Example usage for net.minecraftforge.fml.common.network IGuiHandler interface-usage

List of usage examples for net.minecraftforge.fml.common.network IGuiHandler interface-usage

Introduction

In this page you can find the example usage for net.minecraftforge.fml.common.network IGuiHandler interface-usage.

Usage

From source file blusunrize.immersiveengineering.common.CommonProxy.java

public class CommonProxy implements IGuiHandler {
    public void preInit() {
    }

    public void preInitEnd() {
    }

From source file buildcraft.builders.BCBuildersProxy.java

public abstract class BCBuildersProxy implements IGuiHandler {
    @SidedProxy
    private static BCBuildersProxy proxy;

    public static BCBuildersProxy getProxy() {
        return proxy;

From source file buildcraft.builders.BuildersGuiHandler.java

public class BuildersGuiHandler implements IGuiHandler {

    @Override
    public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
        BlockPos pos = new BlockPos(x, y, z);
        if (!world.isBlockLoaded(pos)) {

From source file buildcraft.core.BCCoreProxy.java

public abstract class BCCoreProxy implements IGuiHandler {
    @SidedProxy(modId = BCCore.MODID)
    private static BCCoreProxy proxy = null;

    public static BCCoreProxy getProxy() {
        return proxy;

From source file buildcraft.core.CoreGuiHandler.java

public class CoreGuiHandler implements IGuiHandler {

    @Override
    public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
        if (id == GuiIds.LIST_NEW) {
            return new GuiList(player);

From source file buildcraft.energy.EnergyGuiHandler.java

public class EnergyGuiHandler implements IGuiHandler {

    @Override
    public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {

        BlockPos pos = new BlockPos(x, y, z);

From source file buildcraft.factory.BCFactoryProxy.java

public abstract class BCFactoryProxy implements IGuiHandler {
    @SidedProxy
    private static BCFactoryProxy proxy;

    public static BCFactoryProxy getProxy() {
        return proxy;

From source file buildcraft.factory.FactoryGuiHandler.java

public class FactoryGuiHandler implements IGuiHandler {

    @Override
    public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {

        BlockPos pos = new BlockPos(x, y, z);

From source file buildcraft.lib.BCLibProxy.java

public abstract class BCLibProxy implements IGuiHandler {
    @SidedProxy(modId = BCLib.MODID)
    private static BCLibProxy proxy;

    public static BCLibProxy getProxy() {
        return proxy;

From source file buildcraft.robotics.RoboticsGuiHandler.java

public class RoboticsGuiHandler implements IGuiHandler {
    @Override
    public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
        BlockPos pos = new BlockPos(x, y, z);
        if (!world.isBlockLoaded(pos)) {
            return null;