List of usage examples for org.lwjgl.opengl GL31 glGetActiveUniformBlockName
public static void glGetActiveUniformBlockName(@NativeType("GLuint") int program, @NativeType("GLuint") int uniformBlockIndex, @Nullable @NativeType("GLsizei *") int[] length, @NativeType("GLchar *") ByteBuffer uniformBlockName)
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL30.java
License:Apache License
@Override public void glGetActiveUniformBlockName(int program, int uniformBlockIndex, Buffer length, Buffer uniformBlockName) { GL31.glGetActiveUniformBlockName(program, uniformBlockIndex, (IntBuffer) length, (ByteBuffer) uniformBlockName); }
From source file:io.root.gfx.glutils.GL.java
License:Apache License
public static void glGetActiveUniformBlockName(int program, int uniformBlockIndex, Buffer length, Buffer uniformBlockName) { GL31.glGetActiveUniformBlockName(program, uniformBlockIndex, (IntBuffer) length, (ByteBuffer) uniformBlockName); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glGetActiveUniformBlockName(int a, int b, IntBuffer c, ByteBuffer d) { GL31.glGetActiveUniformBlockName(a, b, c, d); }