Example usage for net.minecraftforge.client.event RenderHandEvent getPartialTicks

List of usage examples for net.minecraftforge.client.event RenderHandEvent getPartialTicks

Introduction

In this page you can find the example usage for net.minecraftforge.client.event RenderHandEvent getPartialTicks.

Prototype

public float getPartialTicks() 

Source Link

Usage

From source file:de.sanandrew.mods.sanlib.sanplayermodel.client.event.RenderPlayerEventHandler.java

License:Creative Commons License

@SubscribeEvent
public void onHandRender(RenderHandEvent event) {
    this.lazyLoad();

    GL11.glPushMatrix();//ww  w .j  a  v  a2s  .  c o  m
    Minecraft mc = Minecraft.getMinecraft();

    boolean flag = mc.getRenderViewEntity() instanceof EntityLivingBase
            && ((EntityLivingBase) mc.getRenderViewEntity()).isPlayerSleeping();
    if (mc.gameSettings.thirdPersonView == 0 && !flag && !mc.gameSettings.hideGUI && mc.playerController != null
            && !mc.playerController.isSpectator()) {
        if (SanPlayerModel.isSanPlayer(mc.player)) {
            String skinType = mc.player.getSkinType();
            Render<AbstractClientPlayer> rend = mc.getRenderManager().getEntityRenderObject(mc.player);
            RenderPlayer skin = mc.getRenderManager().getSkinMap().get(skinType);

            mc.getRenderManager().entityRenderMap.put(mc.player.getClass(), this.sanPlayerModel);
            mc.getRenderManager().skinMap.put(skinType, this.sanPlayerModel);

            event.setCanceled(true);
            mc.entityRenderer.enableLightmap();
            mc.entityRenderer.itemRenderer.renderItemInFirstPerson(event.getPartialTicks());
            mc.entityRenderer.disableLightmap();

            mc.getRenderManager().entityRenderMap.put(mc.player.getClass(), rend);
            mc.getRenderManager().skinMap.put(skinType, skin);
        }
    }

    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    GL11.glPopMatrix();
}

From source file:de.sanandrew.mods.sanplayermodel.client.event.RenderPlayerEventHandler.java

License:Creative Commons License

@SubscribeEvent
@SuppressWarnings("unchecked")
public void onHandRender(RenderHandEvent event) {
    this.lazyLoad();

    GL11.glPushMatrix();//from www  . ja  va  2 s.  c  o m
    Minecraft mc = Minecraft.getMinecraft();

    boolean flag = mc.getRenderViewEntity() instanceof EntityLivingBase
            && ((EntityLivingBase) mc.getRenderViewEntity()).isPlayerSleeping();
    if (mc.gameSettings.thirdPersonView == 0 && !flag && !mc.gameSettings.hideGUI && mc.playerController != null
            && !mc.playerController.isSpectator()) {
        if (isPlayerNameOrUuidEqual(mc.thePlayer, SANPLAYER_NAMES_UUID)) {
            String skinType = mc.thePlayer.getSkinType();
            Render<AbstractClientPlayer> rend = mc.getRenderManager()
                    .getEntityRenderObject((AbstractClientPlayer) mc.thePlayer);
            RenderPlayer skin = mc.getRenderManager().getSkinMap().get(skinType);

            mc.getRenderManager().entityRenderMap.put(mc.thePlayer.getClass(), this.sanPlayerModel);
            mc.getRenderManager().skinMap.put(skinType, this.sanPlayerModel);

            event.setCanceled(true);
            mc.entityRenderer.enableLightmap();
            mc.entityRenderer.itemRenderer.renderItemInFirstPerson(event.getPartialTicks());
            mc.entityRenderer.disableLightmap();

            mc.getRenderManager().entityRenderMap.put(mc.thePlayer.getClass(), rend);
            mc.getRenderManager().skinMap.put(skinType, skin);
        }
    }

    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    GL11.glPopMatrix();
}