp;
    } else if (temp < -1) {
        selectedChannel = 8;
    }
    temp = prefs.getInteger("chatchanneltype", -1);
    if (temp != -1)
        selectedChannelType = temp;

    batch = new SpriteBatch();
    skin = new Skin(Gdx.files.internal("data/uiskin.json"), Gdx.files.internal("data/uiskin.png"));
    xfadeTexture = new Texture(Gdx.files.internal("data/blackpixel.png"), Format.RGB565, true);
    xfadeTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear);
    fadeIn();

    Gdx.input.setInputProcessor(stage);

    // Group.debug = true;

    final Button buttonSend = new TextButton("Send", skin.getStyle(TextButtonStyle.class), "buttonsend");
    final Button buttonClose = new TextButton("Close", skin.getStyle(TextButtonStyle.class), "buttonClose");
    final TextField textfieldText = new TextField("", "Type message here", skin.getStyle(TextFieldStyle.class),
            "textfield");
    final SelectBox dropdown = new SelectBox(listEntries, skin.getStyle(SelectBoxStyle.class), "combo");

    // final List list = new List(listEntries,
    // skin.getStyle(ListStyle.class), "list");
    final Label labelchatlines = new Label("Chat:", skin.getStyle(LabelStyle.class), "labelchat");
    final Label labelchattitle = new Label("Chat:", skin.getStyle(LabelStyle.class), "labelchattitle");

    labelchatlines.setWrap(true);
    final ScrollPane scrollPane2 = new ScrollPane(labelchatlines, skin.getStyle(ScrollPaneStyle.class),
            "scroll");
    dropdown.setSelection(selectedChannel);
    final Label lableNews = new Label("Chat: ", skin);

    Window window = new Window("Chat Screen", skin.getStyle(WindowStyle.class), "chatWindow");
    if (Stardust3d.DEBUG)
        window.debug();
    window.x = window.y = 0;
    window.setFillParent(true);
    window.setMovable(false);
    window.defaults().pad(5);
    // build table
    window.row().fill().expandX();
    window.add(dropdown).align("Centre");
    window.add();

    window.add(buttonSend).colspan(1).align("right");
    window.add(buttonClose).colspan(1).align("center");
    window.row();
    window.add(textfieldText).minWidth(100).expandX().fillX().colspan(4);

    window.row();
    window.add(labelchattitle).align("left");
    window.row();
    window.add(scrollPane2).fill().expand().colspan(4);
    window.row();
    window.pack();
    stage.addActor(window);

    textfieldText.setTextFieldListener(new TextFieldListener() {
        public void keyTyped(TextField textField, char key) {
            if (key == '\n')
                textField.getOnscreenKeyboard().show(false);
        }
    });
    dropdown.setSelectionListener(new SelectionListener() {
        @Override
        public void selected(Actor actor, int index, String value) {
            SoundManager.playuiclick();
            selectedChannelType = (Stardust3d.channelList.get(index).getChanneltype());
            selectedChannel = (Stardust3d.channelList.get(index).getUid());

            Stardust3d.chatChannel = selectedChannel;
            Stardust3d.chatChannelName = Stardust3d.channelList.get(index).getChannelname();
            prefs.putInteger("chatchanneltype", selectedChannelType);
            prefs.putInteger("selectedchatchannel", selectedChannel);
            prefs.flush();
            Stardust3d.chatListReset = true;
            Stardust3d.refreshChat(Stardust3d.chatChannel, false);

        }
    });
    buttonClose.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            if (Stardust3d.DEBUG)
                System.out.println("close chat button pressed");
            SoundManager.playuiclick();
            Stardust3d.stationScreen = 104;
            doneflag = true;
            isDone();
        }
    });

    buttonSend.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            SoundManager.playuiclick();

            if (Stardust3d.DEBUG)
                System.out.println("send button pressed");
            text = textfieldText.getText().toString();
            if (selectedChannelType == 0 || selectedChannelType == 8) {
                Renderer.stage
                        .addActor(Actors.bottomToast("You cannot send messages to this channel.", 4, skin));
                SoundManager.playError();

            } else if (!text.isEmpty()) {
                String passed = Stardust3d.MyDataOp.postChat(text, selectedChannel,
                        Stardust3d.myCharacter.getUid());
                textfieldText.setText("");
                Stardust3d.refreshChat(selectedChannel, false);

