Example usage for com.badlogic.gdx.scenes.scene2d.ui VerticalGroup left

List of usage examples for com.badlogic.gdx.scenes.scene2d.ui VerticalGroup left

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.ui VerticalGroup left.

Prototype

public VerticalGroup left() 

Source Link

Document

Sets Align#left and clears Align#right for the alignment of widgets within the vertical group.

Usage

From source file:com.bladecoder.engineeditor.ui.DialogOptionTree.java

License:Apache License

private Node createNode(Element e) {
    Label textLbl = new Label(null, skin);
    Label infoLbl = new Label(null, skin);

    String text = e.getAttribute("text");

    textLbl.setText(Ctx.project.getSelectedChapter().getTranslation(text));

    StringBuilder sb = new StringBuilder();

    // if(!actor.isEmpty())
    // sb.append(" actor '").append(actor).append("'");

    NamedNodeMap attr = e.getAttributes();

    String response = e.getAttribute("response_text");

    if (!response.isEmpty())
        sb.append("R: ").append(Ctx.project.getSelectedChapter().getTranslation(response)).append(' ');

    for (int i = 0; i < attr.getLength(); i++) {
        org.w3c.dom.Node n = attr.item(i);
        String name = n.getNodeName();

        if (name.equals("text") || name.equals("response_text"))
            continue;

        String v = n.getNodeValue();
        sb.append(name).append(':').append(Ctx.project.getSelectedChapter().getTranslation(v)).append(' ');
    }/*  w w w .ja  va 2 s. c om*/

    infoLbl.setText(sb.toString());

    VerticalGroup vg = new VerticalGroup();
    vg.left();
    vg.addActor(textLbl);
    vg.addActor(infoLbl);

    Node node = new Node(vg);
    node.setObject(e);

    NodeList childs = e.getChildNodes();
    int n = childs.getLength();

    for (int i = 0; i < n; i++) {
        if (childs.item(i) instanceof Element) {
            node.add(createNode((Element) childs.item(i)));
        }
    }

    return node;
}

From source file:es.eucm.ead.engine.processors.controls.layouts.VerticalLayoutProcessor.java

License:Open Source License

@Override
public Component getComponent(VerticalLayout component) {
    VerticalLayoutComponent verticalLayout = gameLoop.createComponent(VerticalLayoutComponent.class);
    for (Control control : component.getControls()) {
        addControls(verticalLayout, componentLoader.toEngineComponent(control));
    }// w  w w  .  jav  a  2  s . c o  m

    VerticalGroup group = verticalLayout.getControl();
    switch (component.getAlign()) {
    case LEFT:
        group.left();
        break;
    case CENTER:
        group.center();
        break;
    case RIGHT:
        group.right();
        break;
    }
    group.pack();
    return verticalLayout;
}