List of usage examples for org.lwjgl.opengl ARBPointParameters GL_POINT_SIZE_MIN_ARB
int GL_POINT_SIZE_MIN_ARB
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From source file:com.ardor3d.renderer.lwjgl.LwjglRenderer.java
License:Open Source License
@Override public void setupPointParameters(final float pointSize, final boolean antialiased, final boolean isSprite, final boolean useDistanceAttenuation, final FloatBuffer attenuationCoefficients, final float minPointSize, final float maxPointSize) { final RenderContext context = ContextManager.getCurrentContext(); // TODO: make a record for point states GL11.glPointSize(pointSize);//w ww . j a v a 2s.c o m if (isSprite && context.getCapabilities().isPointSpritesSupported()) { GL11.glEnable(ARBPointSprite.GL_POINT_SPRITE_ARB); GL11.glTexEnvi(ARBPointSprite.GL_POINT_SPRITE_ARB, ARBPointSprite.GL_COORD_REPLACE_ARB, GL11.GL_TRUE); } if (useDistanceAttenuation && context.getCapabilities().isPointParametersSupported()) { ARBPointParameters.glPointParameterARB(ARBPointParameters.GL_POINT_DISTANCE_ATTENUATION_ARB, attenuationCoefficients); ARBPointParameters.glPointParameterfARB(ARBPointParameters.GL_POINT_SIZE_MIN_ARB, minPointSize); ARBPointParameters.glPointParameterfARB(ARBPointParameters.GL_POINT_SIZE_MAX_ARB, maxPointSize); } if (antialiased) { GL11.glEnable(GL11.GL_POINT_SMOOTH); GL11.glHint(GL11.GL_POINT_SMOOTH_HINT, GL11.GL_NICEST); } }
From source file:espresso3d.engine.renderer.particle.E3DParticleRendererARBPointSprite.java
License:Open Source License
private void setupPointSpriteParameters(double spriteSize) { particleDistanceScalarBuffer.clear(); // particleDistanceScalarBuffer.put(0.0f);//1.0f); particleDistanceScalarBuffer.put(0.0f);//1.0f); particleDistanceScalarBuffer.put(0.0f); particleDistanceScalarBuffer.put((float) (1.0 / (getEngine().getCurrentViewport().getWidth() * getEngine().getCurrentViewport().getHeight())));//0.1f); particleDistanceScalarBuffer.rewind(); ARBPointParameters.glPointParameterARB(ARBPointParameters.GL_POINT_DISTANCE_ATTENUATION_ARB, particleDistanceScalarBuffer); ARBPointParameters.glPointParameterfARB(ARBPointParameters.GL_POINT_SIZE_MIN_ARB, 1f);//(float)particle.getSize());//1f ); ARBPointParameters.glPointParameterfARB(ARBPointParameters.GL_POINT_SIZE_MAX_ARB, maxPointSpriteSize); ARBPointParameters.glPointParameterfARB(ARBPointParameters.GL_POINT_FADE_THRESHOLD_SIZE_ARB, 100f); /* GL14.glPointParameter(GL14.GL_POINT_DISTANCE_ATTENUATION, particleDistanceScalarBuffer); GL14.glPointParameterf( GL14.GL_POINT_SIZE_MIN, 1f);//(float)particle.getSize());//1f ); GL14.glPointParameterf( GL14.GL_POINT_SIZE_MAX, maxPointSpriteSize); GL14.glPointParameterf(GL14.GL_POINT_FADE_THRESHOLD_SIZE, 100f); *///from w ww .ja v a 2 s .c om GL14.glPointParameterf(GL20.GL_POINT_SPRITE_COORD_ORIGIN, GL20.GL_LOWER_LEFT); GL11.glTexEnvf(ARBPointSprite.GL_POINT_SPRITE_ARB, ARBPointSprite.GL_COORD_REPLACE_ARB, GL11.GL_TRUE); // GL11.glTexEnvf( GL20.GL_POINT_SPRITE, GL20.GL_COORD_REPLACE, GL11.GL_TRUE ); GL11.glPointSize((float) spriteSize); //POINT_SIZE_WORLD_COORD_SCALAR); }