            }
        }
    });

}

From source file:com.digitale.screens.Login.java

License:Open Source License

public Login(String newslines) {
    //all sounds loaded, now bind them 

    try {/*from w w  w.  j  av  a  2 s.  c  o m*/
        Renderer.bindMeshes(0);
    } catch (IOException e2) {
        // TODO Auto-generated catch block
        e2.printStackTrace();
    }
    OrthographicCamera camera;
    batch = new SpriteBatch();
    skin = new Skin(Gdx.files.internal("data/uiskin.json"), Gdx.files.internal("data/uiskin.png"));
    xfadeTexture = new Texture(Gdx.files.internal("data/blackpixel.png"), Format.RGB565, true);
    xfadeTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear);

    background = new Texture(Gdx.files.internal("data/bgpland.jpg"));

    camera = new OrthographicCamera();

    camera.setToOrtho(false, Gdx.app.getGraphics().getWidth(), Gdx.app.getGraphics().getHeight());

    fadeIn();
    stage = new Stage(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), false);

    Gdx.input.setInputProcessor(stage);

    // Group.debug = true;

    final Button buttonLogin = new TextButton("Log in", skin.getStyle(TextButtonStyle.class), "buttonLogin");
    final Button buttonHelp = new TextButton("Quick Help", skin.getStyle(TextButtonStyle.class), "buttonHelp");
    final Button buttonNewAccount = new TextButton("New Account", skin.getStyle(TextButtonStyle.class),
            "buttonNewAccount");
    final Button buttonOptions = new TextButton("Options", skin.getStyle(TextButtonStyle.class),
            "buttonOptions");
    final CheckBox checkBox = new CheckBox("Remember account name and password.",
            skin.getStyle(CheckBoxStyle.class), "checkbox");
    final TextField textfieldUserName = new TextField("", "Account Name", skin.getStyle(TextFieldStyle.class),
            "textfield");
    // final List list = new List(listEntries,
    // skin.getStyle(ListStyle.class), "list");
    final Label labelStories = new Label(newslines, skin);
    labelStories.setWrap(true);
    final ScrollPane scrollPane2 = new ScrollPane(labelStories, skin.getStyle(ScrollPaneStyle.class), "scroll");

    // configures an example of a TextField in password mode.
    final Label lableNews = new Label("News: ", skin);
    final TextField passwordTextField = new TextField("", "password", skin);
    passwordTextField.setPasswordCharacter('*');
    passwordTextField.setPasswordMode(true);
    textfieldUserName.getOnscreenKeyboard().show(true);

    Boolean booltemp = prefs.getBoolean("nopoly", false);
    //is save account checked in prefs
    if (booltemp) {
        //if preferences account is too short to have been set to a valid account name
        checkBox.setChecked(true);
        String temp = prefs.getString("un", "");
        ac = temp;
        textfieldUserName.setText(ac);
        temp = prefs.getString("cullingtree", "");
        String pw = null;
        try {
            pw = new String(mcrypt.decrypt(temp.trim()));
            pw = pw.replace('~', ' ').trim();
        } catch (Exception e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
        passwordTextField.setText(pw);
    }
    Window window = new Window("Login Screen", skin.getStyle(WindowStyle.class), "window");
    if (Stardust3d.DEBUG)
        window.debug();
    window.x = window.y = 0;
    window.setFillParent(true);
    window.setMovable(false);
    window.defaults().pad(5);
    //build table
    window.row().fill().expandX();
    window.add(buttonNewAccount).colspan(1).align("Centre");
    window.add(buttonOptions).colspan(1).align("center");
    window.add(buttonHelp).colspan(1).align("center");
    window.add(buttonLogin).colspan(1).align("right");
    window.row();

    window.add(textfieldUserName).minWidth(100).expandX().fillX().colspan(2);
    window.add(passwordTextField).minWidth(100).expandX().fillX().colspan(2);
    window.row();
    window.add(lableNews).align("left");
    window.row();
    window.add(scrollPane2).fill().expand().colspan(4);
    window.row();
    window.add(checkBox).colspan(4);
    window.row();
    window.pack();
    stage.addActor(window);
    SoundManager.init();
    try {
        Renderer.bindMeshes(1);
    } catch (IOException e2) {
        // TODO Auto-generated catch block
        e2.printStackTrace();
    }

    textfieldUserName.setTextFieldListener(new TextFieldListener() {

        public void keyTyped(TextField textField, char key) {
            if (key == '\n')
                textField.getOnscreenKeyboard().show(false);
        }

