List of usage examples for org.lwjgl.opengl ARBShaderObjects glUniform3iARB
public static native void glUniform3iARB(@NativeType("GLint") int location, @NativeType("GLint") int v0, @NativeType("GLint") int v1, @NativeType("GLint") int v2);
From source file:com.ardor3d.scene.state.lwjgl.shader.LwjglShaderUtil.java
License:Open Source License
private static void updateShaderUniform(final ShaderVariableInt3 shaderUniform) { ARBShaderObjects.glUniform3iARB(shaderUniform.variableID, shaderUniform.value1, shaderUniform.value2, shaderUniform.value3);//from ww w . ja v a 2 s .c om }