Example usage for net.minecraftforge.event.entity.living LivingHurtEvent getAmount

List of usage examples for net.minecraftforge.event.entity.living LivingHurtEvent getAmount

Introduction

In this page you can find the example usage for net.minecraftforge.event.entity.living LivingHurtEvent getAmount.

Prototype

public float getAmount() 

Source Link

Usage

From source file:com.lothrazar.cyclicmagic.item.ItemFangs.java

License:Open Source License

@SubscribeEvent
public void onAttack(LivingHurtEvent event) {
    //true source is player that was holding the fang item
    //immediate source is the entity. and we check the boolean flag to make sure it was one of these, not from illager or some other spawn reason
    if (event.getSource().getImmediateSource() instanceof EntityEvokerFangs
            && UtilNBT.getEntityBoolean(event.getSource().getImmediateSource(), NBT_FANG_FROMPLAYER)) {
        event.setAmount(event.getAmount() * 2);
    }/*from   ww  w .j  a v a2  s.co m*/
}

From source file:de.canitzp.rarmor.module.protection.ItemModuleProtection.java

@SubscribeEvent
public void onHurt(LivingHurtEvent event) {
    EntityLivingBase entity = event.getEntityLiving();
    if (!entity.getEntityWorld().isRemote && entity instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) entity;
        IRarmorData data = RarmorAPI.methodHandler.getDataForChestplate(player, false);
        if (data != null) {
            float damageReduct = 0F;

            for (ActiveRarmorModule module : data.getCurrentModules()) {
                if (module instanceof ActiveModuleProtection) {
                    damageReduct = ((ActiveModuleProtection) module).getDamageReduction();
                    break;
                }//ww w.  jav a  2 s.  c  o m
            }

            if (damageReduct > 0F) {
                int neededEnergy = (int) (damageReduct * 200);

                if (data.getEnergyStored() >= neededEnergy) {
                    event.setAmount(Math.max(0, event.getAmount() / damageReduct));
                    data.extractEnergy(neededEnergy, false);
                }
            }
        }
    }
}

From source file:de.sanandrew.mods.turretmod.event.DamageEventHandler.java

License:Creative Commons License

@SubscribeEvent
public void onDamage(LivingHurtEvent event) {
    if (event.getEntity() instanceof EntityTurret) {
        IUpgradeProcessor proc = ((EntityTurret) event.getEntity()).getUpgradeProcessor();
        if (proc.hasUpgrade(Upgrades.SHIELD_PERSONAL)) {
            ShieldPersonal upgInst = proc.getUpgradeInstance(Upgrades.SHIELD_PERSONAL);
            float restDmg = upgInst.damage(event.getAmount());
            if (restDmg <= 0.0F) {
                event.setCanceled(true);
            } else {
                event.setAmount(restDmg);
            }/*from   www . j  a  v  a  2 s. c o  m*/
            proc.syncUpgrade(Upgrades.SHIELD_PERSONAL);
        }
    }
}

From source file:hellfirepvp.astralsorcery.common.event.listener.EventHandlerEntity.java

License:Open Source License

@SubscribeEvent(priority = EventPriority.LOW)
public void onAttack(LivingHurtEvent event) {
    if (event.getEntity().getEntityWorld().isRemote)
        return;/*from   www . jav  a 2s . c  o m*/

