Java org.lwjgl.opengl ARBMultitexture fields, constructors, methods, implement or subclass

Example usage for Java org.lwjgl.opengl ARBMultitexture fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for org.lwjgl.opengl ARBMultitexture.

The text is from its open source code.

Field

intGL_TEXTURE0_ARB
Accepted by the texture parameter of ActiveTexture and MultiTexCoord.

Method

voidglActiveTextureARB(@NativeType("GLenum") int texture)
Selects which texture unit subsequent texture state calls will affect.
voidglClientActiveTextureARB(@NativeType("GLenum") int texture)
Selects the vertex array client state parameters to be modified by the TexCoordPointer command and the array affected by EnableClientState and DisableClientState with parameter TEXTURE_COORD_ARRAY.
voidglMultiTexCoord2fARB(@NativeType("GLenum") int texture, @NativeType("GLfloat") float s, @NativeType("GLfloat") float t)
Sets the current two-dimensional texture coordinate for the specified texture coordinate set.