Example usage for net.minecraftforge.client.event RenderGameOverlayEvent.Pre getPartialTicks

List of usage examples for net.minecraftforge.client.event RenderGameOverlayEvent.Pre getPartialTicks

Introduction

In this page you can find the example usage for net.minecraftforge.client.event RenderGameOverlayEvent.Pre getPartialTicks.

Prototype

public float getPartialTicks() 

Source Link

Usage

From source file:de.canitzp.rarmor.event.ClientEvents.java

@SubscribeEvent
public static void onRenderOverlay(RenderGameOverlayEvent.Pre event) {
    if (event.getType() == ElementType.HOTBAR) {
        Minecraft mc = Minecraft.getMinecraft();
        FontRenderer font = mc.fontRenderer;
        ScaledResolution res = event.getResolution();
        EntityPlayer player = mc.player;

        float scale = Config.rarmorOverlayScale;
        int renderX = Config.rarmorOverlayX;
        int renderY = Config.rarmorOverlayY;

        if (renderX >= 0 && renderY >= 0 && scale > 0) {
            if (!mc.gameSettings.showDebugInfo) {
                if (player != null && player.getEntityWorld() != null) {
                    ItemStack stack = RarmorAPI.methodHandler.getHasRarmorInSlot(player,
                            EntityEquipmentSlot.CHEST);
                    if (!stack.isEmpty()) {
                        IRarmorData data = RarmorAPI.methodHandler.getDataForStack(player.getEntityWorld(),
                                stack, false);
                        if (data != null) {
                            GlStateManager.pushMatrix();
                            GlStateManager.scale(scale, scale, scale);

                            font.drawString(TextFormatting.GOLD
                                    + I18n.format(RarmorAPI.MOD_ID + ".storedEnergy") + ": ", renderX + 20,
                                    renderY, 0xFFFFFF, true);
                            font.drawString(
                                    TextFormatting.YELLOW + "" + data.getEnergyStored() + "/"
                                            + data.getMaxEnergyStored(),
                                    renderX + 20, renderY + 10, 0xFFFFFF, true);

                            Helper.renderStackToGui(stack, renderX, renderY, 1.0F);

                            if (!Config.rarmorOverlayOnlyEnergy) {
                                renderY += 26;

                                for (ActiveRarmorModule module : data.getCurrentModules()) {
                                    if (module.doesRenderOnOverlay(mc, player, data)) {
                                        ItemStack display = module.getDisplayIcon();
                                        if (!display.isEmpty()) {
                                            Helper.renderStackToGui(display, renderX, renderY, 1.0F);
                                        }

                                        module.renderAdditionalOverlay(mc, player, data, res, renderX, renderY,
                                                event.getPartialTicks());
                                        renderY += 17;
                                    }//from www.j a v  a 2 s .  c  om
                                }
                            }

                            GlStateManager.popMatrix();
                        }
                    }
                }
            }
        }
    }
}

From source file:mod.rankshank.arbitraria.client.ui.hud.ComponentManagerHUD.java

@SubscribeEvent
public static void drawElements(RenderGameOverlayEvent.Pre event) {
    if (event.getType() == RenderGameOverlayEvent.ElementType.HOTBAR) {
        GlStateManager.pushMatrix();//  w  w w . j av a2s. co  m
        GlStateManager.bindTexture(UITextures.GUI.getGlTextureId());
        for (Component component : components)
            component.atlasPass(0, event.getPartialTicks());

        GlStateManager.enableRescaleNormal();
        GlStateManager.enableAlpha();
        GlStateManager.alphaFunc(516, 0.1F);
        GlStateManager.enableBlend();
        GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_ALPHA,
                GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA);

        GlStateManager.bindTexture(mc.getTextureMapBlocks().getGlTextureId());
        for (Component component : components)
            component.itemPass(0, event.getPartialTicks());

        tex.bindTexture(UITextures.RSS_GLINT);
        for (Component component : components) {
            GlStateManager.pushMatrix();
            component.itemEffectPass(0, event.getPartialTicks());
            GlStateManager.popMatrix();
        }

        GlStateManager.disableAlpha();
        GlStateManager.disableRescaleNormal();
        GlStateManager.disableLighting();

        for (Component component : components)
            component.textPass(0, event.getPartialTicks(), font);
        GlStateManager.popMatrix();
    }
}