List of usage examples for org.apache.commons.math3.distribution UniformRealDistribution DEFAULT_INVERSE_ABSOLUTE_ACCURACY
double DEFAULT_INVERSE_ABSOLUTE_ACCURACY
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From source file:edu.oregonstate.eecs.mcplan.domains.racetrack.RacetrackSimulator.java
public RacetrackSimulator(final RandomGenerator rng, final RacetrackState s, final double steering_error_range, final double velocity_perturbation_range) { rng_ = rng;/*from w w w. j ava 2s .c o m*/ s_ = s; if (steering_error_range == 0.0) { control_noise_ = null; } else { control_noise_ = new UniformRealDistribution(rng_, -steering_error_range / 2, steering_error_range / 2, UniformRealDistribution.DEFAULT_INVERSE_ABSOLUTE_ACCURACY); } if (velocity_perturbation_range == 0.0) { velocity_noise_ = null; } else { velocity_noise_ = new UniformRealDistribution(rng_, -velocity_perturbation_range / 2, velocity_perturbation_range / 2, UniformRealDistribution.DEFAULT_INVERSE_ABSOLUTE_ACCURACY); } // if( position_perturbation_range == 0.0 ) { // // } }