List of usage examples for org.eclipse.jdt.core.dom IMethodBinding interface-usage
From source file com.google.devtools.j2cpp.types.GeneratedMethodBinding.java
/** * Binding class for methods created during translation. * * @author Tom Ball */ public class GeneratedMethodBinding implements IMethodBinding {
From source file com.google.devtools.j2cpp.types.IOSMethodBinding.java
/** * IOSMethodBinding: synthetic binding for an iOS method. * * @author Tom Ball */ public class IOSMethodBinding implements IMethodBinding {
From source file com.google.devtools.j2objc.jdt.GeneratedMethodBinding.java
/** * An associated IMethodBinding implementation for a GeneratedExecutableElement. */ class GeneratedMethodBinding implements IMethodBinding { private final GeneratedExecutableElement element;
From source file com.google.devtools.j2objc.jdt.JdtMethodBinding.java
/** * Wrapper class around IMethodBinding. */ public class JdtMethodBinding extends JdtBinding implements IMethodBinding { private JdtTypeBinding declaredReceiverType; private JdtTypeBinding declaringClass;
From source file com.google.devtools.j2objc.types.ClassMethodBinding.java
/**
* Binding class for methods and constructors defined in external classes.
*
* @see ClassTypeBinding
* @author Tom Ball
*/
From source file com.google.devtools.j2objc.types.GeneratedMethodBinding.java
/** * Binding class for methods created during translation. * * @author Tom Ball */ public class GeneratedMethodBinding extends AbstractBinding implements IMethodBinding {
From source file com.j2swift.types.GeneratedMethodBinding.java
/** * Binding class for methods created during translation. * * @author Tom Ball */ public class GeneratedMethodBinding extends AbstractBinding implements IMethodBinding {
From source file org.eclipse.wb.internal.core.utils.ast.binding.DesignerMethodBinding.java
/**
* Implementation of {@link IMethodBinding}.
*
* We use our implementations of bindings because standard ones reference objects from internal
* compiler's AST. This is not problem for Eclipse itself, but we parse very often, for every change
* in editor, so we can end up with a lot of referenced objects.