List of usage examples for org.apache.commons.pool2 PooledObject deallocate
boolean deallocate();
From source file:JDBCPool.dbcp.demo.sourcecode.GenericObjectPool.java
/** * {@inheritDoc}//from w w w. j av a2 s. co m * <p> * If {@link #getMaxIdle() maxIdle} is set to a positive value and the * number of idle instances has reached this value, the returning instance * is destroyed. * <p> * If {@link #getTestOnReturn() testOnReturn} == true, the returning * instance is validated before being returned to the idle instance pool. In * this case, if validation fails, the instance is destroyed. * <p> * Exceptions encountered destroying objects for any reason are swallowed * but notified via a {@link SwallowedExceptionListener}. */ @Override public void returnObject(T obj) { PooledObject<T> p = allObjects.get(new IdentityWrapper<T>(obj)); if (p == null) { if (!isAbandonedConfig()) { throw new IllegalStateException("Returned object not currently part of this pool"); } else { return; // Object was abandoned and removed } } synchronized (p) { final PooledObjectState state = p.getState(); if (state != PooledObjectState.ALLOCATED) { throw new IllegalStateException("Object has already been returned to this pool or is invalid"); } else { p.markReturning(); // Keep from being marked abandoned } } long activeTime = p.getActiveTimeMillis(); if (getTestOnReturn()) { if (!factory.validateObject(p)) { try { destroy(p); } catch (Exception e) { swallowException(e); } try { ensureIdle(1, false); } catch (Exception e) { swallowException(e); } updateStatsReturn(activeTime); return; } } try { factory.passivateObject(p); } catch (Exception e1) { swallowException(e1); try { destroy(p); } catch (Exception e) { swallowException(e); } try { ensureIdle(1, false); } catch (Exception e) { swallowException(e); } updateStatsReturn(activeTime); return; } if (!p.deallocate()) { throw new IllegalStateException("Object has already been returned to this pool or is invalid"); } int maxIdleSave = getMaxIdle(); if (isClosed() || maxIdleSave > -1 && maxIdleSave <= idleObjects.size()) { try { destroy(p); } catch (Exception e) { swallowException(e); } } else { if (getLifo()) { idleObjects.addFirst(p); } else { idleObjects.addLast(p); } if (isClosed()) { // Pool closed while object was being added to idle objects. // Make sure the returned object is destroyed rather than left // in the idle object pool (which would effectively be a leak) clear(); } } updateStatsReturn(activeTime); }