    DamageSource source = event.getSource();
    if (source.getTrueSource() != null) {
        EntityLivingBase entitySource = null;
        if (source.getTrueSource() instanceof EntityLivingBase) {
            entitySource = (EntityLivingBase) source.getTrueSource();
        } else if (source.getTrueSource() instanceof EntityArrow) {
            Entity shooter = ((EntityArrow) source.getTrueSource()).shootingEntity;
            if (shooter != null && shooter instanceof EntityLivingBase) {
                entitySource = (EntityLivingBase) shooter;
            }
        }
        if (entitySource != null) {
            WandAugment foundAugment = null;
            ItemStack stack = entitySource.getHeldItemMainhand();
            if (!stack.isEmpty() && stack.getItem() instanceof ItemWand) {
                foundAugment = ItemWand.getAugment(stack);
            }
            stack = entitySource.getHeldItemOffhand();
            if (foundAugment == null && !stack.isEmpty() && stack.getItem() instanceof ItemWand) {
                foundAugment = ItemWand.getAugment(stack);
            }
            if (foundAugment != null && foundAugment.equals(WandAugment.DISCIDIA)) {
                EntityAttackStack attack = attackStack.get(entitySource.getEntityId());
                if (attack == null) {
                    attack = new EntityAttackStack();
                    attackStack.put(entitySource.getEntityId(), attack);
                }
                EntityLivingBase entity = event.getEntityLiving();
                float multiplier = attack.getAndUpdateMultipler(entity);
                event.setAmount(event.getAmount() * (1F + multiplier));
                PktParticleEvent ev = new PktParticleEvent(
                        PktParticleEvent.ParticleEventType.DISCIDIA_ATTACK_STACK, entity.posX, entity.posY,
                        entity.posZ);
                ev.setAdditionalData(multiplier);
                PacketChannel.CHANNEL.sendToAllAround(ev, PacketChannel.pointFromPos(event.getEntity().world,
                        event.getEntity().getPosition(), 64));
            }
        }
    }
}

From source file:hellfirepvp.astralsorcery.common.event.listener.EventHandlerEntity.java

License:Open Source License

@SubscribeEvent
public void onDamage(LivingHurtEvent event) {
    EntityLivingBase living = event.getEntityLiving();
    if (living == null || living.getEntityWorld().isRemote)
        return;/*  w  w  w .  j  a va  2  s  .  co m*/

    if (!living.isDead && living instanceof EntityPlayer) {
        if (invulnerabilityCooldown.contains((EntityPlayer) living)) {
            event.setCanceled(true);
            return;
        }
    }

    DamageSource source = event.getSource();
    lblIn: if (source.getTrueSource() != null) {
        EntityPlayer p;
        if (source.getTrueSource() instanceof EntityPlayer) {
            p = (EntityPlayer) source.getTrueSource();
        } else if (source.getTrueSource() instanceof EntityArrow) {
            Entity shooter = ((EntityArrow) source.getTrueSource()).shootingEntity;
            if (shooter != null && shooter instanceof EntityPlayer) {
                p = (EntityPlayer) shooter;
            } else {
                break lblIn;
            }
        } else {
            break lblIn;
        }
        PlayerProgress prog = ResearchManager.getProgress(p);
        if (prog != null) {
            float dmg = event.getAmount();
            Map<ConstellationPerk, Integer> perks = prog.getAppliedPerks();
            for (ConstellationPerk perk : perks.keySet()) {
                if (!prog.isPerkActive(perk))
                    continue;
                if (perk.mayExecute(ConstellationPerk.Target.ENTITY_ATTACK)) {
                    dmg = perk.onEntityAttack(p, event.getEntityLiving(), dmg);
                }
            }
            event.setAmount(dmg);
        }
    }
    EntityLivingBase entity = event.getEntityLiving();
    if (entity != null) {
        if (entity instanceof EntityPlayer) {
            EntityPlayer hurt = (EntityPlayer) entity;
            PlayerProgress prog = ResearchManager.getProgress(hurt);
            if (prog != null) {
                float dmg = event.getAmount();
                Map<ConstellationPerk, Integer> perks = prog.getAppliedPerks();
                for (ConstellationPerk perk : perks.keySet()) {
                    if (!prog.isPerkActive(perk))
                        continue;
                    if (perk.mayExecute(ConstellationPerk.Target.ENTITY_HURT)) {
                        dmg = perk.onEntityHurt(hurt, source, dmg);
                    }
                }
                event.setAmount(dmg);
            }
        }

        ItemStack active = entity.getActiveItemStack();
        if (!active.isEmpty() && active.getItem() instanceof ItemWand) {
            WandAugment wa = ItemWand.getAugment(active);
            if (wa != null && wa.equals(WandAugment.ARMARA)) {
                PotionEffect potion = new PotionEffect(MobEffects.RESISTANCE, 100, 0);
                if (entity.isPotionApplicable(potion)) {
                    entity.addPotionEffect(potion);
                }
                potion = new PotionEffect(MobEffects.ABSORPTION, 100, 1);
                if (entity.isPotionApplicable(potion)) {
                    entity.addPotionEffect(potion);
                }
            }
        }
    }
}

