Java org.lwjgl.opengl GL21 fields, constructors, methods, implement or subclass

Example usage for Java org.lwjgl.opengl GL21 fields, constructors, methods, implement or subclass

Introduction

In this page you can find the methods, fields and constructors for org.lwjgl.opengl GL21.

The text is from its open source code.

Method

voidglUniformMatrix2x3fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") FloatBuffer value)
Specifies the value of a single mat2x3 uniform variable or a mat2x3 uniform variable array for the current program object.
voidglUniformMatrix2x3fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") float[] value)
Array version of: #glUniformMatrix2x3fv UniformMatrix2x3fv
voidglUniformMatrix2x4fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") FloatBuffer value)
Specifies the value of a single mat2x4 uniform variable or a mat2x4 uniform variable array for the current program object.
voidglUniformMatrix2x4fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") float[] value)
Array version of: #glUniformMatrix2x4fv UniformMatrix2x4fv
voidglUniformMatrix3x2fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") FloatBuffer value)
Specifies the value of a single mat3x2 uniform variable or a mat3x2 uniform variable array for the current program object.
voidglUniformMatrix3x2fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") float[] value)
Array version of: #glUniformMatrix3x2fv UniformMatrix3x2fv
voidglUniformMatrix3x4fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") FloatBuffer value)
Specifies the value of a single mat3x4 uniform variable or a mat3x4 uniform variable array for the current program object.
voidglUniformMatrix3x4fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") float[] value)
Array version of: #glUniformMatrix3x4fv UniformMatrix3x4fv
voidglUniformMatrix4x2fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") FloatBuffer value)
Specifies the value of a single mat4x2 uniform variable or a mat4x2 uniform variable array for the current program object.
voidglUniformMatrix4x2fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") float[] value)
Array version of: #glUniformMatrix4x2fv UniformMatrix4x2fv
voidglUniformMatrix4x3fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") FloatBuffer value)
Specifies the value of a single mat4x3 uniform variable or a mat4x3 uniform variable array for the current program object.
voidglUniformMatrix4x3fv(@NativeType("GLint") int location, @NativeType("GLboolean") boolean transpose, @NativeType("GLfloat const *") float[] value)
Array version of: #glUniformMatrix4x3fv UniformMatrix4x3fv