List of usage examples for org.apache.commons.math3.geometry.euclidean.threed Vector3D getZ
public double getZ()
From source file:nova.core.wrapper.mc.forge.v18.wrapper.block.world.BWWorld.java
@Override public Entity addEntity(Vector3D position, Item item) { EntityItem entityItem = new EntityItem(world(), position.getX(), position.getY(), position.getZ(), Game.natives().toNative(item)); world().spawnEntityInWorld(entityItem); return Game.natives().toNova(entityItem); }
From source file:nova.core.wrapper.mc.forge.v18.wrapper.block.world.BWWorld.java
@Override public void playSoundAtPosition(Vector3D position, Sound sound) { world().playSoundEffect(position.getX(), position.getY(), position.getZ(), sound.getID(), sound.volume, sound.pitch);/*from w ww. j a v a 2s . c om*/ }
From source file:nova.core.wrapper.mc.forge.v18.wrapper.VectorConverter.java
@Override public BlockPos toNative(Vector3D vec) { return new BlockPos(vec.getX(), vec.getY(), vec.getZ()); }
From source file:org.aminb.mathtools.app.math.Line3D.java
public boolean ifHasIntersection(Line3D ln) { if (!(isParallelTo(ln))) { Vector3D a; a = line.intersection(ln.getApacheLine()); tmpIntersect[0] = a.getX();/*from ww w . j a va2 s .c om*/ tmpIntersect[1] = a.getY(); tmpIntersect[2] = a.getZ(); return true; } else return false; }
From source file:org.forYoink.math.CommonsVector3D.java
@Override public Vector ebeMultiply(Vector m) { Vector3D tempM = (Vector3D) m.getInternalVector(); double x = tempM.getX() * this.internalVector.getX(); double y = tempM.getY() * this.internalVector.getY(); double z = tempM.getZ() * this.internalVector.getZ(); tempVector = new Vector3D(x, y, z); Vector temp = new CommonsVector3D(); temp.setInternalVector(tempVector);// ww w. ja v a 2 s .c om return temp; }
From source file:org.gearvrf.controls.model.Apple.java
public void setAppleRandomPosition(GVRContext context) { float angle = (float) Math.random() * 360; float distance = (float) (Math.random() * (Constants.MAX_APPLE_DISTANCE - (Constants.MAX_APPLE_DISTANCE - Constants.MIN_APPLE_DISTANCE)) + Constants.MIN_APPLE_DISTANCE); this.getTransform().setPositionZ(distance); this.getTransform().rotateByAxisWithPivot(angle, 0, 1, 0, 0, 0, 0); Vector3D instanceApple = new Vector3D(this.getTransform().getPositionX(), this.getTransform().getPositionY(), this.getTransform().getPositionZ()); if (!checkValidPosition(instanceApple)) { setAppleRandomPosition(context); } else {// w w w . ja v a2s .c om if (!appleList.contains(this)) { addApple(this); shadow.getTransform().setPosition((float) instanceApple.getX(), -0.9999f, (float) instanceApple.getZ()); getGVRContext().getMainScene().addSceneObject(shadow); } } }
From source file:org.gearvrf.controls.model.Apple.java
private Vector3D setNewApplePosition(GVRContext context, float angle, float distance) { float[] vecDistance = context.getMainScene().getMainCameraRig().getLookAt(); if (vecDistance[1] > CAMERA_DIRECTION_THREASHOLD || vecDistance[1] < -CAMERA_DIRECTION_THREASHOLD) { setAppleRandomPosition(context); return null; }/*from w ww . j a v a 2s . co m*/ vecDistance[0] *= distance; vecDistance[2] *= distance; Vector3D instanceApple = new Vector3D(vecDistance[0], 0, vecDistance[2]); instanceApple.normalize(); this.getTransform().setPositionX((float) instanceApple.getX()); this.getTransform().setPositionZ((float) instanceApple.getZ()); this.getTransform().rotateByAxisWithPivot(angle, 0, 1, 0, 0, 0, 0); instanceApple = new Vector3D(this.getTransform().getPositionX(), this.getTransform().getPositionY(), this.getTransform().getPositionZ()); shadow.getTransform().setPosition((float) instanceApple.getX(), -0.9999f, (float) instanceApple.getZ()); shadow.getTransform().setScale(1, 1, 1); return instanceApple; }
From source file:org.gearvrf.keyboard.model.SphereFlag.java
public void moveToCursor() { if (followCursorAnimation != null) { getGVRContext().getAnimationEngine().stop(followCursorAnimation); }/* ww w . ja v a 2 s. co m*/ GVRCameraRig cameraObject = getGVRContext().getMainScene().getMainCameraRig(); float desiredDistance = (float) Math.max(0.7 * Util.distance(getParent(), cameraObject.getTransform()), Constants.MINIMUM_DISTANCE_FROM_CAMERA); float[] lookAt = getGVRContext().getMainScene().getMainCameraRig().getLookAt(); Vector3D lookAtVector = new Vector3D(lookAt[0], lookAt[1], lookAt[2]); final float desiredX = (float) lookAtVector.getX() * desiredDistance; final float desiredY = (float) lookAtVector.getY() * desiredDistance + CURSOR_POSITION_OFFSET_Y; final float desiredZ = (float) lookAtVector.getZ() * desiredDistance; float x = desiredX - getParent().getTransform().getPositionX(); float y = desiredY - getParent().getTransform().getPositionY(); float z = desiredZ - getParent().getTransform().getPositionZ(); followCursorAnimation = new GVRRelativeMotionAnimation(getParent(), 0.8f, x, y, z) .setInterpolator(new InterpolatorExpoEaseOut()).start(getGVRContext().getAnimationEngine()); }
From source file:org.gearvrf.keyboard.model.SphereStaticList.java
private void getSpheres(GVRContext gvrContext, int array) { listFlag = new ArrayList<GVRSceneObject>(); Resources res = gvrContext.getContext().getResources(); TypedArray spheres = res.obtainTypedArray(array); for (int i = 0; i < spheres.length(); i++) { int type = spheres.getResourceId(i, -1); TypedArray sphere = res.obtainTypedArray(type); SphereFlag objectSphere = new SphereFlag(gvrContext, sphere); Vector3D parentPosition = objectSphere.getInitialPositionVector(); GVRSceneObject parent = new GVRSceneObject(gvrContext, new GVRAndroidResource(gvrContext, R.drawable.hit_area_half), new GVRAndroidResource(gvrContext, R.raw.empty)); parent.setName(SceneObjectNames.SPHERE_FLAG_PARENT); parent.getTransform().setPosition((float) parentPosition.getX(), (float) parentPosition.getY(), (float) parentPosition.getZ()); parent.addChildObject(objectSphere); listFlag.add(parent);/*from www. j a va 2 s.c om*/ } }
From source file:org.gearvrf.keyboard.util.Util.java
public static float getYRotationAngle(Vector3D rotatingVector, GVRSceneObject targetObject) { return (float) Math.toDegrees(Math.atan2(targetObject.getTransform().getPositionX() - rotatingVector.getX(), targetObject.getTransform().getPositionZ() - rotatingVector.getZ())); }