Example usage for com.badlogic.gdx.scenes.scene2d.utils ClickListener subclass-usage

List of usage examples for com.badlogic.gdx.scenes.scene2d.utils ClickListener subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.utils ClickListener subclass-usage.

Usage

From source file com.bladecoder.engineeditor.scneditor.ScnWidgetInputListener.java

public class ScnWidgetInputListener extends ClickListener {
    private final ScnWidget scnWidget;

    private static enum DraggingModes {
        NONE, DRAGGING_ACTOR, DRAGGING_BBOX_POINT, DRAGGING_WALKZONE, DRAGGING_WALKZONE_POINT, DRAGGING_MARKER_0, DRAGGING_MARKER_100
    };

From source file com.kotcrab.vis.ui.widget.internal.SplitPaneCursorManager.java

/**
 * Manages setting custom cursor for split panes.
 * This is VisUI internal class
 * @author Kotcrab
 * @since 1.4.0
 */

From source file com.lv99.board_games.reversi.ClickHandler.java

/**
 *
 * @author ahmed_darweeesh
 */
public class ClickHandler extends ClickListener {
    BoardPiece boardPiece;

From source file com.mygdx.game.reversi.ClickHandler.java

/**
 *
 * @author ahmed_darweeesh
 */
public class ClickHandler extends ClickListener {
    BoardPiece boardPiece;

From source file com.o2d.pkayjava.editor.event.ClickNotifier.java

/**
 * Created by azakhary on 4/29/2015.
 */
public class ClickNotifier extends ClickListener {

    private final String eventName;

From source file com.o2d.pkayjava.editor.view.ui.followers.AnchorListener.java

/**
 * Created by azakhary on 5/22/2015.
 */
public class AnchorListener extends ClickListener {

    protected int anchorId;

From source file com.pixelscientists.gdx.inventory.HidingClickListener.java

/**
 * Its only purpose is to hide a given actor on click.
 * 
 * @author Daniel Holderbaum
 */
public class HidingClickListener extends ClickListener {

From source file com.ray3k.skincomposer.HandListener.java

public class HandListener extends ClickListener {
    public HandListener() {
        super();
    }

    @Override

From source file com.ray3k.skincomposer.IbeamListener.java

public class IbeamListener extends ClickListener {
    public IbeamListener() {
        super();
    }

    @Override

From source file com.ridiculousRPG.ui.ClickAdapter.java

/**
 * Executes the given script or closure-event on click.<br>
 * This implementation is jdk6-rhino friendly ;)
 * 
 * @author Alexander Baumgartner
 */