Example usage for javax.media.j3d TexCoordGeneration OBJECT_LINEAR

List of usage examples for javax.media.j3d TexCoordGeneration OBJECT_LINEAR

Introduction

In this page you can find the example usage for javax.media.j3d TexCoordGeneration OBJECT_LINEAR.

Prototype

int OBJECT_LINEAR

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Document

Generates texture coordinates as a linear function in object coordinates.

Usage

From source file:SimpleTextureGen.java

/**
 * This defines the appearance for the shape using a texture. It uses a
 * TextureLoader to load the texture image from an external file and a
 * TexCoordGeneration to define the texture coordinates.
 * /*ww  w.j av  a2 s.c om*/
 * @return Appearance that uses a texture.
 */
protected Appearance DefineAppearance() {
    //This is used to automatically define the texture coordinates.
    //The coordinates are generated in object coordinates, but by
    //commented out the line with 'OBJECT_LINEAR' and uncommenting
    //the line 'EYE_LINEAR' the program will use eye coordinates.
    TexCoordGeneration textCoorder = new TexCoordGeneration(TexCoordGeneration.OBJECT_LINEAR,
            //TexCoordGeneration.EYE_LINEAR,
            TexCoordGeneration.TEXTURE_COORDINATE_2);
    //Load the texture from the external image file
    TextureLoader textLoad = new TextureLoader("housebrick.jpg", this);
    //Access the image from the loaded texture
    ImageComponent2D textImage = textLoad.getImage();
    //Create a two dimensional texture
    Texture2D texture = new Texture2D(Texture2D.BASE_LEVEL, Texture.RGB, textImage.getWidth(),
            textImage.getHeight());
    //Set the texture from the image loaded
    texture.setImage(0, textImage);
    //Create the appearance that will use the texture
    Appearance app = new Appearance();
    app.setTexture(texture);
    //Pass the coordinate generator to the appearance
    app.setTexCoordGeneration(textCoorder);
    //Define how the texture will be mapped onto the surface
    //by creating the appropriate texture attributes
    TextureAttributes textAttr = new TextureAttributes();
    textAttr.setTextureMode(TextureAttributes.REPLACE);
    app.setTextureAttributes(textAttr);
    app.setMaterial(new Material());
    return app;
}

From source file:TexCoordTest.java

public void actionPerformed(ActionEvent event) {
    if (event.getActionCommand().equals("EYE_LINEAR") != false)
        m_TexGen.setGenMode(TexCoordGeneration.EYE_LINEAR);

    else if (event.getActionCommand().equals("OBJECT_LINEAR") != false)
        m_TexGen.setGenMode(TexCoordGeneration.OBJECT_LINEAR);

    else if (event.getActionCommand().equals("SPHERE_MAP") != false)
        m_TexGen.setGenMode(TexCoordGeneration.SPHERE_MAP);

    else if (event.getActionCommand().equals("Rotate") != false)
        m_RotationInterpolator.setEnable(!m_RotationInterpolator.getEnable());

    else if (event.getActionCommand().equals("Translate") != false)
        m_PositionInterpolator.setEnable(!m_PositionInterpolator.getEnable());

    // apply any changes to the TexCoordGeneration and copy into the
    // appearance
    TexCoordGeneration texCoordGeneration = new TexCoordGeneration();
    texCoordGeneration = (TexCoordGeneration) m_TexGen.cloneNodeComponent(true);
    m_Appearance.setTexCoordGeneration(texCoordGeneration);
}

From source file:TexCoordTest.java

void createAppearance(double yMaxHeight) {
    // create an Appearance and assign a Material
    m_Appearance = new Appearance();
    m_Appearance.setCapability(Appearance.ALLOW_TEXGEN_WRITE);

    Color3f black = new Color3f(0, 0.2f, 0);
    Color3f objColor = new Color3f(0.1f, 0.7f, 0.2f);
    m_Appearance.setMaterial(new Material(objColor, black, objColor, black, 0.8f));

    // load the texture image
    TextureLoader texLoader = new TextureLoader("stripes.gif", Texture.RGB, this);

    // clamp the coordinates in the S dimension, that way they
    // will not wrap when the calculated texture coordinate falls outside
    // the range 0 to 1. When the texture coordinate is outside this range
    // no texture coordinate will be used
    Texture tex = texLoader.getTexture();
    tex.setBoundaryModeS(Texture.CLAMP);

