List of usage examples for com.google.gwt.maeglin89273.game.mengine.component Physical draw
public abstract void draw(Context2d context);
From source file:com.google.gwt.maeglin89273.shared.test.volcanogame.component.VolcanoWorld.java
@Override public void draw(Context2d context) { context.drawImage(background.getImage(), 0, 0); volcano.draw(context);/*w w w .j a v a 2 s . c o m*/ context.save(); //context.setShadowBlur(12); for (Physical fireball : fireballs) { fireball.draw(context); } /*context.setShadowBlur(3); context.setShadowOffsetX(4); context.setShadowOffsetY(4); context.setShadowColor("rgba(65,65,65,0.3)");*/ context.drawImage(clouds.getImage(), 20, 30); context.restore(); }