Example usage for net.minecraftforge.event.entity.player PlayerEvent subclass-usage

List of usage examples for net.minecraftforge.event.entity.player PlayerEvent subclass-usage

Introduction

In this page you can find the example usage for net.minecraftforge.event.entity.player PlayerEvent subclass-usage.

Usage

From source file cn.academy.api.event.ThrowCoinEvent.java

/**
 * Fired when a player starts throwing a coin.
 * @author WeathFolD
 */
public class ThrowCoinEvent extends PlayerEvent {

From source file cn.academy.misc.tutorial.TutorialActivatedEvent.java

/**
 * Fired at both client and server when player has activated a new tutorial.
 */
public class TutorialActivatedEvent extends PlayerEvent {

    public final ACTutorial tutorial;

From source file cn.academy.vanilla.electromaster.event.CoinThrowEvent.java

/**
 * @author WeAthFolD
 */
public class CoinThrowEvent extends PlayerEvent {

    public final EntityCoinThrowing coin;

From source file com.jadarstudios.rankcapes.forge.event.EventPlayerCapeChange.java

/**
 * This class is an event for the API and is fired when a player's cape changes.
 */
@SideOnly(Side.CLIENT)
public class EventPlayerCapeChange extends PlayerEvent {
    public final AbstractCape cape;

From source file com.pahimar.ee3.event.ActionRequestEvent.java

/**
 * Equivalent-Exchange-3
 * 
 * ActionRequestEvent
 * 
 * @author pahimar

From source file extrabiomes.api.UseLogTurnerEvent.java

@Cancelable
public class UseLogTurnerEvent extends PlayerEvent {

    public final ItemStack current;
    public final World world;
    public final int x;

From source file matteroverdrive.api.events.bionicStats.MOEventBionicStat.java

/**
 * Created by Simeon on 7/21/2015.
 * Triggered by most {@link IBionicStat}.
 * For example the {@link matteroverdrive.data.biostats.BioticStatTeleport} triggers the event when used by the player.
 */
public class MOEventBionicStat extends PlayerEvent {

From source file matteroverdrive.api.events.MOEventDialogInteract.java

/**
 * Created by Simeon on 11/22/2015.
 */
public class MOEventDialogInteract extends PlayerEvent {
    public final IDialogNpc npc;
    public final IDialogMessage dialogMessage;

From source file matteroverdrive.api.events.MOEventMatterTooltip.java

/**
 * Created by Simeon on 7/21/2015.
 * This event is triggered when you hold shift while the item tooltip is active.
 * It is connected to showing the matter values for all items.
 * When canceled, the matter info will not be shown.
 */

From source file matteroverdrive.api.events.MOEventQuest.java

/**
 * Created by Simeon on 11/19/2015.
 */
public class MOEventQuest extends PlayerEvent {
    public final QuestStack questStack;