    // assign the texute image to the appearance
    m_Appearance.setTexture(tex);// w  w  w  .j  a v a  2s. co m

    // create the TexCoordGeneration object.
    // we are only using 1D texture coordinates (S) - texture coordinates
    // are calculated from a vertex's distance from the Y = 0 plane
    // the 4th parameter to the Vector4f is the distance in *texture
    // coordinates*
    // that we shift the texture coordinates by (i.e. Y = 0 corresponds to S
    // = 0.5)
    TexCoordGeneration texGen = new TexCoordGeneration(TexCoordGeneration.OBJECT_LINEAR,
            TexCoordGeneration.TEXTURE_COORDINATE_2, new Vector4f(0, (float) (1.0 / (2 * yMaxHeight)), 0, 0.5f),
            new Vector4f(0, 0, 0, 0), new Vector4f(0, 0, 0, 0));

    // create our "non-live" TexCoordGeneration object so we
    // can update the "genMode" parameter after we go live.
    m_TexGen = (TexCoordGeneration) texGen.cloneNodeComponent(true);

    // assign the TexCoordGeneration to the Appearance
    m_Appearance.setTexCoordGeneration(texGen);

    // we just glue the texture image to the surface, we are not
    // blending or modulating the texture image based on material
    // attributes. You can experiment with MODULATE or BLEND.
    TextureAttributes texAttribs = new TextureAttributes();
    texAttribs.setTextureMode(TextureAttributes.DECAL);
    m_Appearance.setTextureAttributes(texAttribs);
}

From source file:AppearanceExplorer.java

void setupAppearance() {
    appearance = new Appearance();

    // ColoringAttributes
    coloringColor = new Color3f(red);
    coloringAttr = new ColoringAttributes(coloringColor, coloringShadeModel);
    coloringAttr.setCapability(ColoringAttributes.ALLOW_COLOR_WRITE);
    coloringAttr.setCapability(ColoringAttributes.ALLOW_SHADE_MODEL_WRITE);
    appearance.setColoringAttributes(coloringAttr);

    // set up the editor
    coloringAttrEditor = new ColoringAttributesEditor(coloringAttr);

    // PointAttributes
    pointAttr = new PointAttributes(pointSize, pointAAEnable);
    pointAttr.setCapability(PointAttributes.ALLOW_SIZE_WRITE);
    pointAttr.setCapability(PointAttributes.ALLOW_ANTIALIASING_WRITE);
    appearance.setPointAttributes(pointAttr);

    // set up the editor
    pointAttrEditor = new PointAttributesEditor(pointAttr);

    // LineAttributes
    lineAttr = new LineAttributes(lineWidth, linePattern, lineAAEnable);
    lineAttr.setCapability(LineAttributes.ALLOW_WIDTH_WRITE);
    lineAttr.setCapability(LineAttributes.ALLOW_PATTERN_WRITE);
    lineAttr.setCapability(LineAttributes.ALLOW_ANTIALIASING_WRITE);
    appearance.setLineAttributes(lineAttr);

    // set up the editor
    lineAttrEditor = new LineAttributesEditor(lineAttr);

    // PolygonAttributes
    polygonAttr = new PolygonAttributes(polygonMode, polygonCull, 0.0f);
    polygonAttr.setPolygonOffset(polygonOffsetBias);
    polygonAttr.setPolygonOffsetFactor(polygonOffsetFactor);
    polygonAttr.setCapability(PolygonAttributes.ALLOW_MODE_WRITE);
    polygonAttr.setCapability(PolygonAttributes.ALLOW_CULL_FACE_WRITE);
    polygonAttr.setCapability(PolygonAttributes.ALLOW_OFFSET_WRITE);
    appearance.setPolygonAttributes(polygonAttr);

    // set up the editor
    polygonAttrEditor = new PolygonAttributesEditor(polygonAttr);

