Example usage for org.apache.commons.math3.geometry.euclidean.threed Vector3D distance

List of usage examples for org.apache.commons.math3.geometry.euclidean.threed Vector3D distance

Introduction

In this page you can find the example usage for org.apache.commons.math3.geometry.euclidean.threed Vector3D distance.

Prototype

public double distance(Vector<Euclidean3D> v) 

Source Link

Usage

From source file:org.orekit.bodies.OneAxisEllipsoidTest.java

@Test
public void testFarPoint() throws OrekitException {
    AbsoluteDate date = AbsoluteDate.J2000_EPOCH;
    Frame frame = FramesFactory.getITRF(IERSConventions.IERS_2010, true);
    OneAxisEllipsoid model = new OneAxisEllipsoid(90.0, 5.0 / 9.0, frame);
    Vector3D point = new Vector3D(1.0e15, 2.0e15, -1.0e12);
    GeodeticPoint gp = model.transform(point, frame, date);
    Vector3D rebuilt = model.transform(gp);
    Assert.assertEquals(0.0, rebuilt.distance(point), 1.0e-15 * point.getNorm());
}

From source file:org.orekit.bodies.OneAxisEllipsoidTest.java

@Test
public void testIssue141() throws OrekitException {
    AbsoluteDate date = new AbsoluteDate("2002-03-06T20:50:20.44188731559965033", TimeScalesFactory.getUTC());
    Frame frame = FramesFactory.getGTOD(IERSConventions.IERS_1996, true);
    OneAxisEllipsoid model = new OneAxisEllipsoid(Constants.WGS84_EARTH_EQUATORIAL_RADIUS,
            Constants.WGS84_EARTH_FLATTENING, frame);
    Vector3D point = new Vector3D(-6838696.282102453, -2148321.403361013, -0.011907944179711194);
    GeodeticPoint gp = model.transform(point, frame, date);
    Vector3D rebuilt = model.transform(gp);
    Assert.assertEquals(0.0, rebuilt.distance(point), 1.0e-15 * point.getNorm());
}

From source file:org.wallerlab.yoink.math.linear.CommonsMatrix.java

@Override
public double distance(Matrix m) {
    double[] v1 = this.internalMatrix.getRow(0);
    Vector3D vector1 = new Vector3D(v1);
    double[] v2 = ((RealMatrix) m.getInternalMatrix()).getRow(0);
    Vector3D vector2 = new Vector3D(v2);
    return vector1.distance(vector2);
}

From source file:ru.jts_dev.gameserver.movement.MovementService.java

public void moveTo(final GameSession session, final GameCharacter character, final Vector3D end) {
    final Vector3D start = character.getVector3D();

    final Line line = new Line(start, end, 1.0D);
    final double distance = start.distance(end);
    final Vector3D direction = line.getDirection();
    final double angle = Vector3D.angle(start, direction);
    final double degree = FastMath.toDegrees(angle);
    //final Rotation rotation = new Rotation(start, end);
    //final double angle = rotation.getAngle();
    logger.info("MovementService angle = {}", angle);
    logger.info("MovementService degree = {}", degree);
    character.setVector3D(start);//from   ww w  .j av  a  2  s .  c  om
    final int clientHeading = rotationUtils.convertAngleToClientHeading((int) degree);
    //broadcastService.send(session, new StartRotating(character, clientHeading, 0, 200));
    character.setAngle(degree);
    character.setMoving(true);

    final Runnable moveTask = new MoveTask(session, character, start, end, direction, distance, true);
    ScheduledFuture<?> future = scheduledExecutorService.schedule(moveTask, MOVE_TASK_INTERVAL_MILLIS,
            TimeUnit.MILLISECONDS);
    tasks.put(character.getObjectId(), future);
}