Example usage for com.badlogic.gdx.scenes.scene2d.utils Cullable interface-usage

List of usage examples for com.badlogic.gdx.scenes.scene2d.utils Cullable interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.utils Cullable interface-usage.

Usage

From source file com.bladecoder.engineeditor.ui.components.CustomList.java

/**
 * List witch items has and icon, a title and a subtitle
 * 
 * @author rgarcia
 *
 * @param <T>

From source file com.kotcrab.vis.ui.widget.ScrollableTextArea.java

/**
 * Custom {@link VisTextArea} supporting embedding in scroll pane by calculating required space needed for current text.
 * <p>
 * Warning: By default this can only support vertical scrolling. Scrolling in X direction MUST be disabled. It is NOT possible
 * to use vertical scrolling without child class properly implementing {@link #getPrefWidth()} and disabling soft wraps.
 * Example of such class is {@link HighlightTextArea}.

From source file nl.basroding.director.views.actors.basic.ListDeluxe.java

/** A list (aka list box) displays textual items and highlights the currently selected item.
 * <p>
 * {@link ChangeEvent} is fired when the list selection changes.
 * <p>
 * The preferred size of the list is determined by the text bounds of the items and the size of the {@link ListStyle#selection}.
 * @author mzechner */

From source file no.mehl.libgdx.ui.List.java

/** A list (aka list box) displays textual items and highlights the currently selected item.
 * <p>
 * {@link ChangeEvent} is fired when the list selection changes.
 * <p>
 * The preferred size of the list is determined by the text bounds of the items and the size of the {@link ListStyle#selection}.
 * @author mzechner */