Example usage for org.lwjgl.opengl GL13 glMultiTexCoord2d

List of usage examples for org.lwjgl.opengl GL13 glMultiTexCoord2d

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL13 glMultiTexCoord2d.

Prototype

public static native void glMultiTexCoord2d(@NativeType("GLenum") int texture, @NativeType("GLdouble") double s,
        @NativeType("GLdouble") double t);

Source Link

Document

Double version of #glMultiTexCoord2f MultiTexCoord2f .

Usage

From source file:cn.academy.core.client.render.shader.ShaderMask.java

License:GNU General Public License

public void maskTexCoord(double u, double v) {
    GL13.glMultiTexCoord2d(GL13.GL_TEXTURE0 + MASK_TEXID, u, v);
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glMultiTexCoord2d(int a, double b, double c) {
    GL13.glMultiTexCoord2d(a, b, c);
}