Example usage for com.google.gwt.corp.gfx.client.canvas CanvasElement setHeight

List of usage examples for com.google.gwt.corp.gfx.client.canvas CanvasElement setHeight

Introduction

In this page you can find the example usage for com.google.gwt.corp.gfx.client.canvas CanvasElement setHeight.

Prototype

public final native void setHeight(int height) ;

Source Link

Document

Sets the height of the canvas.

Usage

From source file:jake2.gwt.client.GwtWebGLRenderer.java

License:Open Source License

public void setPicDataLowLevel(image_t image, ImageElement img) {
    CanvasElement canvas = (CanvasElement) Document.get().createElement("canvas");
    int w = img.getWidth();
    int h = img.getHeight();
    canvas.setWidth(w);/*from w w  w  .  j  a va2  s . co  m*/
    canvas.setHeight(h);
    //      canvas.getStyle().setProperty("border", "solid 1px green");
    canvas.getStyle().setDisplay(Display.NONE);
    Document.get().getBody().appendChild(canvas);
    CanvasRenderingContext2D ctx = canvas.getContext2D();
    ctx.drawImage(img, 0, 0);
    ImageData data = ctx.getImageData(0, 0, w, h);
    CanvasPixelArray pixels = data.getData();

    int count = w * h * 4;
    byte[] pic = new byte[count];
    for (int i = 0; i < count; i += 4) {
        pic[i + 3] = (byte) pixels.get(i + 3); // alpha, then bgr
        pic[i + 2] = (byte) pixels.get(i + 2);
        pic[i + 1] = (byte) pixels.get(i + 1);
        pic[i] = (byte) pixels.get(i);
    }

    GL_SetPicData(image, pic, w, h, 32);
}

From source file:jake2.gwt.client.GwtWebGLRenderer.java

License:Open Source License

protected void debugLightmap(IntBuffer lightmapBuffer, int w, int h, float scale) {
    CanvasElement canvas = (CanvasElement) Document.get().createElement("canvas");
    canvas.setWidth(w);/*from  w w w  .jav  a  2  s  . com*/
    canvas.setHeight(h);
    Document.get().getBody().appendChild(canvas);
    ImageData id = canvas.getContext2D().createImageData(w, h);
    CanvasPixelArray pd = id.getData();
    for (int i = 0; i < w * h; i++) {
        int abgr = lightmapBuffer.get(i);
        pd.set(i * 4, abgr & 255);
        pd.set(i * 4 + 1, abgr & 255);
        pd.set(i * 4 + 2, abgr & 255);
        pd.set(i * 4 + 3, abgr & 255);
    }
    canvas.getContext2D().putImageData(id, 0, 0);
}