Example usage for com.google.gwt.resources.client ResourcePrototype interface-usage

List of usage examples for com.google.gwt.resources.client ResourcePrototype interface-usage

Introduction

In this page you can find the example usage for com.google.gwt.resources.client ResourcePrototype interface-usage.

Usage

From source file cc.alcina.framework.gwt.client.gen.SimpleCssResource.java

/**
 * A resource that contains text that should be incorporated into the compiled
 * output.
 */
@DefaultExtensions(value = { ".txt" })
@ResourceGeneratorType(SimpleCssResourceGenerator.class)

From source file com.silenistudios.silenus.client.ImageElementResource.java

/**
 * Represents a resource that stores an ImageElement.
 * This class should only be used with {@link ExternalImageResource}.
 * 
 * @author hao1300@gmail.com
 */

From source file edu.arizona.biosemantics.gxt.theme.green.client.ThemeDetails.java

@ResourceGeneratorType(DetailsResourceGenerator.class)
public interface ThemeDetails extends ResourcePrototype {

    AccordionLayoutDetails accordionLayout();

    @TypeDetails(sampleValue = "#000000", comment = "Default color to use on borders in the theme")

From source file gwt.g2d.resources.client.ExternalImageResource.java

/**
 * A resource in {@link ClientBundle} that helps asynchronously loading an
 * {@link ImageElement}
 * 
 * @author hao1300@gmail.com
 */

From source file gwt.g2d.resources.client.ImageElementResource.java

/**
 * Represents a resource that stores an ImageElement.
 * This class should only be used with {@link ExternalImageResource}.
 * 
 * @author hao1300@gmail.com
 */

From source file gwt.g3d.resources.client.ExternalMeshResource.java

/**
 * Represents a resource that stores information about a mesh.
 * 
 * @author hao1300@gmail.com
 */
@DefaultExtensions(value = { ".obj", ".json" })

From source file gwt.g3d.resources.client.ExternalTexture2DResource.java

/**
 * Represents a resource that creates a {@link Texture2D} from an image.
 * 
 * @author hao1300@gmail.com
 */
@DefaultExtensions(value = { ".png", ".jpg", ".gif", ".bmp" })

From source file gwt.g3d.resources.client.MeshResource.java

/**
 * Represents a resource that stores information about a mesh.
 * This should only be used as part of {@link ExternalMeshResource}.
 * 
 * @author hao1300@gmail.com
 */

From source file gwt.g3d.resources.client.ShaderResource.java

/**
 * Represents a resource that creates a {@link AbstractShader} from a vertex 
 * shader and a fragment shader.
 * The source for a ShaderResource has to be a vertex shader followed by a
 * fragment shader.
 * 

From source file gwt.g3d.resources.client.Texture2DResource.java

/**
 * Represents a resource that creates a {@link Texture2D} from an image.
 * This should only be used as part of {@link ExternalTexture2DResource}.
 * 
 * @author hao1300@gmail.com
 */