List of usage examples for net.minecraftforge.event.entity.living LivingHurtEvent setAmount
public void setAmount(float amount)
From source file:com.lothrazar.cyclicmagic.item.ItemFangs.java
License:Open Source License
@SubscribeEvent public void onAttack(LivingHurtEvent event) { //true source is player that was holding the fang item //immediate source is the entity. and we check the boolean flag to make sure it was one of these, not from illager or some other spawn reason if (event.getSource().getImmediateSource() instanceof EntityEvokerFangs && UtilNBT.getEntityBoolean(event.getSource().getImmediateSource(), NBT_FANG_FROMPLAYER)) { event.setAmount(event.getAmount() * 2); }//from w w w . ja va2 s .com }
From source file:com.lothrazar.cyclicmagic.potion.effect.PotionEnder.java
License:Open Source License
@SubscribeEvent public void onHurt(LivingHurtEvent event) { if (event.getEntityLiving().isPotionActive(this) && event.getSource() == DamageSource.IN_WALL) { event.setAmount(0); }/*from w ww. ja v a2 s . c o m*/ }
From source file:de.canitzp.rarmor.module.protection.ItemModuleProtection.java
@SubscribeEvent public void onHurt(LivingHurtEvent event) { EntityLivingBase entity = event.getEntityLiving(); if (!entity.getEntityWorld().isRemote && entity instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer) entity; IRarmorData data = RarmorAPI.methodHandler.getDataForChestplate(player, false); if (data != null) { float damageReduct = 0F; for (ActiveRarmorModule module : data.getCurrentModules()) { if (module instanceof ActiveModuleProtection) { damageReduct = ((ActiveModuleProtection) module).getDamageReduction(); break; }/*from ww w .ja v a 2 s. c o m*/ } if (damageReduct > 0F) { int neededEnergy = (int) (damageReduct * 200); if (data.getEnergyStored() >= neededEnergy) { event.setAmount(Math.max(0, event.getAmount() / damageReduct)); data.extractEnergy(neededEnergy, false); } } } } }
From source file:de.sanandrew.mods.turretmod.event.DamageEventHandler.java
License:Creative Commons License
@SubscribeEvent public void onDamage(LivingHurtEvent event) { if (event.getEntity() instanceof EntityTurret) { IUpgradeProcessor proc = ((EntityTurret) event.getEntity()).getUpgradeProcessor(); if (proc.hasUpgrade(Upgrades.SHIELD_PERSONAL)) { ShieldPersonal upgInst = proc.getUpgradeInstance(Upgrades.SHIELD_PERSONAL); float restDmg = upgInst.damage(event.getAmount()); if (restDmg <= 0.0F) { event.setCanceled(true); } else { event.setAmount(restDmg); }/*from w ww.j a va2 s.c o m*/ proc.syncUpgrade(Upgrades.SHIELD_PERSONAL); } } }
From source file:hellfirepvp.astralsorcery.common.event.listener.EventHandlerEntity.java
License:Open Source License
@SubscribeEvent(priority = EventPriority.LOW) public void onAttack(LivingHurtEvent event) { if (event.getEntity().getEntityWorld().isRemote) return;//w w w . j a va 2 s . c om DamageSource source = event.getSource(); if (source.getTrueSource() != null) { EntityLivingBase entitySource = null; if (source.getTrueSource() instanceof EntityLivingBase) { entitySource = (EntityLivingBase) source.getTrueSource(); } else if (source.getTrueSource() instanceof EntityArrow) { Entity shooter = ((EntityArrow) source.getTrueSource()).shootingEntity; if (shooter != null && shooter instanceof EntityLivingBase) { entitySource = (EntityLivingBase) shooter; } } if (entitySource != null) { WandAugment foundAugment = null; ItemStack stack = entitySource.getHeldItemMainhand(); if (!stack.isEmpty() && stack.getItem() instanceof ItemWand) { foundAugment = ItemWand.getAugment(stack); } stack = entitySource.getHeldItemOffhand(); if (foundAugment == null && !stack.isEmpty() && stack.getItem() instanceof ItemWand) { foundAugment = ItemWand.getAugment(stack); } if (foundAugment != null && foundAugment.equals(WandAugment.DISCIDIA)) { EntityAttackStack attack = attackStack.get(entitySource.getEntityId()); if (attack == null) { attack = new EntityAttackStack(); attackStack.put(entitySource.getEntityId(), attack); } EntityLivingBase entity = event.getEntityLiving(); float multiplier = attack.getAndUpdateMultipler(entity); event.setAmount(event.getAmount() * (1F + multiplier)); PktParticleEvent ev = new PktParticleEvent( PktParticleEvent.ParticleEventType.DISCIDIA_ATTACK_STACK, entity.posX, entity.posY, entity.posZ); ev.setAdditionalData(multiplier); PacketChannel.CHANNEL.sendToAllAround(ev, PacketChannel.pointFromPos(event.getEntity().world, event.getEntity().getPosition(), 64)); } } } }
From source file:hellfirepvp.astralsorcery.common.event.listener.EventHandlerEntity.java
License:Open Source License
@SubscribeEvent public void onDamage(LivingHurtEvent event) { EntityLivingBase living = event.getEntityLiving(); if (living == null || living.getEntityWorld().isRemote) return;// www .j a v a 2 s .c om if (!living.isDead && living instanceof EntityPlayer) { if (invulnerabilityCooldown.contains((EntityPlayer) living)) { event.setCanceled(true); return; } } DamageSource source = event.getSource(); lblIn: if (source.getTrueSource() != null) { EntityPlayer p; if (source.getTrueSource() instanceof EntityPlayer) { p = (EntityPlayer) source.getTrueSource(); } else if (source.getTrueSource() instanceof EntityArrow) { Entity shooter = ((EntityArrow) source.getTrueSource()).shootingEntity; if (shooter != null && shooter instanceof EntityPlayer) { p = (EntityPlayer) shooter; } else { break lblIn; } } else { break lblIn; } PlayerProgress prog = ResearchManager.getProgress(p); if (prog != null) { float dmg = event.getAmount(); Map<ConstellationPerk, Integer> perks = prog.getAppliedPerks(); for (ConstellationPerk perk : perks.keySet()) { if (!prog.isPerkActive(perk)) continue; if (perk.mayExecute(ConstellationPerk.Target.ENTITY_ATTACK)) { dmg = perk.onEntityAttack(p, event.getEntityLiving(), dmg); } } event.setAmount(dmg); } } EntityLivingBase entity = event.getEntityLiving(); if (entity != null) { if (entity instanceof EntityPlayer) { EntityPlayer hurt = (EntityPlayer) entity; PlayerProgress prog = ResearchManager.getProgress(hurt); if (prog != null) { float dmg = event.getAmount(); Map<ConstellationPerk, Integer> perks = prog.getAppliedPerks(); for (ConstellationPerk perk : perks.keySet()) { if (!prog.isPerkActive(perk)) continue; if (perk.mayExecute(ConstellationPerk.Target.ENTITY_HURT)) { dmg = perk.onEntityHurt(hurt, source, dmg); } } event.setAmount(dmg); } } ItemStack active = entity.getActiveItemStack(); if (!active.isEmpty() && active.getItem() instanceof ItemWand) { WandAugment wa = ItemWand.getAugment(active); if (wa != null && wa.equals(WandAugment.ARMARA)) { PotionEffect potion = new PotionEffect(MobEffects.RESISTANCE, 100, 0); if (entity.isPotionApplicable(potion)) { entity.addPotionEffect(potion); } potion = new PotionEffect(MobEffects.ABSORPTION, 100, 1); if (entity.isPotionApplicable(potion)) { entity.addPotionEffect(potion); } } } } }
From source file:hellfirepvp.astralsorcery.common.event.listener.EventHandlerServer.java
License:Open Source License
@SubscribeEvent public void onDamage(LivingHurtEvent event) { EntityLivingBase living = event.getEntityLiving(); if (living == null || living.getEntityWorld().isRemote) return;//from ww w . jav a 2 s.co m if (!living.isDead && living instanceof EntityPlayer) { if (invulnerabilityCooldown.contains((EntityPlayer) living)) { event.setCanceled(true); return; } } DamageSource source = event.getSource(); lblIn: if (source.getSourceOfDamage() != null) { EntityPlayer p; if (source.getSourceOfDamage() instanceof EntityPlayer) { p = (EntityPlayer) source.getSourceOfDamage(); } else