List of usage examples for com.google.gwt.typedarrays.shared Uint32Array set
void set(double[] array, int offset);
From source file:com.shc.webgl4j.client.WebGL20.java
License:Open Source License
public static Int32Array glGetActiveUniforms(int program, List<Integer> uniformIndices, int pname) { Uint32Array indices = Uint32ArrayNative.create(uniformIndices.size()); for (int i = 0; i < uniformIndices.size(); i++) indices.set(i, uniformIndices.get(i)); return glGetActiveUniforms(program, indices, pname); }
From source file:com.shc.webgl4j.client.WebGL20.java
License:Open Source License
public static Int32Array glGetActiveUniforms(int program, int[] uniformIndices, int pname) { Uint32Array indices = Uint32ArrayNative.create(uniformIndices.length); for (int i = 0; i < uniformIndices.length; i++) indices.set(i, uniformIndices[i]); return glGetActiveUniforms(program, indices, pname); }