    });

    buttonLogin.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            try {
                Renderer.bindMeshes(2);
            } catch (IOException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
            if (Stardust3d.DEBUG)
                System.out.println("login button pressed");
            SoundManager.playuiclick();

            ac = textfieldUserName.getText().toString();
            String pw = passwordTextField.getText().toString();

            if (checkpass(pw, pw) && checkuser(ac)) {

                String passed = Stardust3d.MyDataOp.login(ac, pw);
                if (Stardust3d.DEBUG)
                    System.out.println("passed " + passed);
                if (passed.equals("true")) {
                    SoundManager.playconfirm();
                    stage.addActor(Actors.bottomToast("Login sucessful", 4, skin));

                    Stardust3d.mloginOK = true;
                    Stardust3d.gameMode = 3;
                    //get players characters
                    Stardust3d.populateCharacterlist(Stardust3d.muser);

                    doneflag = true;
                    isDone();
                } else if (passed.equals("NOT_ACTIVE")) {
                    SoundManager.playError();
                    stage.addActor(Actors.bottomToast(
                            "Login failed, this account is not active, check your Email.", 4, skin));

                } else if (passed.equals("false")) {
                    SoundManager.playError();
                    stage.addActor(Actors.bottomToast(
                            "Login failed, please check your account name and password.", 4, skin));
                }
            }

        }
    });

    buttonOptions.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            if (Stardust3d.DEBUG)
                System.out.println("options button pressed");
            SoundManager.playuiclick();
            Stardust3d.gameMode = 6;
            doneflag = true;
        }
    });
    buttonNewAccount.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            if (Stardust3d.DEBUG)
                System.out.println("New account button pressed");
            SoundManager.playuiclick();
            Stardust3d.gameMode = 14;
            doneflag = true;
        }
    });
    buttonHelp.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            if (Stardust3d.DEBUG)
                System.out.println("help button pressed");
            SoundManager.playuiclick();
            Stardust3d.gameMode = 9;
            doneflag = true;
        }
    });
    checkBox.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            SoundManager.playuiclick();
            String encrypted = null;
            if (Stardust3d.DEBUG)
                System.out.println("remeber account name pressed");
            Stardust3d.mremeberAccountname = checkBox.isChecked();
            //if user wants to save login
            if (Stardust3d.mremeberAccountname) {
                String pw = passwordTextField.getText().toString();
                String acc = textfieldUserName.getText().toString();
                //check user has entered account details before saving
                if (pw.length() > 8 && acc.length() > 8) {

                    /* Encrypt */
                    try {
                        encrypted = (mcrypt.encrypt(pw));
                    } catch (Exception e1) {
                        // TODO Auto-generated catch block
                        e1.printStackTrace();
                    }
                    prefs.putBoolean("nopoly", Stardust3d.mremeberAccountname);
                    prefs.putString("un", acc);
                    prefs.putString("cullingtree", encrypted);
                    prefs.flush();
                } else {
                    stage.addActor(Actors.bottomToast(
                            "You need to enter your account name and password before trying to save them.", 4,
                            skin));
                    checkBox.setChecked(false);
                }
            } else {
                stage.addActor(Actors.bottomToast("Saved account details cleared.", 4, skin));
                //clear saved account details
                prefs.putBoolean("nopoly", Stardust3d.mremeberAccountname);
                prefs.putString("un", "");
                prefs.putString("cullingtree", "");
                prefs.flush();
            }
        }
    });
}

From source file:com.digitale.screens.NewAccount.java

License:Open Source License

public NewAccount() {
    OrthographicCamera camera;/*  ww  w .  j  a  v a 2s .co m*/
    batch = new SpriteBatch();
    skin = new Skin(Gdx.files.internal("data/uiskin.json"), Gdx.files.internal("data/uiskin.png"));
    xfadeTexture = new Texture(Gdx.files.internal("data/blackpixel.png"), Format.RGB565, true);
    xfadeTexture.setFilter(TextureFilter.MipMap, TextureFilter.Linear);

    background = new Texture(Gdx.files.internal("data/bgpland.jpg"));

    camera = new OrthographicCamera();

    camera.setToOrtho(false, Gdx.app.getGraphics().getWidth(), Gdx.app.getGraphics().getHeight());

    fadeIn();
    stage = new Stage(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), false);

