List of usage examples for com.badlogic.gdx.scenes.scene2d.utils Cullable interface-usage
From source file com.bladecoder.engineeditor.ui.components.CustomList.java
/**
* List witch items has and icon, a title and a subtitle
*
* @author rgarcia
*
* @param <T>
From source file com.kotcrab.vis.ui.widget.ScrollableTextArea.java
/**
* Custom {@link VisTextArea} supporting embedding in scroll pane by calculating required space needed for current text.
* <p>
* Warning: By default this can only support vertical scrolling. Scrolling in X direction MUST be disabled. It is NOT possible
* to use vertical scrolling without child class properly implementing {@link #getPrefWidth()} and disabling soft wraps.
* Example of such class is {@link HighlightTextArea}.
From source file nl.basroding.director.views.actors.basic.ListDeluxe.java
/** A list (aka list box) displays textual items and highlights the currently selected item.
* <p>
* {@link ChangeEvent} is fired when the list selection changes.
* <p>
* The preferred size of the list is determined by the text bounds of the items and the size of the {@link ListStyle#selection}.
* @author mzechner */
From source file no.mehl.libgdx.ui.List.java
/** A list (aka list box) displays textual items and highlights the currently selected item.
* <p>
* {@link ChangeEvent} is fired when the list selection changes.
* <p>
* The preferred size of the list is determined by the text bounds of the items and the size of the {@link ListStyle#selection}.
* @author mzechner */