List of usage examples for org.lwjgl.opengl GL13 glCompressedTexImage2D
public static void glCompressedTexImage2D(@NativeType("GLenum") int target, @NativeType("GLint") int level, @NativeType("GLenum") int internalformat, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height, @NativeType("GLint") int border, @NativeType("GLsizei") int imageSize, @Nullable @NativeType("void const *") long data)
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL20.java
License:Apache License
public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data) { GL13.glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, (ByteBuffer) data);/*from w w w.j av a 2 s . c o m*/ }
From source file:playn.java.JavaGL20.java
License:Apache License
@Override public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, int data) { GL13.glCompressedTexImage2D(target, level, internalformat, width, height, border, data_imageSize, data); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glCompressedTexImage2D(int a, int b, int c, int d, int e, int f, int g, long h) { GL13.glCompressedTexImage2D(a, b, c, d, e, f, g, h); }