    // Rendering attributes
    renderAttr = new RenderingAttributes(renderDepthBuffer, renderDepthBufferWrite, 0.0f,
            RenderingAttributes.ALWAYS, renderVisible, renderIgnoreVertexColor, renderRasterOpEnable,
            renderRasterOp);//from w  w  w  .java  2 s  .  c  om
    renderAttr.setCapability(RenderingAttributes.ALLOW_IGNORE_VERTEX_COLORS_WRITE);
    renderAttr.setCapability(RenderingAttributes.ALLOW_VISIBLE_WRITE);
    renderAttr.setCapability(RenderingAttributes.ALLOW_RASTER_OP_WRITE);
    renderAttr.setCapability(RenderingAttributes.ALLOW_ALPHA_TEST_FUNCTION_WRITE);
    renderAttr.setCapability(RenderingAttributes.ALLOW_ALPHA_TEST_VALUE_WRITE);
    appearance.setRenderingAttributes(renderAttr);
    appearance.setCapability(Appearance.ALLOW_RENDERING_ATTRIBUTES_WRITE);

    // set up the editor
    renderAttrEditor = new RenderingAttributesEditor(renderAttr);

    // TransparencyAttributes
    transpAttr = new TransparencyAttributes(transpMode, transpValue);
    transpAttr.setCapability(TransparencyAttributes.ALLOW_MODE_WRITE);
    transpAttr.setCapability(TransparencyAttributes.ALLOW_VALUE_WRITE);
    transpAttr.setCapability(TransparencyAttributes.ALLOW_BLEND_FUNCTION_WRITE);
    appearance.setTransparencyAttributes(transpAttr);

    // set up the editor
    transpAttrEditor = new TransparencyAttributesEditor(transpAttr);

    // Material
    material = new Material(red, black, red, white, 20.f);
    material.setLightingEnable(false);
    material.setCapability(Material.ALLOW_COMPONENT_WRITE);
    appearance.setMaterial(material);

    // material presets
    String[] materialNames = { "Red", "White", "Red Ambient", "Red Diffuse", "Grey Emissive", "White Specular",
            "Aluminium", "Blue Plastic", "Copper", "Gold", "Red Alloy", "Black Onyx" };
    Material[] materialPresets = new Material[materialNames.length];
    materialPresets[0] = new Material(red, black, red, white, 20.0f);
    materialPresets[1] = new Material(white, black, white, white, 20.0f);
    materialPresets[2] = new Material(red, black, black, black, 20.0f);
    materialPresets[3] = new Material(black, black, red, black, 20.0f);
    materialPresets[4] = new Material(black, grey, black, black, 20.0f);
    materialPresets[5] = new Material(black, black, black, white, 20.0f);
    Color3f alum = new Color3f(0.37f, 0.37f, 0.37f);
    Color3f alumSpec = new Color3f(0.89f, 0.89f, 0.89f);
    materialPresets[6] = new Material(alum, black, alum, alumSpec, 17);
    Color3f bluePlastic = new Color3f(0.20f, 0.20f, 0.70f);
    Color3f bluePlasticSpec = new Color3f(0.85f, 0.85f, 0.85f);
    materialPresets[7] = new Material(bluePlastic, black, bluePlastic, bluePlasticSpec, 22);
    Color3f copper = new Color3f(0.30f, 0.10f, 0.00f);
    ;
    Color3f copperSpec = new Color3f(0.75f, 0.30f, 0.00f);
    materialPresets[8] = new Material(copper, black, copper, copperSpec, 10);
    Color3f gold = new Color3f(0.49f, 0.34f, 0.00f);
    Color3f goldSpec = new Color3f(0.89f, 0.79f, 0.00f);
    materialPresets[9] = new Material(gold, black, gold, goldSpec, 15);
    Color3f redAlloy = new Color3f(0.34f, 0.00f, 0.34f);
    Color3f redAlloySpec = new Color3f(0.84f, 0.00f, 0.00f);
    materialPresets[10] = new Material(redAlloy, black, redAlloy, redAlloySpec, 15);
    Color3f blackOnyxSpec = new Color3f(0.72f, 0.72f, 0.72f);
    materialPresets[11] = new Material(black, black, black, blackOnyxSpec, 23);

    // set up the editor
    materialEditor = new MaterialPresetEditor(material, materialNames, materialPresets);

    // Texture2D

    // set the values to the defaults
    texEnable = false;
    texMipMapMode = Texture.BASE_LEVEL;
    texBoundaryModeS = Texture.WRAP;
    texBoundaryModeT = Texture.WRAP;
    texMinFilter = Texture.BASE_LEVEL_POINT;
    texMagFilter = Texture.BASE_LEVEL_POINT;
    texBoundaryColor = new Color4f(0.0f, 0.0f, 0.0f, 0.0f);

