Example usage for org.lwjgl.opengl GL31 glGetActiveUniformBlocki

List of usage examples for org.lwjgl.opengl GL31 glGetActiveUniformBlocki

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL31 glGetActiveUniformBlocki.

Prototype

@NativeType("void")
public static int glGetActiveUniformBlocki(@NativeType("GLuint") int program,
        @NativeType("GLuint") int uniformBlockIndex, @NativeType("GLenum") int pname) 

Source Link

Document

Queries information about an active uniform block.

Usage

From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java

License:Apache License

@Override
public void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params) {
    params.put(GL31.glGetActiveUniformBlocki(program, uniformBlockIndex, pname));
}

From source file:io.root.gfx.glutils.GL.java

License:Apache License

public static void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params) {
    params.put(GL31.glGetActiveUniformBlocki(program, uniformBlockIndex, pname));
}

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static int glGetActiveUniformBlocki(int a, int b, int c) {
    return GL31.glGetActiveUniformBlocki(a, b, c);
}