List of usage examples for com.badlogic.gdx.utils Logger DEBUG
int DEBUG
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From source file:com.LibGdxUtils.java
License:Open Source License
@Override public void create() { try {/*from w w w . java2 s. co m*/ logger.setLevel(Logger.DEBUG); Gdx.app.setLogLevel(Application.LOG_DEBUG); Texture.setAssetManager(Assets.manager); spriteBatch = new SpriteBatch(); modelBatch = new ModelBatch(); game.create(); } catch (Exception e) { logger.error(e.getMessage(), e); Gdx.app.exit(); } }
From source file:com.mygdx.game.GdxDemo3D.java
License:Apache License
@Override public void create() { Gdx.app.setLogLevel(Application.LOG_DEBUG); getAssetManager().getLogger().setLevel(Logger.DEBUG); Screen currentScreen = new LoadingGameScreen(this, new GameScreen(this)); setScreen(currentScreen);/*from ww w . ja va 2 s . co m*/ }
From source file:com.pixelscientists.gdx.LibgdxUtils.java
License:Open Source License
@Override public void create() { try {/* w w w . ja va 2 s . com*/ logger.setLevel(Logger.DEBUG); Gdx.app.setLogLevel(Application.LOG_DEBUG); Texture.setAssetManager(assets); spriteBatch = new SpriteBatch(); modelBatch = new ModelBatch(); game.create(); } catch (Exception e) { logger.error(e.getMessage(), e); Gdx.app.exit(); } }
From source file:com.turbogerm.helljump.HellJump.java
License:Open Source License
@Override public void create() { //mFpsLogger = new FPSLogger(); Gdx.app.setLogLevel(Logger.DEBUG); Gdx.input.setCatchBackKey(true);//from w w w . ja v a2 s . co m mCameraData = new CameraData(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); initializeResourcesAndGameData(); initializeScreens(); }
From source file:net.mwplay.cocostudio.ui.AMScreen.java
License:Apache License
@Override public void show() { super.show(); layout = new GlyphLayout(); font = new NativeFont(new NativeFontPaint(25)); font.appendText("...0123456789%"); font.setColor(Color.BLACK);/* ww w. ja v a 2s . c o m*/ layout.setText(font, "...100%"); stage = new Stage(new StretchViewport(1280, 720)); assetManager = new AssetManager(); assetManager.setLogger(new Logger("log", Logger.DEBUG)); assetManager.setLoader(CocosScene.class, new CocosLoader(new InternalFileHandleResolver())); assetManager.load("mainscene/MenuScene.json", CocosScene.class); }
From source file:uk.co.lemmily.game.LibgdxUtils.java
License:Open Source License
@Override public void create() { try {/*from w w w . ja v a 2 s .c o m*/ logger.setLevel(Logger.DEBUG); Gdx.app.setLogLevel(Application.LOG_DEBUG); Texture.setAssetManager(assets); spriteBatch = new SpriteBatch(); // spriteBatch.setProjectionMatrix(new Matrix4().setToOrtho2D(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight())); modelBatch = new ModelBatch(); tweenManager = new TweenManager(); Tween.registerAccessor(Actor.class, new ActorAccessor()); game.create(); } catch (Exception e) { logger.error(e.getMessage(), e); Gdx.app.exit(); } }