Example usage for javafx.scene.effect FloatMap FloatMap

List of usage examples for javafx.scene.effect FloatMap FloatMap

Introduction

In this page you can find the example usage for javafx.scene.effect FloatMap FloatMap.

Prototype

public FloatMap() 

Source Link

Document

Creates a new instance of FloatMap with default parameters.

Usage

From source file:Main.java

@Override
public void start(Stage primaryStage) {
    primaryStage.setTitle("");
    Group root = new Group();
    Scene scene = new Scene(root, 300, 250, Color.WHITE);

    int w = 220;/*  w  ww . j av  a 2 s .  c  o m*/
    int h = 100;
    FloatMap map = new FloatMap();
    map.setWidth(w);
    map.setHeight(h);

    for (int i = 0; i < w; i++) {
        double v = (Math.sin(i / 20.0 * Math.PI) - 0.5) / 40.0;
        for (int j = 0; j < h; j++) {
            map.setSamples(i, j, 0.0f, (float) v);
        }
    }

    Group g = new Group();
    DisplacementMap dm = new DisplacementMap();
    dm.setMapData(map);

    g.setEffect(dm);
    g.setCache(true);

    Rectangle r = new Rectangle();
    r.setX(20.0);
    r.setY(20.0);
    r.setWidth(w);
    r.setHeight(h);
    r.setFill(Color.BLUE);

    g.getChildren().add(r);

    Text t = new Text();
    t.setX(40.0);
    t.setY(80.0);
    t.setText("Wavy Text");
    t.setFill(Color.YELLOW);
    t.setFont(Font.font(null, FontWeight.BOLD, 36));

    g.getChildren().add(t);

    root.getChildren().add(g);
    primaryStage.setScene(scene);
    primaryStage.show();
}

From source file:Main.java

static Node displacementMap() {
    int w = 220;//  w  ww .  j  a v a  2s.  co  m
    int h = 100;
    FloatMap map = new FloatMap();
    map.setWidth(w);
    map.setHeight(h);

    for (int i = 0; i < w; i++) {
        double v = (Math.sin(i / 50.0 * Math.PI) - 0.5) / 40.0;
        for (int j = 0; j < h; j++) {
            map.setSamples(i, j, 0.0f, (float) v);
        }
    }

    Group g = new Group();
    DisplacementMap dm = new DisplacementMap();
    dm.setMapData(map);

    Rectangle r = new Rectangle();
    r.setX(20.0f);
    r.setY(20.0f);
    r.setWidth(w);
    r.setHeight(h);
    r.setFill(Color.BLUE);

    g.getChildren().add(r);

    Text t = new Text();
    t.setX(40.0f);
    t.setY(80.0f);
    t.setText("Wavy Text");
    t.setFill(Color.YELLOW);
    t.setFont(Font.font("null", FontWeight.BOLD, 36));

    g.getChildren().add(t);

    g.setEffect(dm);
    g.setCache(true);

    g.setTranslateX(400);
    g.setTranslateY(200);

    return g;
}