    // set up the image choices
    String[] texImageNames = { "Earth", "Fish", };
    String[] texImageFileNames = { "earth.jpg", "fish1.gif", };
    int texImageFileIndex = 0;

    // set up the appearance to allow the texture to be changed
    appearance.setCapability(Appearance.ALLOW_TEXTURE_WRITE);

    // set up the editor (this will create the initial Texture2D and
    // assign it to the appearance)
    texture2DEditor = new Texture2DEditor(appearance, codeBaseString, texImageNames, texImageFileNames,
            texImageFileIndex, texEnable, texBoundaryModeS, texBoundaryModeT, texMinFilter, texMagFilter,
            texMipMapMode, texBoundaryColor);

    // TextureAttributes
    texMode = TextureAttributes.REPLACE;
    texBlendColor = new Color4f(1.0f, 1.0f, 1.0f, 1.0f);
    texTransform = new Transform3D();
    texPerspCorrect = TextureAttributes.NICEST;
    textureAttr = new TextureAttributes(texMode, texTransform, texBlendColor, texPerspCorrect);

    // set the capabilities to allow run time changes
    textureAttr.setCapability(TextureAttributes.ALLOW_MODE_WRITE);
    textureAttr.setCapability(TextureAttributes.ALLOW_BLEND_COLOR_WRITE);
    textureAttr.setCapability(TextureAttributes.ALLOW_TRANSFORM_WRITE);

    // connect it to the appearance
    appearance.setTextureAttributes(textureAttr);

    // setup the editor
    textureAttrEditor = new TextureAttributesEditor(textureAttr);

    // set up the tex coordinate generation
    texGenEnable = false;
    texGenMode = TexCoordGeneration.OBJECT_LINEAR;
    texGenPlaneS = new Vector4f(1.0f, 0.0f, 0.0f, 0.0f);
    texGenPlaneT = new Vector4f(0.0f, 1.0f, 0.0f, 0.0f);

    // set the appearance so that we can replace the tex gen when live
    appearance.setCapability(Appearance.ALLOW_TEXGEN_WRITE);

    // setup the editor
    texGenEditor = new TexCoordGenerationEditor(appearance, texGenEnable, texGenMode, texGenPlaneS,
            texGenPlaneT);

}

From source file:AppearanceTest.java

protected NodeComponent createComponent() {
    return (NodeComponent) new TexCoordGeneration(TexCoordGeneration.OBJECT_LINEAR,
            TexCoordGeneration.TEXTURE_COORDINATE_3);
}

From source file:AppearanceTest.java

public void onOBJECT_LINEAR() {
    getTexCoordGeneration().setGenMode(TexCoordGeneration.OBJECT_LINEAR);
    assignToAppearance();
}

From source file:AppearanceExplorer.java

TexCoordGenerationEditor(Appearance initApp, boolean initEnable, int initMode, Vector4f initPlaneS,
        Vector4f initPlaneT) {//from w  ww  .java 2  s.c  o  m

    super(BoxLayout.Y_AXIS);
    app = initApp;
    enable = initEnable;
    mode = initMode;
    planeS.set(initPlaneS);
    planeT.set(initPlaneT);
    setTexGen(); // set up the initial texGen

    JCheckBox enableCheckBox = new JCheckBox("Enable Tex Coord Gen");
    enableCheckBox.addActionListener(new ActionListener() {
        public void actionPerformed(ActionEvent e) {
            enable = ((JCheckBox) e.getSource()).isSelected();
            texGen.setEnable(enable);
        }
    });
    add(new LeftAlignComponent(enableCheckBox));

    // texture boundaries
    String[] modeNames = { "OBJECT_LINEAR", "EYE_LINEAR", "SPHERE_MAP", };
    int[] modeValues = { TexCoordGeneration.OBJECT_LINEAR, TexCoordGeneration.EYE_LINEAR,
            TexCoordGeneration.SPHERE_MAP, };

    // tex gen modes
    IntChooser modeChooser = new IntChooser("Generation Mode:", modeNames, modeValues);
    modeChooser.setValue(mode);
    modeChooser.addIntListener(new IntListener() {
        public void intChanged(IntEvent event) {
            int value = event.getValue();
            mode = value;
            setTexGen();
        }
    });
    add(modeChooser);

    // make a panel for both sets of sliders and then two sub-panels,
    // one for each group of sliders
    Box sliderPanel = new Box(BoxLayout.Y_AXIS);
    add(sliderPanel);