    Gdx.input.setInputProcessor(stage);

    // Group.debug = true;
    final Label labelEmail = new Label(
            "Valid email address (Stardust will send an activation mail to this address).", skin);
    final Label labelAccountName = new Label("Account Name (must contain at least 8 letters or numbers).",
            skin);
    final Label labelPassword1 = new Label(
            "Password (must be at least 8 letters and include a capital letter and a number).", skin);
    final Label labelPassword2 = new Label("Repeat Password", skin);

    final Button buttonCreateAccount = new TextButton("Create Account", skin.getStyle(TextButtonStyle.class),
            "buttonCreateAccount");
    final Button buttonCancel = new TextButton("Cancel", skin.getStyle(TextButtonStyle.class), "buttonCancel");
    final TextField textfieldEmail = new TextField("", "Email address", skin.getStyle(TextFieldStyle.class),
            "textfield");
    final TextField textfieldUserName = new TextField("", "Account Name", skin.getStyle(TextFieldStyle.class),
            "textfield");

    // configure TextField in password mode.
    final Label lableNews = new Label("News: ", skin);
    final TextField passwordTextField = new TextField("", "Password", skin);
    passwordTextField.setPasswordCharacter('*');
    passwordTextField.setPasswordMode(true);
    //password confirmation box
    final TextField password2TextField = new TextField("", "Repeat password", skin);
    password2TextField.setPasswordCharacter('*');
    password2TextField.setPasswordMode(true);

    Window window = new Window("New Account Screen", skin.getStyle(WindowStyle.class), "window");
    if (Stardust3d.DEBUG)
        window.debug();
    window.x = window.y = 0;
    window.setFillParent(true);
    window.setMovable(false);
    window.defaults().pad(5).align("left");
    //build table
    window.row().fill().expandX();
    window.add(buttonCancel).colspan(1);
    window.add();
    window.add(buttonCreateAccount).colspan(1);
    window.row();
    window.add(labelEmail).colspan(3);
    window.row();
    window.add(textfieldEmail).minWidth(400).colspan(3);
    window.row();
    window.add(labelAccountName).colspan(3);
    window.row();
    window.add(textfieldUserName).minWidth(400).colspan(3);
    window.row();
    window.add(labelPassword1).minWidth(400).colspan(3);
    window.row();
    window.add(passwordTextField).minWidth(400).colspan(3);
    window.row();
    window.add(labelPassword2).minWidth(400).colspan(3);
    window.row();
    window.add(password2TextField).minWidth(400).colspan(3);
    window.pack();
    stage.addActor(window);

    textfieldUserName.setTextFieldListener(new TextFieldListener() {
        public void keyTyped(TextField textField, char key) {
            if (key == '\n')
                textField.getOnscreenKeyboard().show(false);
        }
    });

    buttonCreateAccount.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            System.out.println("create account button pressed");
            SoundManager.playuiclick();

            ac = textfieldUserName.getText().toString();
            mpw1 = passwordTextField.getText().toString();
            mpw2 = password2TextField.getText().toString();
            memail = textfieldEmail.getText().toString();

            if (checkEmail(memail.toLowerCase())) {
                if (checkuser(ac)) {
                    if (checkpass(mpw1, mpw2)) {
                        if (checkuserandpassaredifferent(ac, mpw1)) {
                            Stardust3d.MyDataOp.getFreeUser(ac);
                            if (Stardust3d.muserExists.equals("0")) {

                                SoundManager.playconfirm();
                                if (Stardust3d.DEBUG)
                                    System.out.println(LOG_TAG + " " + mpw1);

                                stage.addActor(Actors.bottomToast(
                                        "Your account has been created, please check your EMail.", 4, skin));
                                Stardust3d.MyDataOp.createUser(ac, mpw1, memail);

                                //TODO need pause in here so toast can display
                                Stardust3d.gameMode = 2;
                                doneflag = true;
                            } else {
                                //user name is already in database
                                SoundManager.playError();
                                stage.addActor(Actors.bottomToast(
                                        "Sorry, this account name is used, please try another.", 4, skin));

