List of usage examples for com.badlogic.gdx.utils.viewport FillViewport FillViewport
public FillViewport(float worldWidth, float worldHeight, Camera camera)
From source file:com.badlogic.gdx.tests.ViewportTest1.java
License:Apache License
static public Array<Viewport> getViewports(Camera camera) { int minWorldWidth = 640; int minWorldHeight = 480; int maxWorldWidth = 800; int maxWorldHeight = 480; Array<Viewport> viewports = new Array(); viewports.add(new StretchViewport(minWorldWidth, minWorldHeight, camera)); viewports.add(new FillViewport(minWorldWidth, minWorldHeight, camera)); viewports.add(new FitViewport(minWorldWidth, minWorldHeight, camera)); viewports.add(new ExtendViewport(minWorldWidth, minWorldHeight, camera)); viewports.add(new ExtendViewport(minWorldWidth, minWorldHeight, maxWorldWidth, maxWorldHeight, camera)); viewports.add(new ScreenViewport(camera)); ScreenViewport screenViewport = new ScreenViewport(camera); screenViewport.setUnitsPerPixel(0.75f); viewports.add(screenViewport);//from w w w . j a va 2s .c om viewports.add(new ScalingViewport(Scaling.none, minWorldWidth, minWorldHeight, camera)); return viewports; }
From source file:mobi.shad.s3lib.main.S3Screen.java
License:Apache License
/** * @param viewPortType/*from w w w . ja v a 2 s . c o m*/ * @return */ public static Viewport setViewport(ViewPortType viewPortType) { switch (viewPortType) { case Stretch: S3.viewPort = new StretchViewport(width, height, S3.fixedCamera); break; default: case Screen: S3.viewPort = new ScreenViewport(S3.fixedCamera); break; case Fill: S3.viewPort = new FillViewport(width, height, S3.fixedCamera); break; } S3.viewPort.update(S3Screen.screenWidth, S3Screen.screenHeight, true); return S3.viewPort; }
From source file:com.jemchicomac.backfire.Backfire.java
License:Apache License
static public Array<Viewport> getViewports(Camera camera) { //int minWorldWidth = 640; //int minWorldHeight = 480; //int maxWorldWidth = 800; //int maxWorldHeight = 480; int minWorldWidth = VIRTUAL_WIDTH; int minWorldHeight = VIRTUAL_HEIGHT; int maxWorldWidth = VIRTUAL_WIDTH; int maxWorldHeight = VIRTUAL_HEIGHT; Array<Viewport> viewports = new Array(); viewports.add(new StretchViewport(minWorldWidth, minWorldHeight, camera)); viewports.add(new FillViewport(minWorldWidth, minWorldHeight, camera)); viewports.add(new FitViewport(minWorldWidth, minWorldHeight, camera)); viewports.add(new ExtendViewport(minWorldWidth, minWorldHeight, camera)); viewports.add(new ExtendViewport(minWorldWidth, minWorldHeight, maxWorldWidth, maxWorldHeight, camera)); viewports.add(new ScreenViewport(camera)); ScreenViewport screenViewport = new ScreenViewport(camera); screenViewport.setUnitsPerPixel(0.75f); viewports.add(screenViewport);/*from w w w .java2s. co m*/ viewports.add(new ScalingViewport(Scaling.none, minWorldWidth, minWorldHeight, camera)); return viewports; }