List of usage examples for com.badlogic.gdx.scenes.scene2d.ui Window subclass-usage
From source file com.aia.hichef.ui.n.MyDialog.java
/**
* Displays a dialog, which is a modal window containing a content table with a
* button table underneath it. Methods are provided to add a label to the
* content table and buttons to the button table, but any widgets can be added.
* When a button is clicked, {@link #result(Object)} is called and the dialog is
* removed from the stage.
From source file com.badlogic.gdx.ai.tests.utils.scene2d.CollapsableWindow.java
/** A {@code CollapsableWindow} can be expanded/collapsed with a double click on the title bar. * * @author Xoppa */ public class CollapsableWindow extends Window { private boolean collapsed; private float collapseHeight = 20f;
From source file com.coder5560.game.ui.MyDialog.java
/**
* Displays a dialog, which is a modal window containing a content table with a
* button table underneath it. Methods are provided to add a label to the
* content table and buttons to the button table, but any widgets can be added.
* When a button is clicked, {@link #result(Object)} is called and the dialog is
* removed from the stage.
From source file com.kotcrab.vis.ui.widget.VisWindow.java
/** * Extends functionality of standard scene2d.ui {@link Window}. * @author Kotcrab * @see Window */ public class VisWindow extends Window {
From source file com.pixelscientists.gdx.inventory.InventoryActor.java
/** * @author Daniel Holderbaum */ public class InventoryActor extends Window { public InventoryActor(Inventory inventory, DragAndDrop dragAndDrop, Skin skin) {
From source file com.pixelscientists.gdx.inventory.SlotTooltip.java
/** * @author Daniel Holderbaum */ public class SlotTooltip extends Window implements SlotListener { private Skin skin;
From source file de.cubicvoxel.openspacebox.util.widget.OsbWindow.java
/** * A window which creates itself with the game's style and centers itself. * * @author Maik Becker {@literal <hi@maik.codes>} */ public class OsbWindow extends Window {
From source file gaia.cu9.ari.gaiaorbit.util.scene2d.CollapsibleWindow.java
/** A {@code CollapsableWindow} can be expanded/collapsed with a single click on the title bar. * * @author Xoppa */ public class CollapsibleWindow extends Window { private boolean collapsed; private float collapseHeight = 20f;
From source file io.github.emergentorganization.cellrpg.scenes.game.menu.pause.Equipment.SlotTooltip.java
/** * @author Daniel Holderbaum, Tylar Murray */ public class SlotTooltip extends Window implements SlotListener { private Skin skin;
From source file net.hollowbit.strategygame.ui.OpenSourceWindow.java
public class OpenSourceWindow extends Window { public OpenSourceWindow() { super("Open Source", StrategyGame.getGame().getSkin()); this.setBounds(0, 0, 550, 400);