                            }
                        } else {
                            //the username and password are the same
                            SoundManager.playError();
                            stage.addActor(Actors.bottomToast("Your username and password cannot be the same.",
                                    4, skin));
                        }
                    } else {
                        //password is not good enough
                        SoundManager.playError();
                        stage.addActor(Actors.bottomToast(
                                "There is a problem with your password, please check it.", 4, skin));
                    }
                } else {
                    //username is not good enough
                    SoundManager.playError();
                    stage.addActor(Actors.bottomToast("There is a problem with your username, please check it.",
                            4, skin));
                }
            } else {
                //email is not valid
                SoundManager.playError();
                stage.addActor(
                        Actors.bottomToast("This does not appear to be a valid Email address.", 4, skin));
            }
        }
    });

    buttonCancel.setClickListener(new ClickListener() {

        public void click(Actor actor, float x, float y) {
            System.out.println("new account cancel button pressed");
            SoundManager.playuiclick();
            Stardust3d.gameMode = 2;
            doneflag = true;
        }
    });
}

From source file:com.mygdx.end.GameEnd.java

@Override
public void create() {
    // background objects 

    stan = new Stan();

    Skin mSkin = new Skin(Gdx.files.internal("data/uiskin.json"));

    nick = new TextField("", mSkin);
    nick.setSize(200, 40);//from w  w w .jav a  2s.  c o  m
    nick.setPosition(100, 200);
    nick.setVisible(false);

    nick.setTextFieldListener(new TextField.TextFieldListener() {

        @Override
        public void keyTyped(TextField textField, char key) {
            txtNick = textField.getText();
        }
    });

    bg0 = new PhysicsActor();
    bg0.storeAnimation("default", new Texture(Gdx.files.internal("smok/las.png")));
    bg0.setPosition(-390, -170);
    bg0.addAction(Actions.sequence(Actions.fadeOut(0)));

    mainStage.addActor(bg0);
    mainStage.addActor(nick);
    //napisy

    Napisy = new PhysicsActor();
    BitmapFont font = new BitmapFont();
    String text = "";

    LabelStyle style = new LabelStyle(font, Color.YELLOW);
    baseText = new Label(text, style);
    baseText.setX(110);
    baseText.setY(270);
    baseText.setFontScale(3, 3);

    mainStage.addActor(baseText);

    String text2 = "Enter nick name";
    TextNick = new Label(text2, style);
    TextNick.setX(100);
    TextNick.setY(270);
    TextNick.setFontScale(3, 3);
    TextNick.setVisible(false);

    mainStage.addActor(TextNick);

    String text3 = "Score Table";
    TextBoard = new Label(text3, style);
    TextBoard.setX(100);
    TextBoard.setY(520);
    TextBoard.setFontScale(3, 3);
    TextBoard.setVisible(false);

    mainStage.addActor(TextBoard);

    ////////////////////////////////////

    tablicaWynikow = new Wynik();
    //tablicaWynikow.wynikGracza(aabbcc);
    //System.out.println(aabbcc.getScoreString());

}

From source file:com.ray3k.skincomposer.dialog.DialogColors.java

License:Open Source License

private void showColorPicker() {
    dialogFactory.showDialogColorPicker(new DialogColorPicker.ColorListener() {
        @Override//from w  w w . j a  v  a  2  s . c  o m
        public void selected(Color color) {
            if (color != null) {
                final TextField field = new TextField("RGBA_" + (int) (color.r * 255) + "_"
                        + (int) (color.g * 255) + "_" + (int) (color.b * 255) + "_" + (int) (color.a * 255),
                        skin);
                final Dialog dialog = new Dialog("Color name...", skin, "bg") {
                    @Override
                    protected void result(Object object) {
                        if ((Boolean) object == true) {
                            newColor(field.getText(), color);
                        }
                    }
                };

                dialog.getTitleTable().padLeft(5.0f);

                dialog.button("Ok", true).button("Cancel", false).key(Keys.ESCAPE, false);
                final TextButton button = (TextButton) dialog.getButtonTable().getCells().first().getActor();
                button.addListener(main.getHandListener());
                dialog.getButtonTable().getCells().get(1).getActor().addListener(main.getHandListener());
                dialog.getButtonTable().pad(15.0f);

