List of usage examples for org.lwjgl.opengl GL31 glGetActiveUniformName
public static void glGetActiveUniformName(@NativeType("GLuint") int program, @NativeType("GLuint") int uniformIndex, @Nullable @NativeType("GLsizei *") int[] length, @NativeType("GLchar *") ByteBuffer uniformName)
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glGetActiveUniformName(int a, int b, IntBuffer c, ByteBuffer d) { GL31.glGetActiveUniformName(a, b, c, d); }