Example usage for org.lwjgl.opengl GL31 glGetActiveUniformName

List of usage examples for org.lwjgl.opengl GL31 glGetActiveUniformName

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL31 glGetActiveUniformName.

Prototype

public static void glGetActiveUniformName(@NativeType("GLuint") int program,
        @NativeType("GLuint") int uniformIndex, @Nullable @NativeType("GLsizei *") int[] length,
        @NativeType("GLchar *") ByteBuffer uniformName) 

Source Link

Document

Array version of: #glGetActiveUniformName GetActiveUniformName

Usage

From source file:tk.ivybits.engine.gl.GL.java

License:Open Source License

public static void glGetActiveUniformName(int a, int b, IntBuffer c, ByteBuffer d) {
    GL31.glGetActiveUniformName(a, b, c, d);
}