From source file:hellfirepvp.astralsorcery.common.event.listener.EventHandlerServer.java

License:Open Source License

@SubscribeEvent
public void onDamage(LivingHurtEvent event) {
    EntityLivingBase living = event.getEntityLiving();
    if (living == null || living.getEntityWorld().isRemote)
        return;/*from   w  w w .j a v a 2s .  c  o m*/

    if (!living.isDead && living instanceof EntityPlayer) {
        if (invulnerabilityCooldown.contains((EntityPlayer) living)) {
            event.setCanceled(true);
            return;
        }
    }

    DamageSource source = event.getSource();
    lblIn: if (source.getSourceOfDamage() != null) {
        EntityPlayer p;
        if (source.getSourceOfDamage() instanceof EntityPlayer) {
            p = (EntityPlayer) source.getSourceOfDamage();
        } else if (source.getSourceOfDamage() instanceof EntityArrow) {
            Entity shooter = ((EntityArrow) source.getSourceOfDamage()).shootingEntity;
            if (shooter != null && shooter instanceof EntityPlayer) {
                p = (EntityPlayer) shooter;
            } else {
                break lblIn;
            }
        } else {
            break lblIn;
        }
        PlayerProgress prog = ResearchManager.getProgress(p);
        if (prog != null) {
            float dmg = event.getAmount();
            Map<ConstellationPerk, Integer> perks = prog.getAppliedPerks();
            for (ConstellationPerk perk : perks.keySet()) {
                if (!prog.isPerkActive(perk))
                    continue;
                if (perk.mayExecute(ConstellationPerk.Target.ENTITY_ATTACK)) {
                    dmg = perk.onEntityAttack(p, event.getEntityLiving(), dmg);
                }
            }
            event.setAmount(dmg);
        }
    }
    if (event.getEntityLiving() != null && event.getEntityLiving() instanceof EntityPlayer) {
        EntityPlayer hurt = (EntityPlayer) event.getEntityLiving();
        PlayerProgress prog = ResearchManager.getProgress(hurt);
        if (prog != null) {
            float dmg = event.getAmount();
            Map<ConstellationPerk, Integer> perks = prog.getAppliedPerks();
            for (ConstellationPerk perk : perks.keySet()) {
                if (!prog.isPerkActive(perk))
                    continue;
                if (perk.mayExecute(ConstellationPerk.Target.ENTITY_HURT)) {
                    dmg = perk.onEntityHurt(hurt, source, dmg);
                }
            }
            event.setAmount(dmg);
        }
    }
}

From source file:md.zazpro.mod.common.baubles.Pendant_Core.java

License:Open Source License

@SubscribeEvent(priority = EventPriority.LOWEST)
public void onHurt(LivingHurtEvent event) {
    if (event.getSource().getEntity() instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) event.getSource().getEntity();
        ItemStack itemStack = null;//from  w  w  w  . j a va  2 s .com
        if (BaublesApi.getBaublesHandler(player).getStackInSlot(0) != null
                && BaublesApi.getBaublesHandler(player).getStackInSlot(0).hasTagCompound()) {
            itemStack = BaublesApi.getBaublesHandler(player).getStackInSlot(0);
            boolean Vampire = itemStack.getTagCompound().getBoolean("Vampire");
            if (Vampire) {
                if (player.getHealth() < player.getMaxHealth()
                        && this.getBSUStored(itemStack) >= ConfigurationHandler.Pendant_VAMPIRE) {
                    this.extractBSU(itemStack, ConfigurationHandler.Pendant_VAMPIRE, false);
                    player.heal(event.getAmount() / ConfigurationHandler.VampireAmount);
                }
            }
        }
    }
}

