Example usage for com.google.gwt.webgl.client WebGLRenderingContext bindFramebuffer

List of usage examples for com.google.gwt.webgl.client WebGLRenderingContext bindFramebuffer

Introduction

In this page you can find the example usage for com.google.gwt.webgl.client WebGLRenderingContext bindFramebuffer.

Prototype

public final native void bindFramebuffer(int target, WebGLFramebuffer framebuffer) ;

Source Link

Usage

From source file:forplay.html.HtmlSurfaceLayerGL.java

License:Apache License

HtmlSurfaceLayerGL(HtmlGraphicsGL gfx, int width, int height) {
    super(gfx);/* w w  w.j  av a 2 s .c  om*/

    this.width = width;
    this.height = height;
    gfx.flush();

    WebGLRenderingContext gl = gfx.gl;
    tex = gfx.createTexture(false, false);
    gl.texImage2D(TEXTURE_2D, 0, RGBA, width, height, 0, RGBA, UNSIGNED_BYTE, null);

    fbuf = gl.createFramebuffer();
    gl.bindFramebuffer(FRAMEBUFFER, fbuf);
    gl.framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0, TEXTURE_2D, tex, 0);

    gl.bindTexture(TEXTURE_2D, null);
    gfx.bindFramebuffer();

    surface = new HtmlSurfaceGL(gfx, fbuf, width, height);
}