List of usage examples for net.minecraftforge.event ForgeEventFactory onExplosionDetonate
public static void onExplosionDetonate(World world, Explosion explosion, List<Entity> list, double diameter)
From source file:stevekung.mods.moreplanets.planets.kapteynb.world.UraniumExplosion.java
License:Creative Commons License
@Override public void doExplosionA() { float f = this.explosionSize; HashSet hashset = new HashSet(); int i;/*from ww w . ja va2 s . c o m*/ int j; int k; double d5; double d6; double d7; for (i = 0; i < this.field_77289_h; ++i) { for (j = 0; j < this.field_77289_h; ++j) { for (k = 0; k < this.field_77289_h; ++k) { if (i == 0 || i == this.field_77289_h - 1 || j == 0 || j == this.field_77289_h - 1 || k == 0 || k == this.field_77289_h - 1) { double d0 = i / (this.field_77289_h - 1.0F) * 2.0F - 1.0F; double d1 = j / (this.field_77289_h - 1.0F) * 2.0F - 1.0F; double d2 = k / (this.field_77289_h - 1.0F) * 2.0F - 1.0F; double d3 = Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2); d0 /= d3; d1 /= d3; d2 /= d3; float f1 = this.explosionSize * (0.7F + this.worldObj.rand.nextFloat() * 0.6F); d5 = this.explosionX; d6 = this.explosionY; d7 = this.explosionZ; for (float f2 = 0.3F; f1 > 0.0F; f1 -= f2 * 0.75F) { int j1 = MathHelper.floor_double(d5); int k1 = MathHelper.floor_double(d6); int l1 = MathHelper.floor_double(d7); Block block = this.worldObj.getBlock(j1, k1, l1); if (block.getMaterial() != Material.air) { float f3 = this.exploder != null ? this.exploder.func_145772_a(this, this.worldObj, j1, k1, l1, block) : block.getExplosionResistance(this.exploder, this.worldObj, j1, k1, l1, this.explosionX, this.explosionY, this.explosionZ); f1 -= (f3 + 0.3F) * f2; } if (f1 > 0.0F && (this.exploder == null || this.exploder.func_145774_a(this, this.worldObj, j1, k1, l1, block, f1))) { hashset.add(new ChunkPosition(j1, k1, l1)); } d5 += d0 * f2; d6 += d1 * f2; d7 += d2 * f2; } } } } } this.affectedBlockPositions.addAll(hashset); this.explosionSize *= 2.0F; i = MathHelper.floor_double(this.explosionX - this.explosionSize - 1.0D); j = MathHelper.floor_double(this.explosionX + this.explosionSize + 1.0D); k = MathHelper.floor_double(this.explosionY - this.explosionSize - 1.0D); int i2 = MathHelper.floor_double(this.explosionY + this.explosionSize + 1.0D); int l = MathHelper.floor_double(this.explosionZ - this.explosionSize - 1.0D); int j2 = MathHelper.floor_double(this.explosionZ + this.explosionSize + 1.0D); List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this.exploder, AxisAlignedBB.getBoundingBox(i, k, l, j, i2, j2)); ForgeEventFactory.onExplosionDetonate(this.worldObj, this, list, this.explosionSize); Vec3 vec3 = Vec3.createVectorHelper(this.explosionX, this.explosionY, this.explosionZ); for (int i1 = 0; i1 < list.size(); ++i1) { Entity entity = (Entity) list.get(i1); double d4 = entity.getDistance(this.explosionX, this.explosionY, this.explosionZ) / this.explosionSize; if (d4 <= 1.0D) { d5 = entity.posX - this.explosionX; d6 = entity.posY + entity.getEyeHeight() - this.explosionY; d7 = entity.posZ - this.explosionZ; double d9 = MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7); if (d9 != 0.0D) { d5 /= d9; d6 /= d9; d7 /= d9; double d10 = this.worldObj.getBlockDensity(vec3, entity.boundingBox); double d11 = (1.0D - d4) * d10; entity.attackEntityFrom(DamageSource.setExplosionSource(this), (int) ((d11 * d11 + d11) / 2.0D * 8.0D * this.explosionSize + 1.0D)); double d8 = EnchantmentProtection.func_92092_a(entity, d11); entity.motionX += d5 * d8; entity.motionY += d6 * d8; entity.motionZ += d7 * d8; if (entity instanceof EntityPlayer) { this.field_77288_k.put(entity, Vec3.createVectorHelper(d5 * d11, d6 * d11, d7 * d11)); } } } } this.explosionSize = f; }