Example usage for org.lwjgl.opengl EXTPointParameters glPointParameterfEXT

List of usage examples for org.lwjgl.opengl EXTPointParameters glPointParameterfEXT

Introduction

In this page you can find the example usage for org.lwjgl.opengl EXTPointParameters glPointParameterfEXT.

Prototype

public static native void glPointParameterfEXT(@NativeType("GLenum") int pname,
            @NativeType("GLfloat") float param);

Source Link

Usage

From source file:kuake2.render.lwjgl.Misc.java

License:Open Source License

void GL_SetDefaultState() {
    GL11.glClearColor(1f, 0f, 0.5f, 0.5f); // original quake2
    //GL11.glClearColor(0, 0, 0, 0); // replaced with black
    GL11.glCullFace(GL11.GL_FRONT);/*from  www.ja va2 s.  c  om*/
    GL11.glEnable(GL11.GL_TEXTURE_2D);

    GL11.glEnable(GL11.GL_ALPHA_TEST);
    GL11.glAlphaFunc(GL11.GL_GREATER, 0.666f);

    GL11.glDisable(GL11.GL_DEPTH_TEST);
    GL11.glDisable(GL11.GL_CULL_FACE);
    GL11.glDisable(GL11.GL_BLEND);

    GL11.glColor4f(1, 1, 1, 1);

    GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL);
    GL11.glShadeModel(GL11.GL_FLAT);

    GL_TextureMode(gl_texturemode.string);
    GL_TextureAlphaMode(gl_texturealphamode.string);
    GL_TextureSolidMode(gl_texturesolidmode.string);

    GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, gl_filter_min);
    GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, gl_filter_max);

    GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_REPEAT);
    GL11.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_REPEAT);

    GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);

    GL_TexEnv(GL11.GL_REPLACE);

    if (qglPointParameterfEXT) {
        // float[] attenuations = { gl_particle_att_a.value, gl_particle_att_b.value, gl_particle_att_c.value };
        FloatBuffer att_buffer = BufferUtils.createFloatBuffer(4);
        att_buffer.put(0, gl_particle_att_a.value);
        att_buffer.put(1, gl_particle_att_b.value);
        att_buffer.put(2, gl_particle_att_c.value);

        GL11.glEnable(GL11.GL_POINT_SMOOTH);
        EXTPointParameters.glPointParameterfEXT(EXTPointParameters.GL_POINT_SIZE_MIN_EXT,
                gl_particle_min_size.value);
        EXTPointParameters.glPointParameterfEXT(EXTPointParameters.GL_POINT_SIZE_MAX_EXT,
                gl_particle_max_size.value);
        EXTPointParameters.glPointParameterEXT(EXTPointParameters.GL_DISTANCE_ATTENUATION_EXT, att_buffer);
    }

    if (qglColorTableEXT && gl_ext_palettedtexture.value != 0.0f) {
        GL11.glEnable(EXTSharedTexturePalette.GL_SHARED_TEXTURE_PALETTE_EXT);

        GL_SetTexturePalette(d_8to24table);
    }

    GL_UpdateSwapInterval();

    /*
     * vertex array extension
     */
    GL11.glEnableClientState(GL11.GL_VERTEX_ARRAY);
    ARBMultitexture.glClientActiveTextureARB(GL_TEXTURE0);
    GL11.glEnableClientState(GL11.GL_TEXTURE_COORD_ARRAY);
}