Example usage for com.google.gwt.webgl.client WebGLRenderingContext bindTexture

List of usage examples for com.google.gwt.webgl.client WebGLRenderingContext bindTexture

Introduction

In this page you can find the example usage for com.google.gwt.webgl.client WebGLRenderingContext bindTexture.

Prototype

public final native void bindTexture(int target, WebGLTexture texture) ;

Source Link

Usage

From source file:forplay.html.HtmlSurfaceLayerGL.java

License:Apache License

HtmlSurfaceLayerGL(HtmlGraphicsGL gfx, int width, int height) {
    super(gfx);//from  ww w . j ava 2  s .co  m

    this.width = width;
    this.height = height;
    gfx.flush();

    WebGLRenderingContext gl = gfx.gl;
    tex = gfx.createTexture(false, false);
    gl.texImage2D(TEXTURE_2D, 0, RGBA, width, height, 0, RGBA, UNSIGNED_BYTE, null);

    fbuf = gl.createFramebuffer();
    gl.bindFramebuffer(FRAMEBUFFER, fbuf);
    gl.framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0, TEXTURE_2D, tex, 0);

    gl.bindTexture(TEXTURE_2D, null);
    gfx.bindFramebuffer();

    surface = new HtmlSurfaceGL(gfx, fbuf, width, height);
}