List of usage examples for com.badlogic.gdx.utils Logger Logger
public Logger(String tag)
From source file:com.andlabs.games.ouyatennis.OuyaTennis.java
License:Apache License
@Override public void create() { // Logger/*from ww w.j ava2 s. co m*/ _logger = new Logger("OuyaTennis"); // Languages manager _languagesManager = LanguagesManager.getInstance(); // Mouse pos _mousePos = new Vector3(); // Create assets manager _assetManager = new AssetManager(); // Create states table _states = new HashMap<String, State>(); // Init animation system // Animation.init(); // Load general assets _assetManager.load("data/handCursor.png", Texture.class); _assetManager.finishLoading(); // Get assets _imgMouse = new TextureRegion(_assetManager.get("data/handCursor.png", Texture.class)); _imgMouse.flip(false, true); // Sprite batch _batch = new SpriteBatch(); // Ortographic camera _camera = new OrthographicCamera(VIRTUAL_WIDTH, VIRTUAL_HEIGHT); _camera.setToOrtho(true, VIRTUAL_WIDTH, VIRTUAL_HEIGHT); // Mouse hidden //Gdx.input.setCursorCatched(true); // Create states _states.put("StateGame", new StateGame(this)); _states.put("StateMenu", new StateMenu(this)); _states.put("StateHowto", new StateHowto(this)); // Asign initial state changeState("StateGame"); }
From source file:com.mangecailloux.pebble.entity.EntitiesManager.java
License:Apache License
protected EntitiesManager(EntityWorld _world) { // reset the global counter as static data can be retained between application instances Entity.globalCounter = 0;/* w w w .j a v a2 s.co m*/ logger = new Logger("EntityManager"); world = _world; entities = new Array<Entity>(false, 8); obervers = new Array<IEntityObserver>(false, 4); entitiesByHandle = new IntMap<Entity>(8); currentHandle = 0; }
From source file:net.ivang.axonix.main.AxonixGame.java
License:Apache License
@Subscribe @SuppressWarnings("unused") public void catchDeadEvent(DeadEvent event) { Logger logger = new Logger("aXonix"); logger.error("Dead event - " + event.getEvent().getClass().toString()); }