Example usage for java.lang Math round

List of usage examples for java.lang Math round

Introduction

In this page you can find the example usage for java.lang Math round.

Prototype

public static long round(double a) 

Source Link

Document

Returns the closest long to the argument, with ties rounding to positive infinity.

Usage

From source file:Main.java

private static int getGlucose(byte[] bytes) {
    return (int) Math.round(((256 * (bytes[0] & 0xFF) + (bytes[1] & 0xFF)) & 0x0FFF) / 8.5);
}

From source file:Main.java

public static float myround2(float paramFloat) {
    return (float) (Math.round(100.0F * paramFloat) / 100.0D);
}

From source file:Main.java

public static String randNum(long dig, long len) {
    String number;//from   ww  w .  j  av  a 2s.c  o m
    int num = (int) Math.abs((Math.round(Math.random() * dig) + len));
    number = Integer.toString(num);
    return number;
}

From source file:Main.java

public static int getNumberOfThread() {
    final float scaleFactor = 1.7f;
    final int maxThread = Math.round(Runtime.getRuntime().availableProcessors() * scaleFactor);
    return maxThread;
}

From source file:Main.java

public static float getRoundFolat3(double d) {
    return (float) ((Math.round(d * 1000)) / 1000.0);
}

From source file:Main.java

public static float getRoundFolat2(double d) {
    return (float) ((Math.round(d * 100)) / 100.0);
}

From source file:Main.java

public static float getRoundFolat1(double d) {
    return (float) ((Math.round(d * 10)) / 10.0);
}

From source file:Main.java

public static float kelvinToCelsius(float temperature) {
    float cels = temperature - 273.15f;
    return Math.round(cels * 10) / 10;
}

From source file:Main.java

public static int getColor(int baseColor, float alphaPercent) {
    int alpha = Math.round((float) Color.alpha(baseColor) * alphaPercent);
    return baseColor & 16777215 | alpha << 24;
}

From source file:Main.java

public static int getPixelsFromDip(float dips, Resources res) {
    return Math.round(dips * res.getDisplayMetrics().density);
}