Java javax.media.j3d Switch fields, constructors, methods, implement or subclass

Example usage for Java javax.media.j3d Switch fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for javax.media.j3d Switch.

The text is from its open source code.

Subclass

javax.media.j3d.Switch has subclasses.
Click this link to see all its subclasses.

Field

intALLOW_SWITCH_READ
Specifies that this node allows reading its child selection and mask values and its current child.
intALLOW_SWITCH_WRITE
Specifies that this node allows writing its child selection and mask values.
intCHILD_NONE
Specifies that no children are rendered.
intCHILD_ALL
Specifies that all children are rendered.
intCHILD_MASK
Specifies that the childMask BitSet is used to select which children are rendered.

Constructor

Switch(int whichChild)
Constructs and initializes a Switch node using the specified child selection index.
Switch()
Constructs a Switch node with default parameters.

Method

voidaddChild(Node child)
Appends the specified child node to this group node's list of children.
intnumChildren()
Returns a count of this group node's children.
voidsetCapability(int bit)
Sets the specified capability bit.
voidsetChildMask(BitSet childMask)
Sets the child selection mask.