Example usage for org.lwjgl.opengl GL13 glGetCompressedTexImage

List of usage examples for org.lwjgl.opengl GL13 glGetCompressedTexImage

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL13 glGetCompressedTexImage.

Prototype

public static void glGetCompressedTexImage(@NativeType("GLenum") int target, @NativeType("GLint") int level,
        @NativeType("void *") long pixels) 

Source Link

Document

Returns a compressed texture image.

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glGetCompressedTexImage(int a, int b, ShortBuffer c) {
    GL13.glGetCompressedTexImage(a, b, c);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glGetCompressedTexImage(int a, int b, ByteBuffer c) {
    GL13.glGetCompressedTexImage(a, b, c);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glGetCompressedTexImage(int a, int b, long c) {
    GL13.glGetCompressedTexImage(a, b, c);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glGetCompressedTexImage(int a, int b, IntBuffer c) {
    GL13.glGetCompressedTexImage(a, b, c);
}