Example usage for org.lwjgl.opengl ARBUniformBufferObject glUniformBlockBinding

List of usage examples for org.lwjgl.opengl ARBUniformBufferObject glUniformBlockBinding

Introduction

In this page you can find the example usage for org.lwjgl.opengl ARBUniformBufferObject glUniformBlockBinding.

Prototype

public static void glUniformBlockBinding(@NativeType("GLuint") int program,
        @NativeType("GLuint") int uniformBlockIndex, @NativeType("GLuint") int uniformBlockBinding) 

Source Link

Document

Assigns a binding point to an active uniform block.

Usage

From source file:jpcsp.graphics.RE.RenderingEngineLwjgl.java

License:Open Source License

@Override
public void setUniformBlockBinding(int program, int blockIndex, int bindingPoint) {
    ARBUniformBufferObject.glUniformBlockBinding(program, blockIndex, bindingPoint);
}