if (source.getSourceOfDamage() instanceof EntityArrow) { Entity shooter = ((EntityArrow) source.getSourceOfDamage()).shootingEntity; if (shooter != null && shooter instanceof EntityPlayer) { p = (EntityPlayer) shooter; } else { break lblIn; } } else { break lblIn; } PlayerProgress prog = ResearchManager.getProgress(p); if (prog != null) { float dmg = event.getAmount(); Map<ConstellationPerk, Integer> perks = prog.getAppliedPerks(); for (ConstellationPerk perk : perks.keySet()) { if (!prog.isPerkActive(perk)) continue; if (perk.mayExecute(ConstellationPerk.Target.ENTITY_ATTACK)) { dmg = perk.onEntityAttack(p, event.getEntityLiving(), dmg); } } event.setAmount(dmg); } } if (event.getEntityLiving() != null && event.getEntityLiving() instanceof EntityPlayer) { EntityPlayer hurt = (EntityPlayer) event.getEntityLiving(); PlayerProgress prog = ResearchManager.getProgress(hurt); if (prog != null) { float dmg = event.getAmount(); Map<ConstellationPerk, Integer> perks = prog.getAppliedPerks(); for (ConstellationPerk perk : perks.keySet()) { if (!prog.isPerkActive(perk)) continue; if (perk.mayExecute(ConstellationPerk.Target.ENTITY_HURT)) { dmg = perk.onEntityHurt(hurt, source, dmg); } } event.setAmount(dmg); } } }
From source file:md.zazpro.mod.common.baubles.Ring_Core.java
License:Open Source License
@SubscribeEvent(priority = EventPriority.LOWEST) public void onHurt(LivingHurtEvent event) { if (event.getSource().getEntity() instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer) event.getSource().getEntity(); ItemStack itemStack1 = BaublesApi.getBaublesHandler(player).getStackInSlot(1); ItemStack itemStack2 = BaublesApi.getBaublesHandler(player).getStackInSlot(2); if (RingUtils.isLegali(itemStack1, itemStack2, "Power")) { ItemStack itemStack3 = RingUtils.getStackFromBoolean(itemStack1, itemStack2, "Power"); if (this.getBSUStored(itemStack3) >= ConfigurationHandler.Ring_POWER) { this.extractBSU(itemStack3, ConfigurationHandler.Ring_POWER, false); float power = (float) RingUtils.getIntFromBauble(itemStack1, itemStack2, "Power"); float amount = event.getAmount() + power; event.setAmount(amount); }//from www .j a v a2 s. c o m } } }
From source file:vazkii.botania.common.item.equipment.bauble.ItemBalanceCloak.java
License:Open Source License
public boolean effectOnDamage(LivingHurtEvent event, EntityPlayer player, ItemStack stack) { if (!event.getSource().isMagicDamage()) { event.setAmount(event.getAmount() / 2); if (event.getSource().getEntity() != null) event.getSource().getEntity() .attackEntityFrom(DamageSource.causeIndirectMagicDamage(player, player), event.getAmount()); if (event.getAmount() > player.getHealth()) event.setAmount(player.getHealth() - 1); player.worldObj.playSound(null, player.posX, player.posY, player.posZ, BotaniaSoundEvents.holyCloak, SoundCategory.PLAYERS, 1F, 1F); for (int i = 0; i < 30; i++) { double x = player.posX + Math.random() * player.width * 2 - player.width; double y = player.posY + Math.random() * player.height; double z = player.posZ + Math.random() * player.width * 2 - player.width; boolean green = Math.random() > 0.5; Botania.proxy.sparkleFX(x, y, z, 0.3F, green ? 1F : 0.3F, green ? 0.3F : 1F, 0.8F + (float) Math.random() * 0.4F, 3); }/* w ww .j ava2s . co m*/ return true; } return false; }
From source file:vazkii.quark.vanity.feature.WitchHat.java
License:Creative Commons License
@SubscribeEvent public void onDamage(LivingHurtEvent event) { if (halveDamage && event.getSource().getTrueSource() != null && event.getSource().getTrueSource() instanceof EntityWitch) { ItemStack hat = event.getEntityLiving().getItemStackFromSlot(EntityEquipmentSlot.HEAD); if (!hat.isEmpty() && hat.getItem() == witch_hat) event.setAmount(event.getAmount() / 2); }/*from ww w . ja v a2s . c om*/ }