Example usage for com.google.gwt.typedarrays.client JsArrayUtil wrapArray

List of usage examples for com.google.gwt.typedarrays.client JsArrayUtil wrapArray

Introduction

In this page you can find the example usage for com.google.gwt.typedarrays.client JsArrayUtil wrapArray.

Prototype

public static JsArrayString wrapArray(String[] srcArray) 

Source Link

Document

Wraps a Java String Array to a JsArrayString.

Usage

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniform1fv(WebGLUniformLocation location, float[] values) {
    uniform1fv(location, JsArrayUtil.wrapArray(values));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniform1iv(WebGLUniformLocation location, int[] values) {
    uniform1iv(location, JsArrayUtil.wrapArray(values));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniform2fv(WebGLUniformLocation location, float[] values) {
    uniform2fv(location, JsArrayUtil.wrapArray(values));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniform2iv(WebGLUniformLocation location, int[] values) {
    uniform2iv(location, JsArrayUtil.wrapArray(values));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniform3fv(WebGLUniformLocation location, float[] values) {
    uniform3fv(location, JsArrayUtil.wrapArray(values));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniform3iv(WebGLUniformLocation location, int[] values) {
    uniform3iv(location, JsArrayUtil.wrapArray(values));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniform4fv(WebGLUniformLocation location, float[] values) {
    uniform4fv(location, JsArrayUtil.wrapArray(values));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniform4iv(WebGLUniformLocation location, int[] values) {
    uniform4iv(location, JsArrayUtil.wrapArray(values));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniformMatrix2fv(WebGLUniformLocation location, boolean transpose, float[] value) {
    uniformMatrix2fv(location, transpose, JsArrayUtil.wrapArray(value));
}

From source file:com.googlecode.gwtgl.binding.WebGLRenderingContext.java

License:Apache License

public void uniformMatrix3fv(WebGLUniformLocation location, boolean transpose, float[] value) {
    uniformMatrix3fv(location, transpose, JsArrayUtil.wrapArray(value));
}