Example usage for com.badlogic.gdx.scenes.scene2d.utils Drawable interface-usage

List of usage examples for com.badlogic.gdx.scenes.scene2d.utils Drawable interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx.scenes.scene2d.utils Drawable interface-usage.

Usage

From source file CB_UI_Base.GL_UI.utils.EmptyDrawable.java

/**
 * Drawable that stores the size information but doesn't draw anything.
 * 
 * @author Nathan Sweet
 */
public abstract class EmptyDrawable implements Drawable {

From source file CB_UI_Base.graphics.Images.VectorDrawable.java

/**
 * @author Longri
 */
public class VectorDrawable implements ext_Bitmap, Drawable, Disposable {

    public static final float FBO_SCALER = 1;// 2.5f;

From source file com.dongbat.game.stage.RadialSprite.java

/**
 *
 * @author Admin
 */
public class RadialSprite implements Drawable {

From source file com.forerunnergames.peril.client.ui.widgets.NullDrawable.java

public final class NullDrawable implements Drawable {
    @Override
    public void draw(final Batch batch, final float x, final float y, final float width, final float height) {
        Arguments.checkIsNotNull(batch, "batch");
        Arguments.checkIsNotNegative(width, "width");
        Arguments.checkIsNotNegative(height, "height");

From source file de.longri.cachebox3.gui.widgets.EmptyDrawable.java

/**
 * Drawable that stores the size information but doesn't draw anything.
 * 
 * @author Nathan Sweet
 */
public abstract class EmptyDrawable implements Drawable {