Example usage for Java org.lwjgl.opengl ARBMultitexture fields, constructors, methods, implement or subclass
The text is from its open source code.
int | GL_TEXTURE0_ARB Accepted by the texture parameter of ActiveTexture and MultiTexCoord. |
void | glActiveTextureARB(@NativeType("GLenum") int texture) Selects which texture unit subsequent texture state calls will affect. |
void | glClientActiveTextureARB(@NativeType("GLenum") int texture) Selects the vertex array client state parameters to be modified by the TexCoordPointer command and the array affected by EnableClientState and DisableClientState with parameter TEXTURE_COORD_ARRAY. |
void | glMultiTexCoord2fARB(@NativeType("GLenum") int texture, @NativeType("GLfloat") float s, @NativeType("GLfloat") float t) Sets the current two-dimensional texture coordinate for the specified texture coordinate set. |