Example usage for com.google.gwt.webgl.client WebGLRenderingContext createFramebuffer

List of usage examples for com.google.gwt.webgl.client WebGLRenderingContext createFramebuffer

Introduction

In this page you can find the example usage for com.google.gwt.webgl.client WebGLRenderingContext createFramebuffer.

Prototype

public final native WebGLFramebuffer createFramebuffer() ;

Source Link

Usage

From source file:forplay.html.HtmlSurfaceLayerGL.java

License:Apache License

HtmlSurfaceLayerGL(HtmlGraphicsGL gfx, int width, int height) {
    super(gfx);/*from w  w  w .  j a v  a  2 s .c  om*/

    this.width = width;
    this.height = height;
    gfx.flush();

    WebGLRenderingContext gl = gfx.gl;
    tex = gfx.createTexture(false, false);
    gl.texImage2D(TEXTURE_2D, 0, RGBA, width, height, 0, RGBA, UNSIGNED_BYTE, null);

    fbuf = gl.createFramebuffer();
    gl.bindFramebuffer(FRAMEBUFFER, fbuf);
    gl.framebufferTexture2D(FRAMEBUFFER, COLOR_ATTACHMENT0, TEXTURE_2D, tex, 0);

    gl.bindTexture(TEXTURE_2D, null);
    gfx.bindFramebuffer();

    surface = new HtmlSurfaceGL(gfx, fbuf, width, height);
}