Example usage for java.applet Applet subclass-usage

List of usage examples for java.applet Applet subclass-usage

Introduction

In this page you can find the example usage for java.applet Applet subclass-usage.

Usage

From source file Main.java

public class Main extends Applet {

    public void init() {
        this.showStatus("asdf");
    }

From source file MainClass.java

public class MainClass extends Applet {
    public void paint(Graphics g) {
        g.drawOval(10, 10, 50, 50);
        g.fillOval(100, 10, 75, 50);
        g.drawOval(190, 10, 90, 30);
        g.fillOval(70, 90, 140, 100);

From source file Main.java

public class Main extends Applet {
    public void init() {
        setBackground(Color.WHITE);
    }

    public void paint(Graphics g) {

From source file ImageApplet.java

public class ImageApplet extends Applet {
    Image im;

    public void init() {
        im = getImage(getDocumentBase(), "image.jpg");
    }

From source file Main.java

public class Main extends Applet {
    private String name = "";

    public void init() {
        name = getParameter("name");
    }

From source file Main.java

    public class Main extends Applet {
        Label m_titleLabel = new Label(getParameter("Title"));

        public void init() {
            setLayout(new BorderLayout());
            add(BorderLayout.NORTH, m_titleLabel);

From source file Main.java

    public class Main extends Applet {
        private Label m_mess = new Label("asdf", Label.CENTER);

        public void init() {
            add(BorderLayout.CENTER, m_mess);
        }

From source file MainClass.java

public class MainClass extends Applet {
    final int inc = 25;

    int max = 500;

    int min = 200;

From source file FirstApplet.java

/** This applet just says "Hello World! */
public class FirstApplet extends Applet {
    // This method displays the applet.
    public void paint(Graphics g) {
        g.drawString("Hello World", 25, 50);
    }

From source file AppletAnimation.java

public class AppletAnimation extends Applet implements Runnable {
    int frameNumber = -1;

    int delay = 100;

    Thread animatorThread;