    Box planeSPanel = new Box(BoxLayout.Y_AXIS);
    Box planeTPanel = new Box(BoxLayout.Y_AXIS);
    sliderPanel.add(planeSPanel);
    sliderPanel.add(planeTPanel);

    planeSPanel.add(new LeftAlignComponent(new JLabel("Plane S:")));
    FloatLabelJSlider planeSxSlider = new FloatLabelJSlider("X:", 0.1f, -10.0f, 10.0f, planeS.x);
    planeSxSlider.setMajorTickSpacing(0.1f);
    planeSxSlider.setPaintTicks(true);
    planeSxSlider.addFloatListener(new FloatListener() {
        public void floatChanged(FloatEvent e) {
            planeS.x = e.getValue();
            setTexGen();
        }
    });
    planeSPanel.add(planeSxSlider);

    FloatLabelJSlider planeSySlider = new FloatLabelJSlider("Y:", 0.1f, -10.0f, 10.0f, planeS.y);
    planeSySlider.setMajorTickSpacing(0.1f);
    planeSySlider.setPaintTicks(true);
    planeSySlider.addFloatListener(new FloatListener() {
        public void floatChanged(FloatEvent e) {
            planeS.y = e.getValue();
            setTexGen();
        }
    });
    planeSPanel.add(planeSySlider);

    FloatLabelJSlider planeSzSlider = new FloatLabelJSlider("Z:", 0.1f, -10.0f, 10.0f, planeS.z);
    planeSzSlider.setMajorTickSpacing(0.1f);
    planeSzSlider.setPaintTicks(true);
    planeSzSlider.addFloatListener(new FloatListener() {
        public void floatChanged(FloatEvent e) {
            planeS.z = e.getValue();
            setTexGen();
        }
    });
    planeSPanel.add(planeSzSlider);

    FloatLabelJSlider planeSwSlider = new FloatLabelJSlider("W:", 0.1f, -10.0f, 10.0f, planeS.w);
    planeSwSlider.setMajorTickSpacing(0.1f);
    planeSwSlider.setPaintTicks(true);
    planeSwSlider.addFloatListener(new FloatListener() {
        public void floatChanged(FloatEvent e) {
            planeS.w = e.getValue();
            setTexGen();
        }
    });
    planeSPanel.add(planeSwSlider);

    planeSPanel.add(new LeftAlignComponent(new JLabel("Plane T:")));
    FloatLabelJSlider planeTxSlider = new FloatLabelJSlider("X:", 0.1f, -10.0f, 10.0f, planeT.x);
    planeTxSlider.setMajorTickSpacing(0.1f);
    planeTxSlider.setPaintTicks(true);
    planeTxSlider.addFloatListener(new FloatListener() {
        public void floatChanged(FloatEvent e) {
            planeT.x = e.getValue();
            setTexGen();
        }
    });
    planeTPanel.add(planeTxSlider);

    FloatLabelJSlider planeTySlider = new FloatLabelJSlider("Y:", 0.1f, -10.0f, 10.0f, planeT.y);
    planeTySlider.setMajorTickSpacing(0.1f);
    planeTySlider.setPaintTicks(true);
    planeTySlider.addFloatListener(new FloatListener() {
        public void floatChanged(FloatEvent e) {
            planeT.y = e.getValue();
            setTexGen();
        }
    });
    planeTPanel.add(planeTySlider);

    FloatLabelJSlider planeTzSlider = new FloatLabelJSlider("Z:", 0.1f, -10.0f, 10.0f, planeT.z);
    planeTzSlider.setMajorTickSpacing(0.1f);
    planeTzSlider.setPaintTicks(true);
    planeTzSlider.addFloatListener(new FloatListener() {
        public void floatChanged(FloatEvent e) {
            planeT.z = e.getValue();
            setTexGen();
        }
    });
    planeTPanel.add(planeTzSlider);

    FloatLabelJSlider planeTwSlider = new FloatLabelJSlider("W:", 0.1f, -10.0f, 10.0f, planeT.w);
    planeTwSlider.setMajorTickSpacing(0.1f);
    planeTwSlider.setPaintTicks(true);
    planeTwSlider.addFloatListener(new FloatListener() {
        public void floatChanged(FloatEvent e) {
            planeT.w = e.getValue();
            setTexGen();
        }
    });
    planeTPanel.add(planeTwSlider);
}