                field.setTextFieldListener(new TextField.TextFieldListener() {
                    @Override
                    public void keyTyped(TextField textField, char c) {
                        if (c == '\n') {
                            if (!button.isDisabled()) {
                                String name = field.getText();
                                if (newColor(name, color)) {
                                    dialog.hide();
                                }
                            }
                            main.getStage().setKeyboardFocus(textField);
                        }
                    }
                });

                field.addListener(main.getIbeamListener());

                dialog.getContentTable().padLeft(10.0f).padRight(10.0f).padTop(5.0f);
                dialog.text("Please enter a name for the new color: ");
                dialog.getContentTable().row();
                dialog.getContentTable().add(field).growX();
                dialog.getContentTable().row();
                dialog.text("Preview:");
                dialog.getContentTable().row();
                Table table = new Table(skin);
                table.setBackground("white");
                table.setColor(color);
                dialog.getContentTable().add(table).minSize(50.0f);
                button.setDisabled(!ColorData.validate(field.getText()));
                field.addListener(new ChangeListener() {
                    @Override
                    public void changed(ChangeListener.ChangeEvent event, Actor actor) {
                        boolean disable = !ColorData.validate(field.getText());
                        if (!disable) {
                            for (ColorData data : jsonData.getColors()) {
                                if (data.getName().equals(field.getText())) {
                                    disable = true;
                                    break;
                                }
                            }
                        }
                        button.setDisabled(disable);
                    }
                });
                dialog.show(getStage());
                getStage().setKeyboardFocus(field);
                field.selectAll();
                field.setFocusTraversal(false);
            }
        }
    });
}

From source file:com.ray3k.skincomposer.dialog.DialogColors.java

License:Open Source License

private void renameDialog(ColorData color) {
    TextField textField = new TextField("", skin);
    TextButton okButton;//from ww  w  . j a va2 s.c  o  m

    Dialog dialog = new Dialog("Rename Color?", skin, "bg") {
        @Override
        protected void result(Object object) {
            if ((boolean) object) {
                renameColor(color, textField.getText());
            }
        }

        @Override
        public Dialog show(Stage stage) {
            Dialog dialog = super.show(stage);
            main.getStage().setKeyboardFocus(textField);
            return dialog;
        }
    };

    dialog.getTitleTable().padLeft(5.0f);

    float brightness = Utils.brightness(color.color);
    Color borderColor;
    if (brightness > .35f) {
        borderColor = Color.BLACK;
    } else {
        borderColor = Color.WHITE;
    }

    Table bg = new Table(skin);
    bg.setBackground("white");
    bg.setColor(borderColor);
    dialog.getContentTable().add(bg);

    Label label = new Label(color.getName(), skin, "white");
    label.setColor(color.color);
    bg.add(label).pad(10);

    dialog.getContentTable().row();
    label = new Label("What do you want to rename the color to?", skin);
    dialog.getContentTable().add(label);

    dialog.getContentTable().row();
    textField.setText(color.getName());
    textField.selectAll();
    textField.addListener(main.getIbeamListener());
    dialog.getContentTable().add(textField);
    dialog.getCell(dialog.getContentTable()).pad(15.0f);

    dialog.button("OK", true);
    dialog.button("Cancel", false).key(Keys.ESCAPE, false);
    okButton = (TextButton) dialog.getButtonTable().getCells().first().getActor();
    okButton.setDisabled(true);
    okButton.addListener(main.getHandListener());
    dialog.getButtonTable().getCells().get(1).getActor().addListener(main.getHandListener());
    dialog.getButtonTable().padBottom(15.0f);

    textField.addListener(new ChangeListener() {
        @Override
        public void changed(ChangeListener.ChangeEvent event, Actor actor) {
            boolean disable = !ColorData.validate(textField.getText());
            if (!disable) {
                for (ColorData data : jsonData.getColors()) {
                    if (data.getName().equals(textField.getText())) {
                        disable = true;
                        break;
                    }
                }
            }
            okButton.setDisabled(disable);
        }
    });
    textField.setTextFieldListener(new TextField.TextFieldListener() {
        @Override
        public void keyTyped(TextField textField, char c) {
            if (c == '\n') {
                if (!okButton.isDisabled()) {
                    renameColor(color, textField.getText());
                    dialog.hide();
                }
            }
        }
    });

    textField.setFocusTraversal(false);
    dialog.show(getStage());
}