From source file:md.zazpro.mod.common.baubles.Ring_Core.java

License:Open Source License

@SubscribeEvent(priority = EventPriority.LOWEST)
public void onHurt(LivingHurtEvent event) {
    if (event.getSource().getEntity() instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) event.getSource().getEntity();
        ItemStack itemStack1 = BaublesApi.getBaublesHandler(player).getStackInSlot(1);
        ItemStack itemStack2 = BaublesApi.getBaublesHandler(player).getStackInSlot(2);
        if (RingUtils.isLegali(itemStack1, itemStack2, "Power")) {
            ItemStack itemStack3 = RingUtils.getStackFromBoolean(itemStack1, itemStack2, "Power");
            if (this.getBSUStored(itemStack3) >= ConfigurationHandler.Ring_POWER) {
                this.extractBSU(itemStack3, ConfigurationHandler.Ring_POWER, false);
                float power = (float) RingUtils.getIntFromBauble(itemStack1, itemStack2, "Power");
                float amount = event.getAmount() + power;
                event.setAmount(amount);
            }//  www  .  j  a va2s. c o  m
        }
    }
}

From source file:org.blockartistry.DynSurround.server.services.HealthEffectService.java

License:MIT License

@SubscribeEvent(priority = EventPriority.LOW)
public void onLivingHurt(@Nonnull final LivingHurtEvent event) {
    if (!ModOptions.enableDamagePopoffs)
        return;/* w ww  .j a  va  2  s .  c  o m*/

    if (event == null || event.getEntity() == null || event.getEntity().world == null
            || event.getEntity().world.isRemote)
        return;

    // Living heal should handle heals - I think..
    if (event.getAmount() <= 0 || event.getEntityLiving() == null)
        return;

    // A bit hokey - may work.
    boolean isCrit = false;
    if (event.getSource() instanceof EntityDamageSourceIndirect) {
        final EntityDamageSourceIndirect dmgSource = (EntityDamageSourceIndirect) event.getSource();
        if (dmgSource.getSourceOfDamage() instanceof EntityArrow) {
            final EntityArrow arrow = (EntityArrow) dmgSource.getSourceOfDamage();
            isCrit = arrow.getIsCritical();
        }
    } else if (event.getSource() instanceof EntityDamageSource) {
        final EntityDamageSource dmgSource = (EntityDamageSource) event.getSource();
        if (dmgSource.getSourceOfDamage() instanceof EntityPlayer) {
            final EntityPlayer player = (EntityPlayer) dmgSource.getSourceOfDamage();
            isCrit = isCritical(player, event.getEntityLiving());
        }
    }

    final Entity entity = event.getEntityLiving();
    final Locus point = new Locus(entity, RANGE);
    final PacketHealthChange packet = new PacketHealthChange(entity.getEntityId(), (float) entity.posX,
            (float) entity.posY + (entity.height / 2.0F), (float) entity.posZ, isCrit, (int) event.getAmount());
    Network.sendToAllAround(point, packet);
}

From source file:org.blockartistry.mod.DynSurround.client.HealthEffectHandler.java

License:MIT License

@SubscribeEvent(priority = EventPriority.LOW)
public void onLivingHurt(final LivingHurtEvent event) {
    if (event == null || event.getEntity() == null || event.getEntity().worldObj == null
            || event.getEntity().worldObj.isRemote)
        return;//from  w  ww.ja va 2  s  .co m

    // Living heal should handle heals - I think..
    if (event.getAmount() <= 0 || event.getEntityLiving() == null)
        return;

    // A bit hokey - may work.
    boolean isCrit = false;
    if (event.getSource() instanceof EntityDamageSourceIndirect) {
        final EntityDamageSourceIndirect dmgSource = (EntityDamageSourceIndirect) event.getSource();
        if (dmgSource.getSourceOfDamage() instanceof EntityArrow) {
            final EntityArrow arrow = (EntityArrow) dmgSource.getSourceOfDamage();
            isCrit = arrow.getIsCritical();
        }
    } else if (event.getSource() instanceof EntityDamageSource) {
        final EntityDamageSource dmgSource = (EntityDamageSource) event.getSource();
        if (dmgSource.getSourceOfDamage() instanceof EntityPlayer) {
            final EntityPlayer player = (EntityPlayer) dmgSource.getSourceOfDamage();
            isCrit = isCritical(player, event.getEntityLiving());
        }
    }

    final HealthData data = new HealthData(event.getEntityLiving(), isCrit, (int) event.getAmount());
    Network.sendHealthUpdate(data, event.getEntity().worldObj.provider.getDimension());
}